Player Matchup

Osiris
Osiris
CallMeSandy
Osiris
Level 158
God Stats
4W - 2L
1,687 SR
Queue Stats
297W - 277L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
DoctorDaYeet
Xbalanque
Level 93
God Stats
17W - 11L
1,656 SR
Queue Stats
134W - 131L
1,558 Elo+
Party 2
Ares
Ares
Kintis1992
Ares
Level 6
God Stats
4W - 0L
1,846 SR
Queue Stats
4W - 0L
1,755 Elo+
Party 2
Nike
Nike
PuntingPuppy
Nike
Level 144
God Stats
5W - 8L
1,420 SR
Queue Stats
108W - 101L
1,491 Elo+
Party 2
Ra
Ra
dleemvp220
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 122L
1,543 Elo+
Party 2
Team Averages
Level 106
1,622 SR
1,582 Elo+

VS

Team Averages
Level 41
1,556 SR
1,366 Elo+
Geb
Geb
BankFerd
Geb
Level 25
God Stats
3W - 3L
1,686 SR
Queue Stats
21W - 26L
1,377 Elo+
Party 3
Chiron
Chiron
Flotzam
Chiron
Level 68
God Stats
3W - 3L
1,597 SR
Queue Stats
414W - 452L
1,409 Elo+
Party 3
Ao Kuang
Ao Kuang
FrozenCinder
Ao Kuang
Level 39
God Stats
19W - 14L
1,551 SR
Queue Stats
86W - 96L
1,353 Elo+
Party 1
Mulan
Mulan
RadicalCracker
Mulan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,349 Elo+
Party 1
Arachne
Arachne
yvng_azar
Arachne
Level 29
God Stats
21W - 22L
1,447 SR
Queue Stats
54W - 77L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
8 / 1 / 8
12,446
622
13,197
14,766
14,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
DoctorDaYeet
Xbalanque
18
9 / 4 / 10
11,744
587
22,911
14,210
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 11
10,300
515
4,910
17,992
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 3 / 8
12,994
650
14,086
15,969
12,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 1 / 7
12,628
631
16,501
14,214
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,854
393
8,784
22,989
27,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Flotzam
Chiron
15
1 / 5 / 2
8,468
423
11,136
14,306
5,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
FrozenCinder
Ao Kuang
13
6 / 12 / 0
9,194
460
9,861
23,491
14,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 8 / 2
8,567
428
7,452
14,952
6,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
yvng_azar
Arachne
15
3 / 6 / 2
9,726
486
4,825
15,615
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
37
Kills
11
11
Deaths
37
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Osiris
8
1
8
12
W
Xbalanque
DoctorDaYeet
Xbalanque
9
4
10
3.5
L
Chiron
Flotzam
Chiron
1
5
2
0.4
L
Ao Kuang
FrozenCinder
Ao Kuang
6
12
0
0.5
W
2
2
11
3.75
W
8
3
8
4
L
1
8
2
0.25
W
10
1
7
13.5
L
Arachne
yvng_azar
Arachne
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,605
Damage
42,058
77,151
Taken
91,353
57,480
Mitigated
63,454
23,693
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
271
0
2,727
22,989
27,494
26
4,251
18,738
25,638
0
W
Osiris
13,197
5,275
0
3,559
14,766
14,061
754
3,095
11,671
0
108,524
W
Xbalanque
DoctorDaYeet
Xbalanque
22,911
12,374
0
3,464
14,210
6,034
2,630
3,947
10,263
0
93,321
L
Chiron
Flotzam
Chiron
11,136
2,037
1,006
2,656
14,306
5,523
204
3,887
10,418
0
48,247
L
Ao Kuang
FrozenCinder
Ao Kuang
9,861
4,264
0
4,342
23,491
14,930
0
10,382
13,109
33,310
0
W
4,910
675
0
3,272
17,992
17,705
200
6,368
11,624
18,995
0
W
14,086
2,462
0
1,507
15,969
12,669
2,502
2,070
13,707
14,382
86,409
L
7,452
1,077
0
1,517
14,952
6,703
55
2,529
12,423
0
39,856
W
16,501
2,163
4,867
7,024
14,214
7,011
3,716
3,623
10,591
94,290
0
L
Arachne
yvng_azar
Arachne
4,825
2,928
0
4,100
15,615
8,804
0
3,286
12,329
0
56,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,112
Gold Earned
43,809
664
Minions Killed
328
0
Camps Cleared
0
1,952,029
Distance Traveled
1,712,804
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,854
393
16
1
0
336,581
7
W
Osiris
12,446
622
146
7
0
424,493
1
W
Xbalanque
11,744
587
130
7
0
340,010
0
L
Chiron
8,468
423
87
4
0
326,760
1
L
Ao Kuang
9,194
460
38
2
0
338,802
2
W
Ares
10,300
515
21
1
0
410,642
0
W
Nike
12,994
650
192
10
0
369,815
2
L
Mulan
8,567
428
74
4
0
312,010
3
W
Ra
12,628
631
175
9
0
407,069
8
L
Arachne
9,726
486
113
6
0
398,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role