Player Matchup

Ra
Ra
Blummie
Ra
Level 46
God Stats
0W - 1L
1,457 SR
Queue Stats
21W - 32L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
canguro_24
Hou Yi
Level 27
God Stats
2W - 7L
1,277 SR
Queue Stats
12W - 22L
1,220 Elo+
Solo
Bacchus
Bacchus
x-tundy-x
Bacchus
Level 12
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,282 Elo+

VS

Team Averages
Level 55
1,491 SR
1,363 Elo+
Discordia
Discordia
Langarongamer
Discordia
Level 109
God Stats
2W - 4L
1,451 SR
Queue Stats
17W - 21L
1,459 Elo+
Solo
Izanami
Izanami
Midari Kunai
Izanami
Level 28
God Stats
9W - 11L
1,522 SR
Queue Stats
65W - 84L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
SWEAT 4 LIF3
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,902
590
3,663
9,019
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
canguro_24
Hou Yi
9
3 / 6 / 1
6,781
678
6,134
8,338
2,956
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
x-tundy-x
Bacchus
9
1 / 1 / 1
6,681
668
3,893
8,990
9,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Langarongamer
Discordia
12
10 / 2 / 3
8,467
847
10,158
5,076
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Midari Kunai
Izanami
10
2 / 2 / 6
6,913
691
6,057
6,551
2,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SWEAT 4 LIF3
Cthulhu
12
1 / 0 / 11
8,013
801
5,983
8,165
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
13
13
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Discordia
Langarongamer
Discordia
10
2
3
5.75
W
Izanami
Midari Kunai
Izanami
2
2
6
2.5
W
Cthulhu
SWEAT 4 LIF3
Cthulhu
1
0
11
6.5
L
Hou Yi
canguro_24
Hou Yi
3
6
1
0.58
L
Bacchus
x-tundy-x
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
22,198
26,347
Taken
19,792
15,735
Mitigated
12,602
2,311
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,663
191
294
896
9,019
3,263
0
6,596
2,423
23,139
0
W
Discordia
Langarongamer
Discordia
10,158
788
47
668
5,076
1,817
138
1,644
3,394
27,230
0
W
Izanami
Midari Kunai
Izanami
6,057
4,164
0
564
6,551
2,150
1,254
2,779
3,548
0
22,214
W
Cthulhu
SWEAT 4 LIF3
Cthulhu
5,983
425
231
1,298
8,165
8,635
21
2,841
5,037
16,583
0
L
Hou Yi
canguro_24
Hou Yi
6,134
1,695
308
528
8,338
2,956
0
5,513
2,825
0
8,672
L
Bacchus
x-tundy-x
Bacchus
3,893
232
105
180
8,990
9,516
0
4,495
4,495
12,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,364
Gold Earned
23,393
76
Minions Killed
109
2
Camps Cleared
6
533,074
Distance Traveled
548,655
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,902
590
55
6
0
166,720
2
W
Discordia
8,467
847
42
4
3
168,328
0
W
Izanami
6,913
691
56
6
3
168,200
2
W
Cthulhu
8,013
801
11
1
0
212,127
1
L
Hou Yi
6,781
678
8
1
0
169,052
2
L
Bacchus
6,681
668
13
1
2
197,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role