Player Matchup

Hachiman
Hachiman
CornHardt
Hachiman
Level 86
God Stats
5W - 11L
1,648 SR
Queue Stats
46W - 64L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Wubbles101
Sylvanus
Level 37
God Stats
1W - 2L
1,743 SR
Queue Stats
22W - 22L
1,591 Elo+
Party 1
Ra
Ra
over-the-moon-
Ra
Level 127
God Stats
0W - 2L
1,647 SR
Queue Stats
45W - 60L
1,517 Elo+
Party 1
Team Averages
Level 83
1,680 SR
1,537 Elo+

VS

Team Averages
Level 90
1,684 SR
1,509 Elo+
Heimdallr
Heimdallr
Itz_Aric2
Heimdallr
Level 61
God Stats
37W - 42L
1,483 SR
Queue Stats
213W - 220L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
Magllycus
Baba Yaga
Level 105
God Stats
2W - 0L
1,838 SR
Queue Stats
120W - 140L
1,504 Elo+
Solo
Cthulhu
Cthulhu
TCRan00
Cthulhu
Level 105
God Stats
9W - 4L
1,732 SR
Queue Stats
78W - 76L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CornHardt
Hachiman
14
3 / 5 / 4
11,008
612
16,523
17,624
6,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Wubbles101
Sylvanus
13
0 / 4 / 7
10,978
610
9,048
18,206
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 7 / 2
11,447
636
14,433
14,797
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itz_Aric2
Heimdallr
16
5 / 5 / 8
12,076
671
13,343
15,585
6,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Magllycus
Baba Yaga
17
5 / 0 / 10
12,629
702
16,635
12,860
7,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TCRan00
Cthulhu
16
6 / 3 / 6
12,169
676
15,204
24,702
22,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
16
16
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CornHardt
Hachiman
3
5
4
1
W
Heimdallr
Itz_Aric2
Heimdallr
5
5
8
1.8
W
Baba Yaga
Magllycus
Baba Yaga
5
0
10
10
W
Cthulhu
TCRan00
Cthulhu
6
3
6
3
L
Sylvanus
Wubbles101
Sylvanus
0
4
7
0.88
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
45,182
50,627
Taken
53,147
33,065
Mitigated
36,695
15,888
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CornHardt
Hachiman
16,523
8,672
0
2,901
17,624
6,481
1,242
12,319
4,763
0
61,871
W
Heimdallr
Itz_Aric2
Heimdallr
13,343
10,020
0
4,399
15,585
6,074
2,101
9,650
5,935
0
49,627
W
Baba Yaga
Magllycus
Baba Yaga
16,635
806
1,331
6,031
12,860
7,767
1,022
4,043
8,817
66,912
0
W
Cthulhu
TCRan00
Cthulhu
15,204
448
835
4,883
24,702
22,854
69
10,679
14,023
34,849
0
L
Sylvanus
Wubbles101
Sylvanus
9,048
2,802
2,849
6,187
18,206
20,802
86
8,546
9,063
20,116
0
L
14,433
624
1,648
2,303
14,797
5,782
0
9,445
4,878
34,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
36,874
181
Minions Killed
240
2
Camps Cleared
14
918,351
Distance Traveled
1,009,605
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,008
612
110
6
0
332,090
5
W
Heimdallr
12,076
671
85
5
10
319,371
3
W
Baba Yaga
12,629
702
106
6
4
334,185
7
W
Cthulhu
12,169
676
49
3
0
356,049
3
L
Sylvanus
10,978
610
22
1
1
287,858
9
L
Ra
11,447
636
49
3
1
298,403
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role