Player Matchup

Kumbhakarna
Kumbhakarna
KeepingNickel95
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
The9mmSamurai
Kukulkan
Level 14
God Stats
19W - 22L
1,376 SR
Queue Stats
83W - 62L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
breadmakeromar95
Baba Yaga
Level 20
God Stats
5W - 6L
1,492 SR
Queue Stats
16W - 30L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
eV Guide
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Tyr
Tyr
i3rok3n7545
Tyr
Level 26
God Stats
4W - 0L
1,780 SR
Queue Stats
19W - 27L
1,334 Elo+
Party 2
Team Averages
Level 16
1,530 SR
1,418 Elo+

VS

Team Averages
Level 14
1,461 SR
1,427 Elo+
Fenrir
Fenrir
JB Pog 69
Fenrir
Level 8
God Stats
9W - 6L
1,449 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Jonatas jardim2
Cthulhu
Level 8
God Stats
2W - 2L
1,620 SR
Queue Stats
7W - 6L
1,473 Elo+
Solo
Tyr
Tyr
Nuggmummyx
Tyr
Level 18
God Stats
0W - 2L
1,228 SR
Queue Stats
10W - 10L
1,473 Elo+
Solo
Zeus
Zeus
SireSwitchZ
Zeus
Level 22
God Stats
4W - 8L
1,484 SR
Queue Stats
41W - 47L
1,455 Elo+
Solo
Arachne
Arachne
kyott012bb
Arachne
Level 13
God Stats
33W - 33L
1,522 SR
Queue Stats
38W - 45L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KeepingNickel95
Kumbhakarna
20
2 / 2 / 20
14,402
900
7,629
26,381
32,681
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
The9mmSamurai
Kukulkan
20
11 / 2 / 12
16,362
1,023
38,271
9,998
4,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
20
2 / 2 / 16
14,269
892
14,535
13,174
7,827
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
eV Guide
Hou Yi
20
12 / 2 / 11
16,584
1,037
34,199
9,706
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 15
15,296
956
27,211
36,281
37,465
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JB Pog 69
Fenrir
19
3 / 4 / 5
13,342
834
5,011
7,845
5,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 10 / 4
14,252
891
12,853
36,382
45,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 2 / 9
13,671
854
20,105
36,779
44,556
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 5 / 5
15,019
939
33,794
21,464
8,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
kyott012bb
Arachne
20
4 / 11 / 8
14,864
929
16,846
31,153
13,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
31
Kills
13
13
Deaths
32
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JB Pog 69
Fenrir
3
4
5
1.38
L
2
10
4
0.4
W
Kumbhakarna
KeepingNickel95
Kumbhakarna
2
2
20
6
L
0
2
9
2.25
L
4
5
5
1.3
W
Kukulkan
The9mmSamurai
Kukulkan
11
2
12
8.5
W
Baba Yaga
2
2
16
5
W
Hou Yi
eV Guide
Hou Yi
12
2
11
8.75
W
4
5
15
2.3
L
Arachne
kyott012bb
Arachne
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,845
Damage
88,609
95,540
Taken
133,623
86,217
Mitigated
117,114
22,167
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JB Pog 69
Fenrir
5,011
1,144
0
179
7,845
5,691
0
3,492
4,131
0
8,264
L
12,853
545
0
0
36,382
45,274
0
16,051
19,917
56,371
0
W
Kumbhakarna
KeepingNickel95
Kumbhakarna
7,629
2,106
0
3,080
26,381
32,681
0
14,576
10,960
19,078
0
L
20,105
4,756
587
6,090
36,779
44,556
0
20,807
15,259
13,532
29,984
L
33,794
3,370
291
1,742
21,464
8,145
0
5,585
15,196
69,461
0
W
Kukulkan
The9mmSamurai
Kukulkan
38,271
4,199
0
1,249
9,998
4,195
0
6,895
2,945
72,357
0
W
Baba Yaga
14,535
2,906
0
3,107
13,174
7,827
0
6,840
5,852
41,786
0
W
Hou Yi
eV Guide
Hou Yi
34,199
25,897
0
4,300
9,706
4,049
0
6,908
2,750
0
66,391
W
27,211
7,772
0
10,431
36,281
37,465
0
15,758
19,554
0
60,791
L
Arachne
kyott012bb
Arachne
16,846
13,869
0
4,832
31,153
13,448
0
14,500
16,104
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,913
Gold Earned
71,148
343
Minions Killed
305
9
Camps Cleared
9
1,544,735
Distance Traveled
1,373,211
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,342
834
14
1
0
122,893
1
L
Cthulhu
14,252
891
114
7
0
317,278
0
W
Kumbhakarna
14,402
900
21
1
2
321,525
2
L
Tyr
13,671
854
50
3
1
335,542
0
L
Zeus
15,019
939
101
6
2
276,030
1
W
Kukulkan
16,362
1,023
95
6
2
284,141
0
W
Baba Yaga
14,269
892
61
4
0
305,169
0
W
Hou Yi
16,584
1,037
88
6
4
292,336
0
W
Tyr
15,296
956
78
5
1
341,564
0
L
Arachne
14,864
929
26
2
6
321,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role