Player Matchup

Neith
Neith
Loonyup
Neith
Level 14
God Stats
33W - 42L
1,520 SR
Queue Stats
101W - 122L
1,314 Elo+
Party 1
Merlin
Merlin
TipicalNERD
Merlin
Level 65
God Stats
4W - 2L
1,452 SR
Queue Stats
103W - 108L
1,371 Elo+
Party 1
Thanatos
Thanatos
knoodle08
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,526 Elo+
Solo
Team Averages
Level 34
1,491 SR
1,404 Elo+

VS

Team Averages
Level 15
1,347 SR
1,356 Elo+
Hel
Hel
Hoka2d
Hel
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
56W - 72L
1,427 Elo+
Solo
Ares
Ares
Return2Monkae
Ares
Level 4
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Rytsarivoch
Neith
Level 17
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Loonyup
Neith
13
5 / 2 / 7
8,385
839
9,765
7,053
2,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
11
1 / 3 / 10
7,531
753
5,944
4,291
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
knoodle08
Thanatos
12
11 / 6 / 5
9,065
907
10,854
11,064
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hoka2d
Hel
9
5 / 6 / 3
7,721
772
4,201
6,189
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 9
7,295
730
3,592
15,517
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 6 / 4
9,475
948
7,778
10,305
4,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
11
11
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
Hoka2d
Hel
5
6
3
1.08
W
Neith
Loonyup
Neith
5
2
7
4.25
L
0
5
9
0.9
L
6
6
4
1.33
W
Merlin
1
3
10
2
W
Thanatos
knoodle08
Thanatos
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
15,571
22,408
Taken
32,011
8,918
Mitigated
20,651
10,321
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Hoka2d
Hel
4,201
857
438
1,214
6,189
1,442
0
1,226
4,763
10,959
0
W
Neith
Loonyup
Neith
9,765
5,343
272
3,410
7,053
2,382
1,436
2,876
4,075
0
29,960
L
3,592
630
0
480
15,517
14,859
21
3,127
12,180
11,356
0
L
7,778
4,308
0
1,304
10,305
4,350
15
1,432
8,755
0
16,979
W
Merlin
5,944
591
0
250
4,291
1,494
616
2,230
1,997
21,128
0
W
Thanatos
knoodle08
Thanatos
10,854
4,206
135
6,254
11,064
5,042
434
2,989
7,975
0
21,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
24,491
101
Minions Killed
51
7
Camps Cleared
0
486,714
Distance Traveled
422,709
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,721
772
16
2
0
86,690
0
W
Neith
8,385
839
37
4
0
163,534
3
L
Ares
7,295
730
11
1
0
188,623
0
L
Neith
9,475
948
24
2
0
147,396
2
W
Merlin
7,531
753
42
4
3
162,684
2
W
Thanatos
9,065
907
22
2
4
160,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role