Player Matchup

Set
Set
Angryprime
Set
Level 119
God Stats
5W - 0L
1,888 SR
Queue Stats
68W - 60L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
DeadxDandy
Kukulkan
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
19W - 30L
1,384 Elo+
Party 3
Cernunnos
Cernunnos
DinkleDerf
Cernunnos
Level 24
God Stats
6W - 3L
1,885 SR
Queue Stats
6W - 6L
1,317 Elo+
Party 3
Artio
Artio
ThelastOki
Artio
Level 27
God Stats
4W - 1L
1,679 SR
Queue Stats
101W - 100L
1,371 Elo+
Party 2
Fenrir
Fenrir
Whatchoothink
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,512 Elo+
Party 2
Team Averages
Level 38
1,741 SR
1,414 Elo+

VS

Team Averages
Level 18
1,548 SR
1,420 Elo+
Fafnir
Fafnir
AOmie10
Fafnir
Level 16
God Stats
1W - 5L
1,236 SR
Queue Stats
73W - 65L
1,388 Elo+
Party 4
Merlin
Merlin
ClappedYa910
Merlin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 86L
1,356 Elo+
Party 1
Zeus
Zeus
Hello-OldSport
Zeus
Level 29
God Stats
13W - 9L
1,551 SR
Queue Stats
53W - 52L
1,420 Elo+
Solo
Arachne
Arachne
SirClappyCheeks
Arachne
Level 20
God Stats
50W - 29L
1,887 SR
Queue Stats
142W - 120L
1,492 Elo+
Party 1
Set
Set
mrlovehandle289
Set
Level 16
God Stats
4W - 3L
1,564 SR
Queue Stats
70W - 57L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 3
8,095
736
8,969
8,823
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
DeadxDandy
Kukulkan
13
10 / 0 / 5
8,383
762
6,409
2,942
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
DinkleDerf
Cernunnos
10
0 / 1 / 2
5,613
510
2,407
4,082
1,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
9
2 / 0 / 0
5,628
512
1,156
7,354
4,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 3
6,773
616
3,383
7,541
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AOmie10
Fafnir
9
0 / 1 / 1
5,090
463
1,457
3,879
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
6
0 / 10 / 1
4,697
427
2,182
7,468
1,675
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,824
439
1,896
5,837
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,378
489
3,740
11,379
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 0
6,441
586
2,476
6,530
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
25
Kills
3
3
Deaths
25
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AOmie10
Fafnir
0
1
1
0.5
W
12
1
3
13.5
L
Merlin
0
10
1
0.05
W
Kukulkan
DeadxDandy
Kukulkan
10
0
5
12.5
W
Cernunnos
DinkleDerf
Cernunnos
0
1
2
1
L
0
6
0
0
L
0
5
1
0.1
W
Artio
2
0
0
2
W
1
1
3
2.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
11,751
30,742
Taken
35,093
18,094
Mitigated
11,294
8,216
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AOmie10
Fafnir
1,457
410
0
898
3,879
2,566
0
693
3,186
12,235
0
W
8,969
5,073
0
2,617
8,823
3,525
781
2,719
6,104
0
42,912
L
Merlin
2,182
240
0
132
7,468
1,675
0
2,206
5,052
10,688
0
W
Kukulkan
DeadxDandy
Kukulkan
6,409
675
0
0
2,942
1,046
548
1,239
1,703
43,951
0
W
Cernunnos
DinkleDerf
Cernunnos
2,407
815
0
855
4,082
1,206
1,902
248
3,834
0
24,007
L
1,896
1,074
0
374
5,837
1,397
0
2,277
3,358
22,043
0
L
3,740
2,341
0
3,177
11,379
2,859
0
1,333
9,662
0
15,176
W
Artio
1,156
242
170
2,004
7,354
4,771
616
1,209
6,145
15,029
0
W
3,383
486
0
2,570
7,541
7,546
0
120
7,421
0
31,004
L
2,476
983
0
1,393
6,530
2,797
0
592
5,846
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
26,430
318
Minions Killed
155
0
Camps Cleared
0
1,087,510
Distance Traveled
966,689
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,090
463
12
1
0
200,355
2
W
Set
8,095
736
82
7
0
235,646
2
L
Merlin
4,697
427
20
2
0
162,227
0
W
Kukulkan
8,383
762
92
8
0
191,914
2
W
Cernunnos
5,613
510
43
4
0
218,496
0
L
Zeus
4,824
439
38
3
0
150,793
0
L
Arachne
5,378
489
40
4
0
215,250
0
W
Artio
5,628
512
40
4
0
220,753
4
W
Fenrir
6,773
616
61
6
0
220,701
2
L
Set
6,441
586
45
4
0
238,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role