Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KangMerk187
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 107L
1,401 Elo+
Solo
Thoth
Thoth
LUCAS MATHIAS 0
Thoth
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,339 Elo+
Solo
Achilles
Achilles
WARverine54
Achilles
Level 121
God Stats
3W - 6L
1,330 SR
Queue Stats
407W - 432L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zeklan
Ah Muzen Cab
Level 89
God Stats
5W - 5L
1,540 SR
Queue Stats
395W - 405L
1,345 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,407 Elo+

VS

Team Averages
Level 116
1,556 SR
1,569 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AhoOtaku
Artemis
Level 154
God Stats
9W - 11L
1,443 SR
Queue Stats
715W - 735L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
ChodoBagginzz
Nu Wa
Level 159
God Stats
16W - 6L
1,700 SR
Queue Stats
598W - 590L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
Demonickatt
Cernunnos
Level 85
God Stats
3W - 1L
1,797 SR
Queue Stats
73W - 76L
1,575 Elo+
Party 1
He Bo
He Bo
O griz G
He Bo
Level 121
God Stats
5W - 9L
1,338 SR
Queue Stats
525W - 522L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 1
6,194
619
4,267
6,111
4,417
14
3 / 7 / 2
8,473
847
3,309
12,122
4,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 4 / 1
7,539
754
2,065
8,980
2,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WARverine54
Achilles
14
2 / 2 / 1
7,601
760
4,287
8,611
9,837
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Zeklan
Ah Muzen Cab
12
0 / 4 / 3
6,998
700
3,491
7,730
2,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 3 / 10
9,075
908
7,690
6,488
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
AhoOtaku
Artemis
15
4 / 1 / 14
8,847
885
9,784
5,270
2,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 13
8,360
836
10,437
6,033
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Demonickatt
Cernunnos
16
5 / 2 / 12
9,506
951
7,018
6,861
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
O griz G
He Bo
15
5 / 1 / 8
9,297
930
4,150
4,926
1,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
20
20
Deaths
8
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Kukulkan
 
Kukulkan
4
3
10
3
W
Artemis
AhoOtaku
Artemis
4
1
14
11
W
2
1
13
8.5
W
Cernunnos
Demonickatt
Cernunnos
5
2
12
5.5
L
3
7
2
0.57
L
1
4
1
0.38
W
He Bo
O griz G
He Bo
5
1
8
9
L
Achilles
WARverine54
Achilles
2
2
1
1.25
L
Ah Muzen Cab
Zeklan
Ah Muzen Cab
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
39,079
43,554
Taken
29,578
23,985
Mitigated
10,941
9,284
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,267
68
0
703
6,111
4,417
0
3,582
2,529
10,778
0
W
Kukulkan
 
Kukulkan
7,690
199
1,372
1,073
6,488
2,371
993
1,988
4,376
19,031
0
W
Artemis
AhoOtaku
Artemis
9,784
2,487
1,285
494
5,270
2,050
1,352
754
4,516
0
19,352
W
10,437
5,110
1,076
1,480
6,033
2,093
1,181
1,344
4,647
17,281
0
W
Cernunnos
Demonickatt
Cernunnos
7,018
2,412
1,355
1,524
6,861
2,805
1,531
1,340
5,436
0
18,197
L
3,309
739
0
250
12,122
4,339
0
6,490
5,632
0
13,502
L
2,065
0
115
1,863
8,980
2,857
0
4,198
4,782
17,176
0
W
He Bo
O griz G
He Bo
4,150
33
1,656
1,239
4,926
1,622
690
655
4,271
18,067
0
L
Achilles
WARverine54
Achilles
4,287
111
729
2,087
8,611
9,837
0
3,799
4,812
0
13,589
L
Ah Muzen Cab
Zeklan
Ah Muzen Cab
3,491
123
1,325
2,212
7,730
2,535
0
4,208
3,522
0
18,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
45,085
100
Minions Killed
126
0
Camps Cleared
0
740,460
Distance Traveled
906,833
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,194
619
8
1
0
97,375
3
W
Kukulkan
9,075
908
17
2
0
170,917
0
W
Artemis
8,847
885
23
2
0
189,731
0
W
Nu Wa
8,360
836
16
2
0
168,876
0
W
Cernunnos
9,506
951
36
4
0
187,258
0
L
Thor
8,473
847
17
2
0
142,276
0
L
Thoth
7,539
754
22
2
0
179,148
0
W
He Bo
9,297
930
34
3
0
190,051
4
L
Achilles
7,601
760
15
2
0
146,250
3
L
Ah Muzen Cab
6,998
700
38
4
0
175,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role