Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Hooeyman117
Khepri
Level 14
God Stats
7W - 18L
1,434 SR
Queue Stats
147W - 156L
1,431 Elo+
Solo
Charybdis
Charybdis
ImAlant
Charybdis
Level 24
God Stats
6W - 5L
1,586 SR
Queue Stats
30W - 29L
1,471 Elo+
Solo
Freya
Freya
SlayerofThts
Freya
Level 11
God Stats
11W - 21L
1,358 SR
Queue Stats
26W - 28L
1,473 Elo+
Party 2
Sol
Sol
kngjfnh
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,366 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,448 Elo+

VS

Team Averages
Level 21
1,551 SR
1,502 Elo+
Guan Yu
Guan Yu
Epic1006
Guan Yu
Level 3
God Stats
5W - 1L
1,695 SR
Queue Stats
8W - 7L
1,633 Elo+
Party 1
Osiris
Osiris
Re3per380
Osiris
Level 57
God Stats
7W - 0L
1,707 SR
Queue Stats
41W - 28L
1,527 Elo+
Party 1
Zeus
Zeus
TandemNooses
Zeus
Level 18
God Stats
100W - 36L
1,749 SR
Queue Stats
304W - 136L
1,692 Elo+
Solo
Neith
Neith
ebawagiiba
Neith
Level 2
God Stats
2W - 1L
1,315 SR
Queue Stats
6W - 5L
1,305 Elo+
Party 1
Fenrir
Fenrir
smartchu
Fenrir
Level 25
God Stats
9W - 21L
1,292 SR
Queue Stats
62W - 79L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 8 / 4
8,691
869
3,545
16,647
13,766
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
15
0 / 5 / 3
9,374
937
3,843
17,538
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ImAlant
Charybdis
15
3 / 8 / 0
9,473
947
11,062
16,633
5,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 12 / 3
8,482
848
6,200
22,182
8,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
15
1 / 4 / 2
9,040
904
6,938
11,897
3,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Epic1006
Guan Yu
17
2 / 1 / 16
9,675
968
3,251
9,866
11,009
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Re3per380
Osiris
18
4 / 0 / 22
10,798
1,080
9,052
11,258
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
27 / 0 / 9
14,281
1,428
52,048
7,034
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
1 / 1 / 19
9,747
975
8,732
5,134
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
smartchu
Fenrir
17
3 / 2 / 14
9,877
988
6,629
7,136
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
117
4
Kills
37
37
Deaths
4
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
8
4
0.25
W
Guan Yu
Epic1006
Guan Yu
2
1
16
10
L
Khepri
0
5
3
0.3
L
Charybdis
ImAlant
Charybdis
3
8
0
0.38
W
Osiris
Re3per380
Osiris
4
0
22
15
L
0
12
3
0.13
W
27
0
9
31.5
W
Neith
1
1
19
10.5
L
Sol
1
4
2
0.5
W
Fenrir
smartchu
Fenrir
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
79,712
84,897
Taken
40,428
49,482
Mitigated
29,868
3,350
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,545
1,049
200
1,244
16,647
13,766
0
5,797
10,637
0
15,916
W
Guan Yu
Epic1006
Guan Yu
3,251
419
0
1,947
9,866
11,009
0
4,238
5,628
0
9,954
L
Khepri
3,843
397
0
612
17,538
17,788
0
10,140
7,148
11,832
0
L
Charybdis
ImAlant
Charybdis
11,062
3,942
0
0
16,633
5,981
0
10,590
5,908
0
23,146
W
Osiris
Re3per380
Osiris
9,052
3,042
0
3,296
11,258
10,976
0
5,467
5,605
0
34,717
L
6,200
2,535
0
969
22,182
8,075
0
17,628
4,534
14,757
0
W
52,048
4,722
415
2,197
7,034
3,089
0
3,140
3,894
83,735
0
W
Neith
8,732
4,979
0
2,112
5,134
1,800
0
2,401
2,733
0
22,000
L
Sol
6,938
496
0
325
11,897
3,872
0
7,893
4,004
31,295
0
W
Fenrir
smartchu
Fenrir
6,629
1,675
0
45
7,136
2,994
0
1,735
4,396
0
17,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
54,378
134
Minions Killed
219
5
Camps Cleared
11
882,967
Distance Traveled
1,003,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,691
869
15
2
2
185,243
0
W
Guan Yu
9,675
968
11
1
1
195,555
0
L
Khepri
9,374
937
23
2
1
175,802
0
L
Charybdis
9,473
947
36
4
0
166,300
1
W
Osiris
10,798
1,080
75
8
0
223,995
0
L
Freya
8,482
848
11
1
1
147,203
0
W
Zeus
14,281
1,428
85
9
5
199,021
2
W
Neith
9,747
975
29
3
2
164,657
0
L
Sol
9,040
904
49
5
1
208,419
0
W
Fenrir
9,877
988
19
2
3
220,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role