Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BuftButft
Chronos
Level 82
God Stats
6W - 6L
1,582 SR
Queue Stats
70W - 113L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
pigeon_25
Sun Wukong
Level 127
God Stats
2W - 2L
1,610 SR
Queue Stats
191W - 206L
1,527 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,447 Elo+

VS

Team Averages
Level 103
1,588 SR
1,527 Elo+
Discordia
Discordia
GersonLSD
Discordia
Level 125
God Stats
51W - 38L
1,642 SR
Queue Stats
89W - 80L
1,594 Elo+
Solo
Bacchus
Bacchus
HvitKatt
Bacchus
Level 128
God Stats
2W - 2L
1,655 SR
Queue Stats
200W - 190L
1,512 Elo+
Solo
Danzaburou
Danzaburou
XxBULLETxX-_KinG
Danzaburou
Level 55
God Stats
28W - 29L
1,467 SR
Queue Stats
199W - 182L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 5
7,965
724
6,441
19,032
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
BuftButft
Chronos
10
0 / 2 / 6
7,180
653
5,136
10,037
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pigeon_25
Sun Wukong
13
10 / 3 / 1
9,172
834
12,325
10,199
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GersonLSD
Discordia
10
2 / 6 / 5
7,616
692
9,291
8,490
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HvitKatt
Bacchus
12
5 / 2 / 3
8,429
766
8,153
9,596
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
XxBULLETxX-_KinG
Danzaburou
11
2 / 3 / 7
8,142
740
10,883
9,675
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
9
9
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
5
0.88
W
Chronos
BuftButft
Chronos
0
2
6
1.5
L
Discordia
GersonLSD
Discordia
2
6
5
0.75
L
Bacchus
HvitKatt
Bacchus
5
2
3
3.25
L
Danzaburou
XxBULLETxX-_KinG
Danzaburou
2
3
7
1.83
W
Sun Wukong
pigeon_25
Sun Wukong
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
28,327
39,268
Taken
27,761
24,951
Mitigated
14,928
9,941
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,441
637
272
6,448
19,032
16,001
0
7,437
11,595
12,752
0
W
Chronos
BuftButft
Chronos
5,136
1,553
658
1,585
10,037
4,222
360
5,677
4,360
18,545
2,717
L
Discordia
GersonLSD
Discordia
9,291
759
54
1,981
8,490
1,875
0
2,338
6,152
19,786
0
L
Bacchus
HvitKatt
Bacchus
8,153
1,332
0
3,139
9,596
10,732
210
4,182
5,414
19,943
0
L
Danzaburou
XxBULLETxX-_KinG
Danzaburou
10,883
3,798
0
1,247
9,675
2,321
0
4,904
4,771
0
25,965
W
Sun Wukong
pigeon_25
Sun Wukong
12,325
2,125
0
978
10,199
4,728
421
4,754
5,445
0
32,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
24,187
121
Minions Killed
97
6
Camps Cleared
4
621,497
Distance Traveled
618,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,965
724
23
2
1
198,666
0
W
Chronos
7,180
653
39
4
5
213,636
2
L
Discordia
7,616
692
23
2
1
179,848
0
L
Bacchus
8,429
766
31
3
0
220,920
1
L
Danzaburou
8,142
740
43
4
3
218,008
1
W
Sun Wukong
9,172
834
59
5
0
209,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role