Player Matchup

Chang'e
Chang'e
CharlyD1
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Zhong Kui
Zhong Kui
NickKeou
Zhong Kui
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
86W - 66L
1,464 Elo+
Solo
Medusa
Medusa
SirDirtyPants
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,620 Elo+
Solo
Nemesis
Nemesis
Westopolis
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,420 Elo+
Solo
Thor
Thor
iDestinyxZ
Thor
Level 24
God Stats
3W - 1L
1,791 SR
Queue Stats
39W - 14L
1,640 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,475 Elo+

VS

Team Averages
Level 15
1,464 SR
1,539 Elo+
Ullr
Ullr
Praxees
Ullr
Level 35
God Stats
1W - 4L
1,390 SR
Queue Stats
204W - 202L
1,597 Elo+
Party 1
Bellona
Bellona
SEXSEX6969
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,599 Elo+
Party 1
Ymir
Ymir
Zalzane
Ymir
Level 15
God Stats
2W - 5L
1,430 SR
Queue Stats
24W - 20L
1,474 Elo+
Solo
Loki
Loki
lHyperCarry
Loki
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 53L
1,393 Elo+
Solo
Guan Yu
Guan Yu
moistbeans
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CharlyD1
Chang'e
9
3 / 3 / 3
5,700
570
2,075
4,981
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
NickKeou
Zhong Kui
11
2 / 0 / 1
6,124
612
2,653
3,747
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 2
6,193
619
4,418
3,127
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Westopolis
Nemesis
10
5 / 1 / 3
6,520
652
6,485
5,582
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 2
6,075
608
3,037
4,576
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Praxees
Ullr
7
0 / 4 / 0
4,348
435
1,259
4,377
735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bellona
SEXSEX6969
Bellona
9
1 / 2 / 1
5,546
555
2,847
6,145
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Zalzane
Ymir
7
0 / 1 / 0
4,473
447
1,702
6,663
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 3 / 0
5,386
539
1,547
4,634
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
moistbeans
Guan Yu
7
0 / 6 / 1
4,310
431
1,387
6,610
4,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CharlyD1
Chang'e
3
3
3
1.5
W
Zhong Kui
NickKeou
Zhong Kui
2
0
1
2.5
L
Ullr
Praxees
Ullr
0
4
0
0
L
Bellona
SEXSEX6969
Bellona
1
2
1
0.75
W
2
0
2
3
W
Nemesis
Westopolis
Nemesis
5
1
3
6.5
L
Ymir
Zalzane
Ymir
0
1
0
0
W
4
0
2
5
L
3
3
0
1
L
Guan Yu
moistbeans
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
8,742
22,013
Taken
28,429
10,079
Mitigated
14,214
8,924
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CharlyD1
Chang'e
2,075
415
115
1,252
4,981
1,246
372
0
4,981
14,554
0
W
Zhong Kui
NickKeou
Zhong Kui
2,653
518
0
1,948
3,747
3,356
655
0
3,747
23,293
3,597
L
Ullr
Praxees
Ullr
1,259
787
0
363
4,377
735
0
0
4,377
0
15,454
L
Bellona
SEXSEX6969
Bellona
2,847
698
0
1,260
6,145
4,429
112
2,323
3,822
0
26,726
W
4,418
1,452
0
1,903
3,127
917
530
1,102
2,025
0
39,244
W
Nemesis
Westopolis
Nemesis
6,485
3,212
0
1,915
5,582
2,637
0
0
5,582
0
41,601
L
Ymir
Zalzane
Ymir
1,702
800
0
2,054
6,663
3,463
0
296
6,367
11,531
0
W
3,037
870
0
1,791
4,576
1,923
88
600
3,976
0
26,627
L
1,547
70
0
1,466
4,634
1,264
0
399
4,235
0
22,024
L
Guan Yu
moistbeans
Guan Yu
1,387
277
0
172
6,610
4,323
0
1,443
5,167
0
9,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
24,063
292
Minions Killed
177
0
Camps Cleared
0
983,971
Distance Traveled
888,011
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,700
570
32
3
0
191,232
4
W
Zhong Kui
6,124
612
62
6
0
183,678
0
L
Ullr
4,348
435
42
4
0
159,249
0
L
Bellona
5,546
555
57
6
0
199,550
1
W
Medusa
6,193
619
77
8
0
183,216
2
W
Nemesis
6,520
652
73
7
0
230,067
3
L
Ymir
4,473
447
19
2
0
166,015
2
W
Thor
6,075
608
48
5
0
195,778
2
L
Loki
5,386
539
51
5
0
188,725
2
L
Guan Yu
4,310
431
8
1
0
174,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role