Player Matchup

Janus
Janus
BobWithBigHawk
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,502 Elo+
Party 2
King Arthur
King Arthur
MrSyla
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,409 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PankNiHin
Kumbhakarna
Level 45
God Stats
8W - 2L
1,787 SR
Queue Stats
14W - 5L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
SniclDizl
Ne Zha
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 114L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
sauperlgregor160
Danzaburou
Level 18
God Stats
10W - 8L
1,630 SR
Queue Stats
44W - 44L
1,373 Elo+
Party 2
Team Averages
Level 28
1,583 SR
1,472 Elo+

VS

Team Averages
Level 19
1,317 SR
1,391 Elo+
Kukulkan
Kukulkan
Bragi Bardi
Kukulkan
Level 24
God Stats
4W - 2L
1,557 SR
Queue Stats
69W - 80L
1,417 Elo+
Party 3
Thor
Thor
Karpokebab
Thor
Level 7
God Stats
1W - 3L
1,252 SR
Queue Stats
101W - 86L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ketelin2352
Hou Yi
Level 24
God Stats
3W - 10L
1,041 SR
Queue Stats
97W - 127L
1,334 Elo+
Party 3
Jormungandr
Jormungandr
OP-kissa
Jormungandr
Level 16
God Stats
8W - 12L
1,372 SR
Queue Stats
160W - 151L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
valentinorfdq1
Sun Wukong
Level 26
God Stats
0W - 1L
1,365 SR
Queue Stats
12W - 20L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,240
539
12,080
12,396
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MrSyla
King Arthur
14
0 / 5 / 6
8,436
444
3,111
14,254
8,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
PankNiHin
Kumbhakarna
14
2 / 1 / 13
9,287
489
6,482
15,588
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SniclDizl
Ne Zha
17
10 / 3 / 6
10,307
542
9,634
13,312
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
sauperlgregor160
Danzaburou
16
7 / 1 / 6
10,203
537
11,604
9,969
3,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bragi Bardi
Kukulkan
12
1 / 5 / 3
8,014
422
9,168
7,710
2,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 3
8,185
431
5,572
14,386
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
13
2 / 6 / 3
8,121
427
6,917
15,651
4,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
OP-kissa
Jormungandr
14
3 / 3 / 3
9,341
492
11,605
14,685
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
valentinorfdq1
Sun Wukong
14
4 / 8 / 1
9,097
479
6,217
15,065
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
26
Kills
12
12
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Kukulkan
Bragi Bardi
Kukulkan
1
5
3
0.5
L
2
6
3
0.58
L
Hou Yi
2
6
3
0.58
W
King Arthur
MrSyla
King Arthur
0
5
6
0.6
L
Jormungandr
OP-kissa
Jormungandr
3
3
3
1.5
W
Kumbhakarna
PankNiHin
Kumbhakarna
2
1
13
8.5
W
Ne Zha
SniclDizl
Ne Zha
10
3
6
4.33
W
Danzaburou
sauperlgregor160
Danzaburou
7
1
6
10
L
Sun Wukong
valentinorfdq1
Sun Wukong
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
39,479
65,519
Taken
67,497
38,752
Mitigated
27,977
14,353
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,080
650
0
3,149
12,396
4,449
62
4,308
7,992
60,419
0
L
Kukulkan
Bragi Bardi
Kukulkan
9,168
557
728
1,077
7,710
2,235
0
3,410
4,116
28,973
0
L
5,572
1,924
0
1,995
14,386
5,573
0
4,580
9,744
0
42,030
L
Hou Yi
6,917
1,941
401
5,422
15,651
4,569
0
6,315
9,204
0
38,150
W
King Arthur
MrSyla
King Arthur
3,111
454
0
2,571
14,254
8,505
528
7,516
6,642
0
29,082
L
Jormungandr
OP-kissa
Jormungandr
11,605
3,479
0
2,841
14,685
5,909
1,468
4,968
9,589
62,090
0
W
Kumbhakarna
PankNiHin
Kumbhakarna
6,482
821
0
1,373
15,588
15,660
458
4,835
10,330
27,784
0
W
Ne Zha
SniclDizl
Ne Zha
9,634
2,357
0
3,712
13,312
6,172
0
3,881
9,342
0
73,494
W
Danzaburou
sauperlgregor160
Danzaburou
11,604
6,157
0
3,548
9,969
3,966
2,714
1,960
7,799
0
75,775
L
Sun Wukong
valentinorfdq1
Sun Wukong
6,217
1,007
0
1,867
15,065
9,691
85
4,827
10,110
0
33,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
42,758
443
Minions Killed
342
0
Camps Cleared
0
1,840,145
Distance Traveled
1,695,755
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,240
539
120
6
0
379,134
1
L
Kukulkan
8,014
422
57
3
0
323,426
7
L
Thor
8,185
431
72
4
0
347,999
3
L
Hou Yi
8,121
427
62
3
0
331,513
0
W
King Arthur
8,436
444
66
3
0
364,630
0
L
Jormungandr
9,341
492
107
6
0
335,116
0
W
Kumbhakarna
9,287
489
20
1
0
359,571
4
W
Ne Zha
10,307
542
109
6
0
380,847
0
W
Danzaburou
10,203
537
128
7
0
355,963
2
L
Sun Wukong
9,097
479
44
2
0
357,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role