Player Matchup

Ymir
Ymir
Dios lesnar
Ymir
Level 89
God Stats
5W - 5L
1,470 SR
Queue Stats
270W - 299L
1,459 Elo+
Party 2
Fafnir
Fafnir
EvilPikkle
Fafnir
Level 56
God Stats
11W - 8L
1,630 SR
Queue Stats
79W - 95L
1,450 Elo+
Solo
Merlin
Merlin
Ksanders95
Merlin
Level 86
God Stats
2W - 4L
1,465 SR
Queue Stats
12W - 18L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
TheRocker30
Heimdallr
Level 89
God Stats
21W - 23L
1,484 SR
Queue Stats
256W - 279L
1,453 Elo+
Party 2
Bakasura
Bakasura
noobcenter
Bakasura
Level 69
God Stats
2W - 2L
1,873 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 3
Team Averages
Level 78
1,584 SR
1,455 Elo+

VS

Team Averages
Level 71
1,575 SR
1,389 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ThiccSucc1
Camazotz
Level 14
God Stats
3W - 6L
1,381 SR
Queue Stats
7W - 16L
1,086 Elo+
Party 1
Anubis
Anubis
XLolliChainX
Anubis
Level 94
God Stats
10W - 7L
1,697 SR
Queue Stats
42W - 34L
1,534 Elo+
Party 1
Cerberus
Cerberus
aaroon5
Cerberus
Level 69
God Stats
18W - 22L
1,483 SR
Queue Stats
491W - 554L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
dylzn4
Erlang Shen
Level 53
God Stats
4W - 1L
1,813 SR
Queue Stats
92W - 87L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
9,139
415
7,444
24,598
16,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
EvilPikkle
Fafnir
15
2 / 3 / 6
10,449
475
7,960
18,249
24,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Ksanders95
Merlin
18
3 / 6 / 1
11,006
500
9,621
11,935
3,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TheRocker30
Heimdallr
16
3 / 4 / 5
9,664
439
10,305
13,413
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
noobcenter
Bakasura
16
4 / 8 / 3
10,196
463
8,650
18,935
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 5 / 5
11,029
501
9,893
11,916
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
ThiccSucc1
Camazotz
20
3 / 3 / 7
12,955
589
5,284
19,111
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
13 / 3 / 4
14,257
648
21,896
21,008
9,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
aaroon5
Cerberus
17
1 / 1 / 11
12,155
553
8,475
18,539
15,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
dylzn4
Erlang Shen
20
10 / 0 / 4
14,548
661
20,966
17,339
17,191
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
31
31
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
5
5
1.3
L
0
10
2
0.1
L
Fafnir
EvilPikkle
Fafnir
2
3
6
1.67
L
Merlin
Ksanders95
Merlin
3
6
1
0.58
L
Heimdallr
TheRocker30
Heimdallr
3
4
5
1.38
W
Camazotz
ThiccSucc1
Camazotz
3
3
7
2.17
W
Anubis
13
3
4
5
W
Cerberus
aaroon5
Cerberus
1
1
11
6.5
W
Erlang Shen
dylzn4
Erlang Shen
10
0
4
12
L
Bakasura
noobcenter
Bakasura
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
66,514
87,130
Taken
87,913
57,004
Mitigated
57,145
16,297
Healing
46,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,893
5,785
0
2,604
11,916
3,793
2,765
4,386
7,487
0
73,261
L
7,444
1,038
0
3,506
24,598
16,593
0
4,305
20,293
44,468
0
L
Fafnir
EvilPikkle
Fafnir
7,960
2,117
896
3,242
18,249
24,133
368
5,773
12,476
26,907
0
L
Merlin
Ksanders95
Merlin
9,621
127
79
704
11,935
3,289
0
8,962
2,973
62,523
0
L
Heimdallr
TheRocker30
Heimdallr
10,305
4,601
0
3,791
13,413
5,757
1,671
5,116
8,297
0
76,156
W
Camazotz
ThiccSucc1
Camazotz
5,284
1,729
0
11,907
19,111
10,869
353
1,755
17,253
0
124,216
W
Anubis
21,896
1,005
135
12,872
21,008
9,637
3,038
10,165
10,260
95,157
0
W
Cerberus
aaroon5
Cerberus
8,475
421
3,035
7,226
18,539
15,655
389
6,784
11,382
50,534
0
W
Erlang Shen
dylzn4
Erlang Shen
20,966
10,876
0
9,025
17,339
17,191
2,324
4,702
12,315
0
117,411
L
Bakasura
noobcenter
Bakasura
8,650
5,736
0
4,079
18,935
7,232
0
6,325
12,610
0
54,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
64,944
474
Minions Killed
675
0
Camps Cleared
0
1,961,151
Distance Traveled
2,225,115
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,029
501
117
5
0
483,625
1
L
Ymir
9,139
415
93
4
0
358,279
7
L
Fafnir
10,449
475
45
2
0
415,069
2
L
Merlin
11,006
500
113
5
0
367,118
3
L
Heimdallr
9,664
439
130
6
0
376,339
4
W
Camazotz
12,955
589
161
7
0
454,523
0
W
Anubis
14,257
648
159
7
0
395,147
2
W
Cerberus
12,155
553
77
4
0
416,753
5
W
Erlang Shen
14,548
661
161
7
0
475,067
8
L
Bakasura
10,196
463
93
4
0
444,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role