Player Matchup

Vamana
Vamana
StinkingTick75
Vamana
Level 104
God Stats
10W - 5L
1,643 SR
Queue Stats
416W - 356L
1,606 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoloKiller35790
Ah Muzen Cab
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 167L
1,622 Elo+
Party 2
Ah Puch
Ah Puch
lionstar20045
Ah Puch
Level 103
God Stats
14W - 7L
1,646 SR
Queue Stats
372W - 333L
1,587 Elo+
Party 2
Team Averages
Level 102
1,596 SR
1,605 Elo+

VS

Team Averages
Level 91
1,544 SR
1,613 Elo+
Arachne
Arachne
Brosa93
Arachne
Level 66
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 4L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FunkyJesus724
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Party 1
Apollo
Apollo
Kevboot
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
15,658
652
19,119
22,926
23,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
YoloKiller35790
Ah Muzen Cab
18
4 / 5 / 13
15,693
654
30,701
16,500
7,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
18
8 / 8 / 9
16,008
667
32,064
19,671
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brosa93
Arachne
18
12 / 7 / 5
15,944
664
20,785
30,778
14,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
FunkyJesus724
Kumbhakarna
17
1 / 6 / 13
14,528
605
9,902
43,855
45,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kevboot
Apollo
18
5 / 4 / 11
15,158
632
18,635
23,740
11,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
17
Kills
18
18
Deaths
17
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Brosa93
Arachne
12
7
5
2.07
L
Kumbhakarna
FunkyJesus724
Kumbhakarna
1
6
13
1.25
L
Apollo
Kevboot
Apollo
5
4
11
2.63
W
5
5
10
2
W
Ah Muzen Cab
YoloKiller35790
Ah Muzen Cab
4
5
13
2.1
W
Ah Puch
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,884
Damage
49,322
59,097
Taken
98,373
39,839
Mitigated
71,879
17,449
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Brosa93
Arachne
20,785
11,328
0
3,268
30,778
14,612
832
12,304
18,474
0
48,098
L
Kumbhakarna
FunkyJesus724
Kumbhakarna
9,902
1,475
1,305
13,639
43,855
45,977
84
14,029
29,826
47,876
0
L
Apollo
Kevboot
Apollo
18,635
13,150
0
3,876
23,740
11,290
870
9,988
13,752
0
69,795
W
19,119
4,058
0
6,346
22,926
23,586
621
3,105
19,821
7,009
51,736
W
Ah Muzen Cab
YoloKiller35790
Ah Muzen Cab
30,701
11,576
1,163
5,515
16,500
7,000
1,515
2,492
14,008
0
83,458
W
Ah Puch
32,064
835
258
4,167
19,671
9,253
492
4,744
14,927
89,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
45,630
327
Minions Killed
270
11
Camps Cleared
8
1,213,494
Distance Traveled
1,234,705
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,944
664
66
3
7
410,383
1
L
Kumbhakarna
14,528
605
46
2
0
411,579
5
L
Apollo
15,158
632
158
7
1
412,743
0
W
Vamana
15,658
652
64
3
2
417,455
5
W
Ah Muzen Cab
15,693
654
132
6
4
424,548
3
W
Ah Puch
16,008
667
131
5
5
371,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role