Player Matchup

Discordia
Discordia
Ember197
Discordia
Level 20
God Stats
13W - 12L
1,595 SR
Queue Stats
34W - 35L
1,080 Elo+
Solo
Hachiman
Hachiman
Sorasn1
Hachiman
Level 68
God Stats
8W - 12L
1,148 SR
Queue Stats
31W - 59L
1,301 Elo+
Solo
Bacchus
Bacchus
leedstheway
Bacchus
Level 28
God Stats
5W - 3L
1,594 SR
Queue Stats
79W - 60L
1,525 Elo+
Solo
Team Averages
Level 39
1,446 SR
1,302 Elo+

VS

Team Averages
Level 48
1,397 SR
1,415 Elo+
Fafnir
Fafnir
AntiD0tee
Fafnir
Level 29
God Stats
0W - 2L
1,158 SR
Queue Stats
41W - 64L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
DocJLT68
Baron Samedi
Level 89
God Stats
4W - 6L
1,488 SR
Queue Stats
181W - 195L
1,434 Elo+
Party 1
Izanami
Izanami
Stroodlle
Izanami
Level 26
God Stats
29W - 31L
1,544 SR
Queue Stats
36W - 50L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ember197
Discordia
12
0 / 0 / 14
9,641
742
6,874
2,669
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Sorasn1
Hachiman
15
13 / 1 / 3
10,863
836
18,312
9,206
6,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
leedstheway
Bacchus
13
3 / 2 / 11
9,958
766
5,322
16,992
24,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AntiD0tee
Fafnir
11
1 / 4 / 2
8,103
623
3,834
13,164
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DocJLT68
Baron Samedi
12
1 / 7 / 1
8,142
626
5,644
11,757
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Stroodlle
Izanami
12
1 / 5 / 2
8,597
661
6,211
11,273
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AntiD0tee
Fafnir
1
4
2
0.5
L
Baron Samedi
DocJLT68
Baron Samedi
1
7
1
0.21
W
Discordia
Ember197
Discordia
0
0
14
7
W
Hachiman
Sorasn1
Hachiman
13
1
3
14.5
L
Izanami
Stroodlle
Izanami
1
5
2
0.4
W
Bacchus
leedstheway
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
15,689
28,867
Taken
36,194
32,606
Mitigated
18,946
8,680
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AntiD0tee
Fafnir
3,834
1,429
0
1,195
13,164
9,123
0
4,489
8,675
18,162
1,236
L
Baron Samedi
DocJLT68
Baron Samedi
5,644
375
602
1,662
11,757
5,971
0
3,035
8,722
24,676
0
W
Discordia
Ember197
Discordia
6,874
906
0
1,040
2,669
1,340
528
1,172
1,497
26,072
0
W
Hachiman
Sorasn1
Hachiman
18,312
9,528
759
3,253
9,206
6,946
1,714
4,846
4,360
0
57,510
L
Izanami
Stroodlle
Izanami
6,211
4,341
0
1,789
11,273
3,852
0
5,034
6,239
0
32,051
W
Bacchus
leedstheway
Bacchus
5,322
886
670
2,958
16,992
24,320
340
4,526
12,466
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
24,842
142
Minions Killed
119
8
Camps Cleared
3
755,676
Distance Traveled
665,840
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,103
623
26
2
1
226,810
2
L
Baron Samedi
8,142
626
32
2
2
208,176
3
W
Discordia
9,641
742
41
3
2
242,091
4
W
Hachiman
10,863
836
74
6
3
253,363
6
L
Izanami
8,597
661
61
5
0
230,854
0
W
Bacchus
9,958
766
27
2
3
260,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role