Player Matchup

Hou Yi
Hou Yi
CharmTheOtaku
Hou Yi
Level 79
God Stats
3W - 9L
1,332 SR
Queue Stats
215W - 309L
1,310 Elo+
Party 2
Cerberus
Cerberus
Flamenguista18
Cerberus
Level 67
God Stats
11W - 17L
1,502 SR
Queue Stats
178W - 261L
1,291 Elo+
Party 2
Poseidon
Poseidon
darkcreed94
Poseidon
Level 140
God Stats
1W - 4L
1,223 SR
Queue Stats
218W - 327L
1,329 Elo+
Party 2
Team Averages
Level 95
1,352 SR
1,310 Elo+

VS

Team Averages
Level 29
1,417 SR
1,295 Elo+
Tiamat
Tiamat
GrimReaper18121
Tiamat
Level 21
God Stats
2W - 6L
1,283 SR
Queue Stats
27W - 32L
1,298 Elo+
Solo
Danzaburou
Danzaburou
SockTheFox4953
Danzaburou
Level 26
God Stats
4W - 6L
1,522 SR
Queue Stats
13W - 25L
1,270 Elo+
Party 1
Gilgamesh
Gilgamesh
littleman803
Gilgamesh
Level 41
God Stats
4W - 3L
1,445 SR
Queue Stats
27W - 36L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,898
681
7,206
13,082
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
1 / 0 / 13
11,174
698
5,191
14,121
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
darkcreed94
Poseidon
16
10 / 4 / 4
11,821
739
16,539
10,484
3,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
8,857
554
3,752
6,837
3,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SockTheFox4953
Danzaburou
14
2 / 6 / 3
10,318
645
14,990
17,624
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
littleman803
Gilgamesh
15
4 / 5 / 3
11,812
738
13,600
15,106
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
7
7
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Cerberus
1
0
13
7.5
L
1
5
2
0.4
L
Danzaburou
SockTheFox4953
Danzaburou
2
6
3
0.58
W
Poseidon
darkcreed94
Poseidon
10
4
4
3
L
Gilgamesh
littleman803
Gilgamesh
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
32,342
37,687
Taken
39,567
20,908
Mitigated
12,502
9,402
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,206
2,995
0
3,567
13,082
4,376
2,082
1,518
11,564
0
32,772
W
Cerberus
5,191
342
0
2,466
14,121
13,132
325
1,357
12,764
15,648
0
L
3,752
241
0
837
6,837
3,168
0
4,428
2,409
14,240
0
L
Danzaburou
SockTheFox4953
Danzaburou
14,990
7,872
225
2,721
17,624
4,192
370
9,692
7,932
0
45,252
W
Poseidon
darkcreed94
Poseidon
16,539
1,506
357
3,012
10,484
3,400
687
1,551
8,933
61,809
0
L
Gilgamesh
littleman803
Gilgamesh
13,600
3,550
0
739
15,106
5,142
57
8,407
6,699
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
30,987
193
Minions Killed
143
8
Camps Cleared
5
751,785
Distance Traveled
672,082
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,898
681
66
4
1
241,038
0
W
Cerberus
11,174
698
34
2
0
265,431
6
L
Tiamat
8,857
554
21
1
0
166,031
3
L
Danzaburou
10,318
645
62
4
0
221,178
0
W
Poseidon
11,821
739
93
6
7
245,316
1
L
Gilgamesh
11,812
738
60
4
5
284,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role