Player Matchup

Guan Yu
Guan Yu
BarryPK
Guan Yu
Level 27
God Stats
11W - 11L
1,056 SR
Queue Stats
48W - 43L
1,311 Elo+
Solo
Hou Yi
Hou Yi
BooGsix
Hou Yi
Level 9
God Stats
4W - 4L
1,532 SR
Queue Stats
47W - 50L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Iris_The_Goblin
Cthulhu
Level 29
God Stats
50W - 22L
1,433 SR
Queue Stats
202W - 206L
1,429 Elo+
Party 1
Kali
Kali
PuggyBoi79
Kali
Level 17
God Stats
5W - 4L
1,535 SR
Queue Stats
157W - 177L
1,412 Elo+
Party 1
He Bo
He Bo
ahhhhhhhashsdhhd
He Bo
Level 23
God Stats
10W - 11L
1,492 SR
Queue Stats
11W - 13L
1,340 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,386 Elo+

VS

Team Averages
Level 17
1,480 SR
1,398 Elo+
Nike
Nike
FinesseKid03
Nike
Level 27
God Stats
14W - 9L
1,630 SR
Queue Stats
105W - 125L
1,536 Elo+
Solo
Ares
Ares
JCordovArts
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Artemis
Artemis
Manny_baller_ttv
Artemis
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 39L
1,464 Elo+
Solo
Loki
Loki
Saladasking40
Loki
Level 24
God Stats
6W - 3L
1,484 SR
Queue Stats
98W - 107L
1,340 Elo+
Solo
Cerberus
Cerberus
SherekJukão
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BarryPK
Guan Yu
16
1 / 2 / 6
9,960
524
9,986
17,225
14,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
BooGsix
Hou Yi
15
4 / 2 / 0
10,040
528
3,686
9,766
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 5
10,391
547
8,339
25,650
25,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
14 / 3 / 1
12,678
667
14,408
18,425
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 1
10,499
553
10,634
9,471
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,739
460
12,601
14,894
10,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
8,604
453
7,379
15,391
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 9 / 2
9,030
475
12,223
16,234
5,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 1 / 0
5,233
275
0
1,287
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SherekJukão
Cerberus
14
2 / 8 / 1
7,800
411
6,153
17,141
13,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
24
Kills
12
13
Deaths
26
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BarryPK
Guan Yu
1
2
6
2
W
Hou Yi
BooGsix
Hou Yi
4
2
0
2
L
3
4
2
1
W
3
1
5
5.5
L
2
4
2
0.75
L
5
9
2
0.67
W
14
3
1
4.83
L
0
1
0
0
L
Cerberus
SherekJukão
Cerberus
2
8
1
0.31
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
38,356
80,537
Taken
64,947
54,960
Mitigated
40,501
36,744
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BarryPK
Guan Yu
9,986
1,084
801
9,144
17,225
14,564
1,950
4,787
12,438
0
43,930
W
Hou Yi
BooGsix
Hou Yi
3,686
2,494
0
2,784
9,766
3,489
4,949
785
8,981
0
47,651
L
12,601
1,091
0
2,803
14,894
10,294
137
2,233
12,625
6,426
45,727
W
8,339
1,343
596
9,277
25,650
25,897
1,300
2,472
23,178
51,261
0
L
7,379
836
0
3,889
15,391
11,673
416
4,545
10,752
35,144
0
L
12,223
5,079
0
3,976
16,234
5,354
2,005
5,236
10,970
0
48,899
W
14,408
8,636
0
11,682
18,425
7,872
332
3,137
15,288
0
81,644
L
0
0
0
88
1,287
177
0
69
1,218
0
1,965
L
Cerberus
SherekJukão
Cerberus
6,153
1,342
0
2,747
17,141
13,003
81
6,262
10,409
37,137
0
W
10,634
527
0
2,460
9,471
3,138
2,047
3,627
5,844
64,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
39,406
513
Minions Killed
308
0
Camps Cleared
0
1,753,780
Distance Traveled
1,408,298
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,960
524
90
5
0
376,315
1
W
Hou Yi
10,040
528
98
5
0
318,614
1
L
Nike
8,739
460
87
5
0
378,086
0
W
Cthulhu
10,391
547
79
4
0
388,405
1
L
Ares
8,604
453
57
3
0
375,752
0
L
Artemis
9,030
475
74
4
0
266,083
1
W
Kali
12,678
667
116
6
0
366,494
0
L
Loki
5,233
275
5
0
0
44,694
0
L
Cerberus
7,800
411
85
4
0
343,683
1
W
He Bo
10,499
553
130
7
0
303,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role