Player Matchup

Cu Chulainn
Cu Chulainn
Big Rlg Dizzy
Cu Chulainn
Level 126
God Stats
35W - 26L
1,600 SR
Queue Stats
1,568W - 1,419L
1,618 Elo+
Party 1
Arachne
Arachne
FacelessAce
Arachne
Level 107
God Stats
2W - 0L
1,725 SR
Queue Stats
484W - 404L
1,565 Elo+
Party 3
Tiamat
Tiamat
PowerPenguin56
Tiamat
Level 114
God Stats
20W - 9L
1,684 SR
Queue Stats
586W - 497L
1,552 Elo+
Party 3
Skadi
Skadi
Three21Shoot
Skadi
Level 143
God Stats
3W - 2L
1,552 SR
Queue Stats
128W - 117L
1,605 Elo+
Solo
Khepri
Khepri
ilyjunnior
Khepri
Level 95
God Stats
21W - 13L
1,531 SR
Queue Stats
330W - 299L
1,546 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,577 Elo+

VS

Team Averages
Level 129
1,568 SR
1,596 Elo+
Ao Kuang
Ao Kuang
DANtruckYOU2
Ao Kuang
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
333W - 309L
1,605 Elo+
Party 2
Sylvanus
Sylvanus
Kingchance23
Sylvanus
Level 144
God Stats
1W - 4L
1,280 SR
Queue Stats
107W - 105L
1,535 Elo+
Party 2
Fenrir
Fenrir
Seany_Appleseed
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
SonnyD12
Baron Samedi
Level 128
God Stats
2W - 2L
1,733 SR
Queue Stats
111W - 121L
1,549 Elo+
Party 2
Skadi
Skadi
gott3r27
Skadi
Level 118
God Stats
8W - 8L
1,590 SR
Queue Stats
74W - 81L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Big Rlg Dizzy
Cu Chulainn
14
2 / 0 / 0
8,372
598
6,725
7,681
4,799
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
FacelessAce
Arachne
14
4 / 1 / 10
8,247
589
6,731
9,746
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 2 / 5
8,709
622
9,582
6,534
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 6
8,478
606
8,052
5,366
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
ilyjunnior
Khepri
12
1 / 0 / 10
7,222
516
3,598
4,432
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DANtruckYOU2
Ao Kuang
14
0 / 2 / 1
7,141
510
3,322
10,077
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Kingchance23
Sylvanus
10
0 / 3 / 2
5,934
424
3,213
10,842
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
6,415
458
2,853
11,242
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SonnyD12
Baron Samedi
12
3 / 4 / 0
7,402
529
3,600
9,899
4,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
gott3r27
Skadi
11
0 / 5 / 1
6,306
450
4,809
8,637
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
3
3
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Big Rlg Dizzy
Cu Chulainn
2
0
0
2
L
Ao Kuang
DANtruckYOU2
Ao Kuang
0
2
1
0.25
W
Arachne
FacelessAce
Arachne
4
1
10
9
L
Sylvanus
Kingchance23
Sylvanus
0
3
2
0.33
W
7
2
5
4.75
L
0
5
2
0.2
L
Baron Samedi
SonnyD12
Baron Samedi
3
4
0
0.75
W
5
0
6
8
L
Skadi
gott3r27
Skadi
0
5
1
0.1
W
Khepri
ilyjunnior
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
17,797
33,759
Taken
50,697
18,689
Mitigated
23,665
10,788
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Big Rlg Dizzy
Cu Chulainn
6,725
1,390
0
3,352
7,681
4,799
0
2,762
4,919
3,668
54,090
L
Ao Kuang
DANtruckYOU2
Ao Kuang
3,322
1,129
0
5,372
10,077
5,548
0
734
9,335
42,048
6,212
W
Arachne
FacelessAce
Arachne
6,731
5,135
0
2,167
9,746
3,819
109
2,455
7,291
0
56,446
L
Sylvanus
Kingchance23
Sylvanus
3,213
679
816
2,469
10,842
6,824
0
4,750
5,898
24,478
6,063
W
9,582
1,221
0
1,604
6,534
4,786
313
2,265
4,269
49,372
0
L
2,853
1,135
0
4,028
11,242
4,984
0
2,361
8,817
0
41,373
L
Baron Samedi
SonnyD12
Baron Samedi
3,600
106
733
2,326
9,899
4,212
0
4,558
5,041
40,510
0
W
8,052
3,151
0
2,709
5,366
1,676
0
227
5,139
0
64,315
L
Skadi
gott3r27
Skadi
4,809
2,125
0
1,781
8,637
2,097
0
1,018
7,619
0
41,546
W
Khepri
ilyjunnior
Khepri
3,598
29
0
956
4,432
3,609
0
1,564
2,868
17,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
33,198
476
Minions Killed
434
0
Camps Cleared
0
1,460,236
Distance Traveled
1,228,684
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,372
598
135
10
0
286,675
1
L
Ao Kuang
7,141
510
104
7
0
259,662
3
W
Arachne
8,247
589
87
6
0
316,305
7
L
Sylvanus
5,934
424
61
4
0
233,411
1
W
Tiamat
8,709
622
96
7
0
287,332
5
L
Fenrir
6,415
458
89
6
0
279,164
3
L
Baron Samedi
7,402
529
94
7
0
229,109
9
W
Skadi
8,478
606
136
10
0
271,633
3
L
Skadi
6,306
450
86
6
0
227,338
5
W
Khepri
7,222
516
22
2
0
298,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role