Player Matchup

Sylvanus
Sylvanus
CeIsius
Sylvanus
Level 123
God Stats
3W - 4L
1,720 SR
Queue Stats
134W - 123L
1,551 Elo+
Solo
Vamana
Vamana
DefyingGravity6
Vamana
Level 118
God Stats
44W - 45L
1,554 SR
Queue Stats
178W - 166L
1,569 Elo+
Party 2
Anubis
Anubis
FrostyFrog45
Anubis
Level 68
God Stats
2W - 0L
1,658 SR
Queue Stats
73W - 49L
1,569 Elo+
Party 2
Cupid
Cupid
Stein70
Cupid
Level 127
God Stats
6W - 6L
1,570 SR
Queue Stats
342W - 317L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
XantharExpress
Gilgamesh
Level 88
God Stats
7W - 4L
1,763 SR
Queue Stats
356W - 325L
1,576 Elo+
Solo
Team Averages
Level 105
1,653 SR
1,575 Elo+

VS

Team Averages
Level 85
1,662 SR
1,619 Elo+
Anubis
Anubis
Fuzzyv92
Anubis
Level 125
God Stats
42W - 32L
1,645 SR
Queue Stats
71W - 67L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Hallowedtactics
Danzaburou
Level 81
God Stats
67W - 40L
1,696 SR
Queue Stats
184W - 150L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Sûpa
Cthulhu
Level 51
God Stats
7W - 3L
1,850 SR
Queue Stats
126W - 86L
1,715 Elo+
Party 1
Kali
Kali
VheXen
Kali
Level 62
God Stats
11W - 14L
1,528 SR
Queue Stats
248W - 216L
1,554 Elo+
Party 1
Sobek
Sobek
benija
Sobek
Level 107
God Stats
11W - 9L
1,590 SR
Queue Stats
272W - 212L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CeIsius
Sylvanus
5
0 / 1 / 1
3,268
654
1,426
2,010
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 1 / 0
3,600
720
1,236
2,953
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
5
0 / 1 / 1
3,264
653
822
2,167
670
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Stein70
Cupid
6
1 / 0 / 0
3,376
675
2,216
1,877
392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
XantharExpress
Gilgamesh
6
1 / 0 / 0
3,527
705
1,478
3,093
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fuzzyv92
Anubis
3
0 / 1 / 0
2,796
559
1,013
986
279
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Hallowedtactics
Danzaburou
5
1 / 0 / 0
3,554
711
1,239
2,752
496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sûpa
Cthulhu
7
1 / 0 / 0
3,796
759
1,799
2,612
1,370
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
VheXen
Kali
5
1 / 0 / 0
3,264
653
906
2,068
421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
benija
Sobek
5
0 / 1 / 1
3,329
666
837
3,574
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CeIsius
Sylvanus
0
1
1
0.5
W
0
1
0
0
W
Anubis
0
1
1
0.5
L
Anubis
Fuzzyv92
Anubis
0
1
0
0
L
Danzaburou
Hallowedtactics
Danzaburou
1
0
0
1
W
Cupid
Stein70
Cupid
1
0
0
1
L
Cthulhu
Sûpa
Cthulhu
1
0
0
1
L
Kali
VheXen
Kali
1
0
0
1
W
Gilgamesh
XantharExpress
Gilgamesh
1
0
0
1
L
Sobek
benija
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,178
Damage
5,794
12,100
Taken
11,992
3,938
Mitigated
4,125
5,956
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CeIsius
Sylvanus
1,426
773
170
690
2,010
899
0
314
1,696
9,836
3,426
W
1,236
507
0
1,394
2,953
1,120
0
1,566
1,387
0
18,265
W
Anubis
822
259
0
1,017
2,167
670
91
945
1,222
11,884
0
L
Anubis
Fuzzyv92
Anubis
1,013
255
0
352
986
279
0
39
947
7,262
0
L
Danzaburou
Hallowedtactics
Danzaburou
1,239
565
0
1,832
2,752
496
0
670
2,082
0
12,462
W
Cupid
Stein70
Cupid
2,216
1,160
29
776
1,877
392
0
293
1,584
0
12,546
L
Cthulhu
Sûpa
Cthulhu
1,799
530
0
1,515
2,612
1,370
0
0
2,612
18,813
0
L
Kali
VheXen
Kali
906
536
0
821
2,068
421
0
633
1,435
0
8,289
W
Gilgamesh
XantharExpress
Gilgamesh
1,478
581
0
1,880
3,093
857
0
531
2,562
0
14,078
L
Sobek
benija
Sobek
837
69
0
2,047
3,574
1,559
0
530
3,044
8,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,035
Gold Earned
16,739
159
Minions Killed
126
0
Camps Cleared
0
479,046
Distance Traveled
459,289
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,268
654
24
5
0
91,110
1
W
Vamana
3,600
720
38
8
0
98,476
3
W
Anubis
3,264
653
27
5
0
87,687
1
L
Anubis
2,796
559
18
4
0
38,253
0
L
Danzaburou
3,554
711
28
6
0
95,263
2
W
Cupid
3,376
675
33
7
0
93,530
0
L
Cthulhu
3,796
759
43
9
0
103,634
1
L
Kali
3,264
653
21
4
0
119,723
3
W
Gilgamesh
3,527
705
37
7
0
108,243
0
L
Sobek
3,329
666
16
3
0
102,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role