Player Matchup

Ra
Ra
Geet_Reekt_Haard
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 3
Arachne
Arachne
Its Senpai G
Arachne
Level 11
God Stats
12W - 6L
1,500 SR
Queue Stats
60W - 50L
1,508 Elo+
Party 3
Cerberus
Cerberus
RTB_burlin12
Cerberus
Level 6
God Stats
1W - 4L
1,648 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Chernobog
Chernobog
deckfrt
Chernobog
Level 84
God Stats
10W - 8L
1,590 SR
Queue Stats
348W - 363L
1,373 Elo+
Party 1
Awilix
Awilix
dsman_x
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,290 Elo+
Solo
Team Averages
Level 26
1,548 SR
1,403 Elo+

VS

Team Averages
Level 17
1,514 SR
1,404 Elo+
Loki
Loki
Dethdealer1976
Loki
Level 13
God Stats
4W - 7L
1,092 SR
Queue Stats
12W - 11L
1,244 Elo+
Solo
Mulan
Mulan
RowdyGerbil
Mulan
Level 25
God Stats
12W - 17L
1,526 SR
Queue Stats
76W - 61L
1,457 Elo+
Solo
Pele
Pele
Xx_jona360_xX
Pele
Level 25
God Stats
3W - 5L
1,485 SR
Queue Stats
303W - 323L
1,408 Elo+
Party 2
Ymir
Ymir
Xx_ksks38_xX
Ymir
Level 8
God Stats
14W - 17L
1,634 SR
Queue Stats
63W - 86L
1,351 Elo+
Party 2
Anubis
Anubis
ohhlilaa
Anubis
Level 13
God Stats
3W - 5L
1,831 SR
Queue Stats
32W - 25L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,056
533
7,688
8,349
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Its Senpai G
Arachne
18
6 / 1 / 1
11,064
651
9,481
10,094
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RTB_burlin12
Cerberus
11
2 / 6 / 4
7,885
464
4,673
17,299
12,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
deckfrt
Chernobog
17
10 / 0 / 3
10,337
608
12,907
9,242
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Awilix
dsman_x
Awilix
11
2 / 5 / 5
7,338
432
2,062
7,917
2,250
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,095
359
1,339
8,513
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 0
8,203
483
5,010
11,357
8,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 6 / 3
7,094
417
9,700
10,894
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 4 / 2
7,171
422
3,909
8,458
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ohhlilaa
Anubis
14
4 / 5 / 0
8,641
508
7,533
13,132
6,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
25
Kills
13
15
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
3
3
2.17
W
Arachne
Its Senpai G
Arachne
6
1
1
6.5
W
Cerberus
RTB_burlin12
Cerberus
2
6
4
0.67
L
2
5
0
0.4
L
4
6
3
0.92
L
3
4
2
1
W
Chernobog
deckfrt
Chernobog
10
0
3
11.5
W
Awilix
dsman_x
Awilix
2
5
5
0.9
L
Anubis
ohhlilaa
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
27,491
52,901
Taken
52,354
26,815
Mitigated
26,582
15,728
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,339
401
0
686
8,513
2,219
0
389
8,124
0
34,932
W
7,688
306
410
3,175
8,349
2,146
180
5,546
2,803
51,890
0
W
Arachne
Its Senpai G
Arachne
9,481
6,283
0
5,037
10,094
7,068
213
148
9,946
0
76,497
W
Cerberus
RTB_burlin12
Cerberus
4,673
513
1,368
2,070
17,299
12,141
142
3,497
13,802
21,714
0
L
5,010
1,137
0
1,877
11,357
8,254
0
0
11,357
0
42,720
L
9,700
3,387
0
2,284
10,894
3,876
0
2,546
8,348
0
35,274
L
3,909
870
0
600
8,458
5,963
0
2,301
6,157
20,794
0
W
Chernobog
deckfrt
Chernobog
12,907
7,399
0
3,383
9,242
3,210
2,917
1,307
7,935
0
92,378
W
Awilix
dsman_x
Awilix
2,062
1,143
0
285
7,917
2,250
50
944
6,973
0
21,470
L
Anubis
ohhlilaa
Anubis
7,533
192
0
5,873
13,132
6,270
0
7,125
6,007
59,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
37,204
496
Minions Killed
386
0
Camps Cleared
0
1,588,391
Distance Traveled
1,407,585
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,095
359
64
4
0
286,430
0
W
Ra
9,056
533
102
6
0
283,721
0
W
Arachne
11,064
651
150
9
0
376,339
3
W
Cerberus
7,885
464
41
2
0
301,582
0
L
Mulan
8,203
483
108
6
0
297,140
5
L
Pele
7,094
417
50
3
0
293,794
0
L
Ymir
7,171
422
44
3
0
297,745
0
W
Chernobog
10,337
608
173
10
0
280,108
4
W
Awilix
7,338
432
30
2
0
346,641
0
L
Anubis
8,641
508
120
7
0
232,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role