Player Matchup

Sobek
Sobek
Andremelo95
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,254 Elo+
Solo
Ao Kuang
Ao Kuang
DeathMemory
Ao Kuang
Level 28
God Stats
14W - 6L
1,741 SR
Queue Stats
170W - 190L
1,463 Elo+
Party 2
Bellona
Bellona
Elissanderson
Bellona
Level 27
God Stats
6W - 15L
1,341 SR
Queue Stats
83W - 114L
1,350 Elo+
Party 2
Loki
Loki
fjruurgurgi
Loki
Level 29
God Stats
1W - 2L
1,714 SR
Queue Stats
14W - 14L
1,438 Elo+
Solo
Izanami
Izanami
thundamunka
Izanami
Level 25
God Stats
6W - 4L
1,669 SR
Queue Stats
37W - 39L
1,471 Elo+
Solo
Team Averages
Level 24
1,593 SR
1,395 Elo+

VS

Team Averages
Level 33
1,410 SR
1,542 Elo+
Thoth
Thoth
Alvaw0w
Thoth
Level 24
God Stats
5W - 2L
1,434 SR
Queue Stats
64W - 58L
1,485 Elo+
Party 1
Hachiman
Hachiman
MusashiParthenos
Hachiman
Level 72
God Stats
4W - 1L
1,170 SR
Queue Stats
50W - 47L
1,442 Elo+
Party 1
Arachne
Arachne
SrGhettoTNL
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 41L
1,633 Elo+
Party 1
Yemoja
Yemoja
XiusAxis
Yemoja
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
38W - 31L
1,569 Elo+
Party 1
Achilles
Achilles
Z4G470
Achilles
Level 28
God Stats
64W - 48L
1,634 SR
Queue Stats
79W - 68L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,380
351
4,471
19,209
17,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
DeathMemory
Ao Kuang
15
1 / 8 / 0
9,172
437
6,399
22,497
7,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
14
2 / 10 / 0
8,699
414
12,048
18,439
13,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 8 / 1
7,959
379
3,832
15,337
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
thundamunka
Izanami
13
1 / 5 / 3
8,224
392
8,826
12,629
4,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alvaw0w
Thoth
17
11 / 1 / 11
12,065
575
23,368
10,334
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 9
10,761
512
11,620
15,974
6,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SrGhettoTNL
Arachne
20
9 / 1 / 8
14,491
690
11,192
18,204
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
XiusAxis
Yemoja
14
1 / 1 / 11
10,526
501
5,793
10,346
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Z4G470
Achilles
17
14 / 0 / 11
12,439
592
16,705
25,290
32,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
6
Kills
37
37
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
Alvaw0w
Thoth
11
1
11
16.5
L
0
6
3
0.25
L
Ao Kuang
DeathMemory
Ao Kuang
1
8
0
0.13
L
Bellona
2
10
0
0.2
W
2
3
9
2.17
W
Arachne
SrGhettoTNL
Arachne
9
1
8
13
W
Yemoja
XiusAxis
Yemoja
1
1
11
6.5
W
Achilles
Z4G470
Achilles
14
0
11
19.5
L
2
8
1
0.31
L
Izanami
thundamunka
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
68,678
88,111
Taken
80,148
47,145
Mitigated
61,758
15,109
Healing
33,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Alvaw0w
Thoth
23,368
1,751
0
2,561
10,334
3,887
1,504
1,711
8,623
72,727
0
L
4,471
172
0
1,498
19,209
17,414
0
9,084
9,409
16,596
0
L
Ao Kuang
DeathMemory
Ao Kuang
6,399
1,856
0
5,735
22,497
7,270
984
7,304
14,666
50,141
0
L
Bellona
12,048
2,157
0
1,801
18,439
13,473
151
4,924
12,528
8,490
47,107
W
11,620
6,553
0
5,397
15,974
6,419
4,845
2,642
13,332
0
64,313
W
Arachne
SrGhettoTNL
Arachne
11,192
8,631
0
5,274
18,204
8,044
1,493
2,483
15,721
0
157,135
W
Yemoja
XiusAxis
Yemoja
5,793
1,622
4,893
2,867
10,346
11,009
1,549
1,643
8,703
26,717
0
W
Achilles
Z4G470
Achilles
16,705
3,912
0
12,677
25,290
32,399
2,452
4,285
21,005
584
53,160
L
3,832
797
0
3,700
15,337
4,490
0
3,486
11,542
0
43,102
L
Izanami
thundamunka
Izanami
8,826
5,944
0
2,375
12,629
4,498
36
3,694
8,518
0
52,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
60,282
368
Minions Killed
576
0
Camps Cleared
0
1,763,909
Distance Traveled
2,002,037
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,065
575
110
5
0
414,336
5
L
Sobek
7,380
351
23
1
0
384,849
3
L
Ao Kuang
9,172
437
87
4
0
358,734
3
L
Bellona
8,699
414
88
4
0
306,144
0
W
Hachiman
10,761
512
128
6
0
352,164
2
W
Arachne
14,491
690
213
10
0
426,379
1
W
Yemoja
10,526
501
36
2
0
383,233
8
W
Achilles
12,439
592
89
4
0
425,925
1
L
Loki
7,959
379
56
3
0
403,149
0
L
Izanami
8,224
392
114
5
0
311,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role