Player Matchup

Nemesis
Nemesis
CunhaPoranga
Nemesis
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,424 Elo+
Solo
Ullr
Ullr
Elmatadoro666
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,233 Elo+
Party 1
Tiamat
Tiamat
Monkey_D_Rafa14
Tiamat
Level 66
God Stats
5W - 6L
1,379 SR
Queue Stats
275W - 293L
1,416 Elo+
Solo
Scylla
Scylla
Poison086Ivy
Scylla
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,697 Elo+
Solo
Chang'e
Chang'e
RusticLemming40
Chang'e
Level 30
God Stats
0W - 2L
1,780 SR
Queue Stats
211W - 226L
1,302 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,414 Elo+

VS

Team Averages
Level 111
1,438 SR
1,384 Elo+
Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MrMigue
Bacchus
Level 67
God Stats
1W - 1L
1,138 SR
Queue Stats
16W - 40L
1,275 Elo+
Party 2
Set
Set
TheWichux
Set
Level 102
God Stats
1W - 0L
1,465 SR
Queue Stats
21W - 35L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
joyeriasL
Amaterasu
Level 116
God Stats
1W - 0L
1,587 SR
Queue Stats
14W - 30L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CunhaPoranga
Nemesis
16
3 / 6 / 4
9,552
597
9,473
14,945
6,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 3
10,244
640
16,472
17,520
8,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 7
9,737
609
15,734
19,011
22,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
2 / 3 / 12
10,119
632
19,458
18,271
7,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 5 / 9
9,480
593
18,406
19,039
11,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 2 / 12
11,419
714
27,285
12,629
10,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
18
5 / 5 / 13
11,345
709
13,647
23,860
25,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MrMigue
Bacchus
18
1 / 3 / 18
10,444
653
13,777
17,738
23,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 4 / 14
10,769
673
14,164
26,703
12,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
joyeriasL
Amaterasu
19
4 / 2 / 15
11,130
696
12,428
26,600
25,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
14
Kills
21
21
Deaths
16
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
12
6.5
W
Horus
 
Horus
5
5
13
2.3
L
Nemesis
CunhaPoranga
Nemesis
3
6
4
0.83
L
7
3
3
2.83
L
0
4
7
0.88
W
Bacchus
MrMigue
Bacchus
1
3
18
3.33
L
Scylla
2
3
12
2.67
L
2
5
9
1.3
W
4
4
14
2.75
W
Amaterasu
joyeriasL
Amaterasu
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,543
Damage
81,301
88,786
Taken
107,530
56,912
Mitigated
96,612
46,664
Healing
63,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
27,285
677
2,762
4,922
12,629
10,657
79
5,750
6,797
51,304
0
W
Horus
 
Horus
13,647
7,495
12,006
11,386
23,860
25,319
433
10,529
13,021
0
24,440
L
Nemesis
CunhaPoranga
Nemesis
9,473
1,843
2,866
2,782
14,945
6,688
76
6,426
8,519
53
17,653
L
16,472
7,222
2,249
4,598
17,520
8,815
0
6,866
10,654
0
29,999
L
15,734
1,170
2,512
6,427
19,011
22,124
0
8,877
10,134
29,273
0
W
Bacchus
MrMigue
Bacchus
13,777
176
2,390
1,858
17,738
23,377
601
10,063
7,255
24,848
0
L
Scylla
19,458
1,328
1,465
5,296
18,271
7,647
354
9,756
8,515
41,147
0
L
18,406
1,956
11,349
7,120
19,039
11,638
108
9,137
9,902
23,667
0
W
14,164
4,995
2,423
10,501
26,703
12,034
2,815
13,791
12,594
0
32,273
W
Amaterasu
joyeriasL
Amaterasu
12,428
1,783
2,659
12,700
26,600
25,225
1,293
12,002
14,212
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
55,107
144
Minions Killed
141
0
Camps Cleared
0
1,382,852
Distance Traveled
1,690,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,419
714
35
2
0
331,348
0
W
Horus
11,345
709
22
1
0
336,884
1
L
Nemesis
9,552
597
15
1
0
272,027
0
L
Ullr
10,244
640
28
2
0
288,232
1
L
Tiamat
9,737
609
26
2
0
266,597
2
W
Bacchus
10,444
653
16
1
0
345,050
0
L
Scylla
10,119
632
47
3
0
269,359
1
L
Chang'e
9,480
593
28
2
0
286,637
0
W
Set
10,769
673
32
2
0
303,095
0
W
Amaterasu
11,130
696
36
2
0
373,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role