Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Daycurse
Ullr
Masters
Level 160
God Stats
41W - 35L
1,663 SR
Queue Stats
367W - 344L
2,513 MMR
Party 1
Susano
Susano
Diamond I
Refractionary
Susano
Diamond I
Level 88
God Stats
5W - 4L
1,813 SR
Queue Stats
26W - 26L
2,466 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Üruk
Zhong Kui
Diamond II
Level 160
God Stats
2W - 0L
1,980 SR
Queue Stats
96W - 84L
2,445 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,691 SR
2,085 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,675 SR
2,261 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
CaêsaR
Achilles
Diamond I
Level 109
God Stats
4W - 3L
1,748 SR
Queue Stats
136W - 113L
2,411 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Eribiiax
Morgan Le Fay
Masters
Level 160
God Stats
5W - 6L
1,705 SR
Queue Stats
137W - 90L
2,969 MMR
Party 2
Ravana
Ravana
Masters
xeilae
Ravana
Masters
Level 160
God Stats
1W - 1L
1,923 SR
Queue Stats
113W - 77L
2,924 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 3
7,266
606
8,993
4,075
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
10
2 / 0 / 10
6,540
545
5,235
10,428
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
13
7 / 0 / 3
7,918
660
7,187
5,416
1,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 6
6,922
577
3,053
7,221
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Üruk
Zhong Kui
10
0 / 3 / 0
6,042
504
3,025
9,669
6,721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneTiamatTsukuyomiOdinAphrodite

VS

Bans
ArtioSolGuan YuCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 6 / 0
5,051
421
1,862
7,840
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
 
Geb
8
0 / 4 / 0
5,029
419
1,819
9,749
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
CaêsaR
Achilles
12
2 / 0 / 1
6,810
568
7,412
7,727
5,449
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Eribiiax
Morgan Le Fay
10
0 / 2 / 2
5,927
494
7,377
5,314
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
xeilae
Ravana
10
3 / 5 / 0
6,190
516
4,443
7,388
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
5
5
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
3
7.5
W
Fenrir
 
Fenrir
2
0
10
7
L
Apollo
 
Apollo
0
6
0
0
L
Geb
 
Geb
0
4
0
0
L
Achilles
CaêsaR
Achilles
2
0
1
2.5
W
Ullr
7
0
3
8.5
L
Morgan Le Fay
Eribiiax
Morgan Le Fay
0
2
2
0.5
W
2
1
6
5
L
Ravana
xeilae
Ravana
3
5
0
0.6
W
Zhong Kui
Üruk
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
22,913
36,809
Taken
38,018
16,271
Mitigated
16,795
12,443
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,993
443
0
1,489
4,075
1,061
0
1,572
2,339
53,729
0
W
Fenrir
 
Fenrir
5,235
2,366
0
2,453
10,428
4,635
46
4,113
6,145
0
15,101
L
Apollo
 
Apollo
1,862
904
0
1,527
7,840
1,552
0
720
7,120
0
24,619
L
Geb
 
Geb
1,819
303
0
1,175
9,749
5,538
0
4,328
5,421
9,488
0
L
Achilles
CaêsaR
Achilles
7,412
2,160
0
3,277
7,727
5,449
0
3,025
4,702
0
38,314
W
Ullr
7,187
1,623
0
1,272
5,416
1,593
496
1,483
3,852
0
54,468
L
Morgan Le Fay
Eribiiax
Morgan Le Fay
7,377
647
0
1,210
5,314
1,576
0
2,001
3,313
41,744
0
W
3,053
981
0
3,199
7,221
2,261
0
1,564
5,545
0
39,458
L
Ravana
xeilae
Ravana
4,443
1,273
0
1,475
7,388
2,680
0
1,944
5,444
0
35,793
W
Zhong Kui
Üruk
Zhong Kui
3,025
676
0
4,030
9,669
6,721
277
0
9,669
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
29,007
395
Minions Killed
323
0
Camps Cleared
0
1,252,166
Distance Traveled
1,099,781
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,266
606
105
9
0
264,974
6
W
Fenrir
6,540
545
25
2
0
245,433
3
L
Apollo
5,051
421
41
3
0
194,959
3
L
Geb
5,029
419
16
1
0
210,209
4
L
Achilles
6,810
568
90
8
0
219,261
7
W
Ullr
7,918
660
101
8
0
237,347
5
L
Morgan Le Fay
5,927
494
91
8
0
237,915
1
W
Susano
6,922
577
84
7
0
283,712
2
L
Ravana
6,190
516
85
7
0
237,437
0
W
Zhong Kui
6,042
504
80
7
0
220,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role