Player Matchup

Gilgamesh
Gilgamesh
MONSTERPEDATOR
Gilgamesh
Level 11
God Stats
1W - 5L
1,502 SR
Queue Stats
18W - 26L
1,313 Elo+
Solo
Tiamat
Tiamat
Mystrykng11
Tiamat
Level 21
God Stats
4W - 4L
1,426 SR
Queue Stats
20W - 24L
1,332 Elo+
Party 3
Bellona
Bellona
Paraleaf
Bellona
Level 3
God Stats
4W - 8L
1,476 SR
Queue Stats
4W - 8L
1,422 Elo+
Party 2
Neith
Neith
insanetoxikitty
Neith
Level 41
God Stats
1W - 1L
1,410 SR
Queue Stats
17W - 36L
1,339 Elo+
Party 2
Fenrir
Fenrir
riuiuil
Fenrir
Level 5
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 3
Team Averages
Level 16
1,463 SR
1,335 Elo+

VS

Team Averages
Level 25
1,580 SR
1,457 Elo+
Tiamat
Tiamat
BigPocket420
Tiamat
Level 22
God Stats
7W - 8L
1,478 SR
Queue Stats
19W - 17L
1,502 Elo+
Solo
Medusa
Medusa
DrGladbags
Medusa
Level 28
God Stats
11W - 11L
1,480 SR
Queue Stats
83W - 99L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
NaturRO
The Morrigan
Level 26
God Stats
8W - 4L
1,691 SR
Queue Stats
43W - 34L
1,423 Elo+
Solo
Terra
Terra
W1ldR3d
Terra
Level 17
God Stats
6W - 6L
1,588 SR
Queue Stats
90W - 73L
1,553 Elo+
Solo
Yemoja
Yemoja
mzapata92
Yemoja
Level 32
God Stats
50W - 43L
1,661 SR
Queue Stats
155W - 217L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MONSTERPEDATOR
Gilgamesh
17
0 / 17 / 1
10,221
852
13,230
31,132
30,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
17
1 / 3 / 1
11,021
918
20,553
17,249
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Paraleaf
Bellona
17
0 / 6 / 1
9,977
831
4,050
12,981
7,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 4 / 0
10,821
902
8,334
13,306
5,302
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
riuiuil
Fenrir
17
0 / 12 / 1
10,423
869
6,543
24,819
19,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 0 / 23
12,795
1,066
24,898
9,320
7,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DrGladbags
Medusa
20
9 / 0 / 25
12,563
1,047
17,960
8,446
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NaturRO
The Morrigan
20
20 / 1 / 20
14,128
1,177
35,315
11,450
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
W1ldR3d
Terra
20
3 / 1 / 32
13,241
1,103
9,263
22,945
23,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
mzapata92
Yemoja
19
0 / 0 / 28
12,482
1,040
3,293
5,049
4,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
170
2
Kills
42
42
Deaths
2
4
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
0
23
21.5
W
Medusa
DrGladbags
Medusa
9
0
25
21.5
L
Gilgamesh
MONSTERPEDATOR
Gilgamesh
0
17
1
0.03
L
Tiamat
1
3
1
0.5
W
The Morrigan
NaturRO
The Morrigan
20
1
20
30
L
Bellona
Paraleaf
Bellona
0
6
1
0.08
W
Terra
W1ldR3d
Terra
3
1
32
19
L
1
4
0
0.25
W
Yemoja
mzapata92
Yemoja
0
0
28
14
L
Fenrir
riuiuil
Fenrir
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
90,729
99,487
Taken
57,210
71,728
Mitigated
44,943
9,698
Healing
36,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
24,898
1,435
0
1,642
9,320
7,599
0
4,237
4,936
46,034
0
W
Medusa
DrGladbags
Medusa
17,960
8,864
0
1,794
8,446
3,901
0
2,798
5,322
0
44,702
L
Gilgamesh
MONSTERPEDATOR
Gilgamesh
13,230
3,756
121
3,284
31,132
30,434
0
21,944
8,692
26
26,288
L
Tiamat
20,553
502
0
3,204
17,249
9,249
0
13,037
3,907
52,099
0
W
The Morrigan
NaturRO
The Morrigan
35,315
6,957
247
1,329
11,450
5,164
0
5,215
5,974
47,953
9,135
L
Bellona
Paraleaf
Bellona
4,050
1,983
0
45
12,981
7,595
0
6,860
5,852
0
14,050
W
Terra
W1ldR3d
Terra
9,263
4,102
7,052
9,555
22,945
23,901
0
6,019
16,252
17,054
0
L
8,334
6,051
0
2,282
13,306
5,302
0
7,537
5,590
0
38,117
W
Yemoja
mzapata92
Yemoja
3,293
2,120
12,774
2,499
5,049
4,378
0
2,284
2,763
9,150
0
L
Fenrir
riuiuil
Fenrir
6,543
2,245
0
762
24,819
19,148
0
16,043
8,358
0
27,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
65,209
223
Minions Killed
228
5
Camps Cleared
3
1,066,210
Distance Traveled
1,275,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,795
1,066
41
3
1
259,974
1
W
Medusa
12,563
1,047
79
7
0
290,963
0
L
Gilgamesh
10,221
852
36
3
0
202,551
1
L
Tiamat
11,021
918
65
5
0
254,491
0
W
The Morrigan
14,128
1,177
77
6
1
242,469
1
L
Bellona
9,977
831
19
2
0
206,802
0
W
Terra
13,241
1,103
19
2
1
247,242
1
L
Neith
10,821
902
49
4
5
168,587
0
W
Yemoja
12,482
1,040
12
1
0
234,625
0
L
Fenrir
10,423
869
54
5
0
233,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role