Player Matchup

Chiron
Chiron
II Mane II
Chiron
Level 143
God Stats
1W - 0L
1,280 SR
Queue Stats
89W - 96L
1,579 Elo+
Solo
Janus
Janus
SvenStyx-_-
Janus
Level 100
God Stats
1W - 1L
1,233 SR
Queue Stats
58W - 69L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
vLikeMike-_-
Gilgamesh
Level 154
God Stats
11W - 13L
1,592 SR
Queue Stats
624W - 652L
1,569 Elo+
Solo
Team Averages
Level 132
1,368 SR
1,558 Elo+

VS

Team Averages
Level 138
1,638 SR
1,563 Elo+
Cu Chulainn
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
Level 136
God Stats
28W - 25L
1,612 SR
Queue Stats
734W - 793L
1,559 Elo+
Solo
Freya
Freya
Glitch Feedback
Freya
Level 125
God Stats
3W - 9L
1,407 SR
Queue Stats
405W - 412L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
squall2777262
Tsukuyomi
Level 154
God Stats
8W - 9L
1,896 SR
Queue Stats
160W - 161L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
II Mane II
Chiron
16
6 / 3 / 9
12,435
691
14,544
13,144
4,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 1 / 10
12,245
680
16,330
9,508
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
vLikeMike-_-
Gilgamesh
16
5 / 2 / 10
12,250
681
14,151
25,397
22,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
14
1 / 4 / 4
10,453
581
11,502
22,300
17,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 3
11,047
614
13,524
15,688
5,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
squall2777262
Tsukuyomi
14
3 / 7 / 3
11,337
630
15,531
14,067
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
1
4
4
0.75
L
2
5
3
0.7
W
Chiron
II Mane II
Chiron
6
3
9
3.5
W
5
1
10
10
L
Tsukuyomi
squall2777262
Tsukuyomi
3
7
3
0.64
W
Gilgamesh
vLikeMike-_-
Gilgamesh
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
40,557
48,049
Taken
52,055
31,214
Mitigated
28,082
18,566
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A1_Sauce_GoD-
Cu Chulainn
11,502
1,828
268
5,988
22,300
17,321
0
5,982
15,934
6,593
26,900
L
13,524
4,598
0
5,508
15,688
5,420
0
6,193
9,257
43,619
0
W
Chiron
II Mane II
Chiron
14,544
3,884
838
4,517
13,144
4,123
2,068
2,319
10,143
0
53,218
W
16,330
565
193
2,897
9,508
4,230
955
1,967
7,452
54,215
0
L
Tsukuyomi
squall2777262
Tsukuyomi
15,531
3,948
0
665
14,067
5,341
0
3,810
10,009
0
47,235
W
Gilgamesh
vLikeMike-_-
Gilgamesh
14,151
3,895
195
9,926
25,397
22,861
486
12,239
12,451
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
32,837
218
Minions Killed
193
9
Camps Cleared
6
1,021,238
Distance Traveled
979,215
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,453
581
57
3
1
330,020
7
L
Freya
11,047
614
73
4
4
332,471
0
W
Chiron
12,435
691
76
4
1
310,029
5
W
Janus
12,245
680
86
5
5
353,698
2
L
Tsukuyomi
11,337
630
63
4
1
316,724
5
W
Gilgamesh
12,250
681
56
3
3
357,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role