Player Matchup

Tiamat
Tiamat
KuroTanex
Tiamat
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
316W - 291L
1,619 Elo+
Solo
Odin
Odin
physeth
Odin
Level 128
God Stats
2W - 4L
1,541 SR
Queue Stats
330W - 332L
1,669 Elo+
Solo
Cernunnos
Cernunnos
saintkoemil
Cernunnos
Level 95
God Stats
2W - 3L
1,305 SR
Queue Stats
91W - 122L
1,407 Elo+
Solo
Team Averages
Level 126
1,449 SR
1,565 Elo+

VS

Team Averages
Level 125
1,434 SR
1,628 Elo+
Freya
Freya
 
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Mykkzu
Ullr
Level 88
God Stats
1W - 3L
1,301 SR
Queue Stats
3W - 5L
1,746 Elo+
Solo
Ares
Ares
Weizenwolfi
Ares
Level 146
God Stats
15W - 21L
1,500 SR
Queue Stats
847W - 774L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KuroTanex
Tiamat
10
4 / 5 / 2
7,272
727
10,148
8,165
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
physeth
Odin
11
2 / 4 / 4
7,359
736
5,365
10,684
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
saintkoemil
Cernunnos
9
0 / 7 / 1
5,904
590
3,894
8,457
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 2 / 6
8,239
824
7,055
6,401
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Mykkzu
Ullr
11
5 / 3 / 9
7,746
775
9,139
8,511
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 10
8,383
838
7,819
9,834
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
6
5
L
Tiamat
KuroTanex
Tiamat
4
5
2
1
W
Ullr
Mykkzu
Ullr
5
3
9
3.17
W
4
1
10
9
L
Odin
physeth
Odin
2
4
4
1
L
Cernunnos
saintkoemil
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
24,013
27,306
Taken
24,746
17,863
Mitigated
15,197
4,452
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,055
2,581
0
2,158
6,401
2,813
400
2,154
4,121
25,009
2,271
L
Tiamat
KuroTanex
Tiamat
10,148
895
0
972
8,165
5,308
0
4,389
3,776
21,085
0
W
Ullr
Mykkzu
Ullr
9,139
4,505
0
727
8,511
3,408
37
4,431
3,766
0
22,756
W
7,819
180
0
2,601
9,834
8,976
0
3,034
6,482
15,986
0
L
Odin
physeth
Odin
5,365
1,382
0
3,048
10,684
9,322
0
6,255
4,429
0
11,934
L
Cernunnos
saintkoemil
Cernunnos
3,894
1,560
0
432
8,457
3,233
0
3,678
4,779
0
19,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
24,368
91
Minions Killed
124
4
Camps Cleared
5
501,004
Distance Traveled
534,858
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,239
824
53
5
3
180,230
5
L
Tiamat
7,272
727
30
3
1
166,514
0
W
Ullr
7,746
775
46
5
0
171,440
1
W
Ares
8,383
838
25
3
2
183,188
1
L
Odin
7,359
736
23
2
0
180,914
1
L
Cernunnos
5,904
590
38
4
3
153,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role