Player Matchup

Cupid
Cupid
Charlos431
Cupid
Level 67
God Stats
11W - 4L
1,618 SR
Queue Stats
219W - 234L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Raven0711
Cthulhu
Level 104
God Stats
12W - 2L
1,529 SR
Queue Stats
142W - 87L
1,581 Elo+
Party 1
Discordia
Discordia
daggsterz
Discordia
Level 65
God Stats
8W - 8L
1,445 SR
Queue Stats
81W - 52L
1,560 Elo+
Party 1
Team Averages
Level 79
1,531 SR
1,545 Elo+

VS

Team Averages
Level 61
1,450 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImWheelieFlex
Cthulhu
Level 28
God Stats
3W - 4L
1,453 SR
Queue Stats
32W - 33L
1,584 Elo+
Solo
Ullr
Ullr
liljack83
Ullr
Level 46
God Stats
14W - 33L
1,397 SR
Queue Stats
158W - 202L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
6 / 1 / 12
9,899
761
8,749
11,471
4,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Raven0711
Cthulhu
14
10 / 1 / 9
10,385
799
14,303
12,740
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
daggsterz
Discordia
13
3 / 0 / 14
9,285
714
9,231
5,322
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 7 / 2
7,255
558
5,050
11,576
3,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
10
2 / 5 / 0
7,754
596
7,923
15,570
11,953
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
10
0 / 7 / 2
7,200
554
4,186
10,743
3,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
2
2
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
2
0.14
W
Cupid
6
1
12
12
L
Cthulhu
2
5
0
0.4
W
Cthulhu
Raven0711
Cthulhu
10
1
9
14.5
W
Discordia
daggsterz
Discordia
3
0
14
10
L
Ullr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
17,159
29,533
Taken
37,889
18,122
Mitigated
18,679
15,149
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,050
2,108
460
2,656
11,576
3,549
0
6,552
4,533
29,982
0
W
Cupid
8,749
5,296
1,008
6,958
11,471
4,198
2,276
5,992
5,479
0
31,918
L
Cthulhu
7,923
169
0
672
15,570
11,953
0
7,552
7,042
17,152
0
W
Cthulhu
Raven0711
Cthulhu
14,303
837
444
4,295
12,740
12,199
350
4,341
8,399
34,187
0
W
Discordia
daggsterz
Discordia
9,231
736
0
2,444
5,322
1,725
706
3,028
2,294
38,749
0
L
Ullr
4,186
1,233
0
229
10,743
3,177
0
7,917
2,376
0
20,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
22,209
151
Minions Killed
112
9
Camps Cleared
3
767,967
Distance Traveled
616,285
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,255
558
41
3
0
183,651
5
W
Cupid
9,899
761
44
3
2
243,257
3
L
Cthulhu
7,754
596
34
3
0
225,096
0
W
Cthulhu
10,385
799
42
3
2
276,547
7
W
Discordia
9,285
714
65
5
5
248,163
7
L
Ullr
7,200
554
37
3
3
207,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role