Player Matchup

Chernobog
Chernobog
Abdul_Reaction99
Chernobog
Level 56
God Stats
2W - 5L
1,247 SR
Queue Stats
136W - 122L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
El-Looping
Baron Samedi
Level 109
God Stats
12W - 20L
1,487 SR
Queue Stats
388W - 441L
1,450 Elo+
Solo
Chang'e
Chang'e
KillerMonster289
Chang'e
Level 124
God Stats
5W - 7L
1,455 SR
Queue Stats
361W - 358L
1,411 Elo+
Solo
Serqet
Serqet
SeSs-homaru--
Serqet
Level 88
God Stats
1W - 4L
1,238 SR
Queue Stats
186W - 230L
1,419 Elo+
Solo
Neith
Neith
kuramaniisan
Neith
Level 127
God Stats
3W - 3L
1,524 SR
Queue Stats
126W - 116L
1,374 Elo+
Solo
Team Averages
Level 101
1,390 SR
1,418 Elo+

VS

Team Averages
Level 88
1,418 SR
1,385 Elo+
Mulan
Mulan
Airfix13
Mulan
Level 63
God Stats
11W - 11L
1,464 SR
Queue Stats
80W - 96L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JacobJacobsen122
Ah Muzen Cab
Level 100
God Stats
1W - 2L
1,290 SR
Queue Stats
122W - 129L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
RatedRVal
Ah Puch
Level 148
God Stats
4W - 3L
1,409 SR
Queue Stats
353W - 349L
1,325 Elo+
Solo
King Arthur
King Arthur
angel_opet
King Arthur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,366 Elo+
Party 1
Khepri
Khepri
tomypa2000
Khepri
Level 69
God Stats
3W - 3L
1,426 SR
Queue Stats
86W - 112L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
0 / 4 / 2
8,233
433
5,633
13,126
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
El-Looping
Baron Samedi
11
1 / 6 / 3
7,301
384
6,702
14,838
11,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 5
8,604
453
7,593
16,474
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 7 / 2
8,460
445
6,515
14,633
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 3 / 3
9,664
509
18,897
14,589
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Airfix13
Mulan
19
8 / 3 / 5
11,450
603
11,691
15,857
6,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
JacobJacobsen122
Ah Muzen Cab
16
3 / 4 / 4
10,048
529
9,284
10,777
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
RatedRVal
Ah Puch
17
6 / 2 / 11
10,911
574
22,465
8,957
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
angel_opet
King Arthur
16
8 / 2 / 9
10,275
541
9,481
17,930
12,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
tomypa2000
Khepri
14
4 / 2 / 9
9,204
484
3,416
16,213
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
29
29
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
4
2
0.25
W
Mulan
Airfix13
Mulan
8
3
5
3.5
L
Baron Samedi
El-Looping
Baron Samedi
1
6
3
0.42
W
Ah Muzen Cab
JacobJacobsen122
Ah Muzen Cab
3
4
4
1.25
L
2
9
5
0.5
W
Ah Puch
RatedRVal
Ah Puch
6
2
11
5.75
L
4
7
2
0.71
W
King Arthur
angel_opet
King Arthur
8
2
9
6.25
L
5
3
3
2.17
W
Khepri
tomypa2000
Khepri
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
56,337
73,660
Taken
69,734
31,391
Mitigated
42,603
22,154
Healing
23,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
5,633
4,471
0
3,085
13,126
3,606
776
2,783
10,343
0
53,048
W
Mulan
Airfix13
Mulan
11,691
2,317
0
7,750
15,857
6,258
0
4,172
11,034
0
99,852
L
Baron Samedi
El-Looping
Baron Samedi
6,702
1,218
1,656
4,376
14,838
11,129
182
4,315
10,523
32,029
0
W
Ah Muzen Cab
JacobJacobsen122
Ah Muzen Cab
9,284
3,795
0
3,429
10,777
4,326
5,559
1,153
9,624
0
76,033
L
7,593
814
1,460
3,895
16,474
5,185
516
7,905
8,569
39,482
0
W
Ah Puch
RatedRVal
Ah Puch
22,465
397
0
4,683
8,957
3,037
390
1,530
7,050
84,851
0
L
6,515
2,009
309
1,785
14,633
5,774
336
6,013
8,620
0
27,862
W
King Arthur
angel_opet
King Arthur
9,481
814
0
5,400
17,930
12,421
132
3,619
13,952
0
40,045
L
18,897
7,824
0
5,588
14,589
5,697
737
4,865
9,724
0
63,866
W
Khepri
tomypa2000
Khepri
3,416
510
0
1,948
16,213
16,561
130
3,299
12,580
22,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
51,888
459
Minions Killed
533
0
Camps Cleared
0
1,606,522
Distance Traveled
1,828,786
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,233
433
122
6
0
317,948
3
W
Mulan
11,450
603
145
8
0
412,196
1
L
Baron Samedi
7,301
384
56
3
0
283,097
7
W
Ah Muzen Cab
10,048
529
127
7
0
319,128
1
L
Chang'e
8,604
453
92
5
0
310,679
8
W
Ah Puch
10,911
574
146
8
0
359,864
4
L
Serqet
8,460
445
54
3
0
384,523
6
W
King Arthur
10,275
541
86
5
0
386,591
1
L
Neith
9,664
509
135
7
0
310,275
3
W
Khepri
9,204
484
29
2
0
351,007
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role