Player Matchup

Merlin
Merlin
HugoLeChauve
Merlin
Level 42
God Stats
17W - 19L
1,482 SR
Queue Stats
131W - 142L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoahLeKoala123
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,255 SR
Queue Stats
229W - 269L
1,574 Elo+
Party 1
King Arthur
King Arthur
Rayman_beast
King Arthur
Level 62
God Stats
4W - 4L
1,337 SR
Queue Stats
187W - 183L
1,590 Elo+
Party 1
Team Averages
Level 55
1,358 SR
1,545 Elo+

VS

Team Averages
Level 64
1,601 SR
1,466 Elo+
Sylvanus
Sylvanus
Sisterrr
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheMiguelGt
Kukulkan
Level 15
God Stats
6W - 1L
1,984 SR
Queue Stats
46W - 41L
1,510 Elo+
Solo
Neith
Neith
v Reakts v
Neith
Level 51
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 3L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 4 / 6
8,514
608
6,990
9,910
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NoahLeKoala123
Morgan Le Fay
12
5 / 3 / 3
9,496
678
12,918
9,516
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Rayman_beast
King Arthur
13
2 / 2 / 4
8,906
636
6,418
12,006
13,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sisterrr
Sylvanus
12
1 / 2 / 6
8,288
592
4,344
11,245
10,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
TheMiguelGt
Kukulkan
14
7 / 3 / 2
10,090
721
16,041
9,962
3,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 3 / 5
8,080
577
4,637
7,604
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
9
9
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
4
6
1
W
Morgan Le Fay
NoahLeKoala123
Morgan Le Fay
5
3
3
2.17
W
King Arthur
Rayman_beast
King Arthur
2
2
4
2
L
Sylvanus
Sisterrr
Sylvanus
1
2
6
2
L
Kukulkan
TheMiguelGt
Kukulkan
7
3
2
2.67
L
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
25,022
31,432
Taken
28,811
20,671
Mitigated
18,583
5,974
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,990
304
440
2,087
9,910
3,717
376
6,768
3,142
35,593
0
W
Morgan Le Fay
NoahLeKoala123
Morgan Le Fay
12,918
139
0
2,502
9,516
3,581
288
6,343
3,173
32,006
0
W
King Arthur
Rayman_beast
King Arthur
6,418
223
0
945
12,006
13,373
0
7,794
4,212
0
27,648
L
Sylvanus
Sisterrr
Sylvanus
4,344
310
2,577
3,237
11,245
10,489
0
8,035
3,210
7,456
0
L
Kukulkan
TheMiguelGt
Kukulkan
16,041
888
0
500
9,962
3,937
0
6,959
3,003
59,459
0
L
Neith
4,637
975
0
1,422
7,604
4,157
0
5,246
2,358
0
13,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
26,458
170
Minions Killed
155
7
Camps Cleared
4
710,288
Distance Traveled
759,351
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,514
608
71
5
4
219,394
1
W
Morgan Le Fay
9,496
678
55
4
1
254,941
0
W
King Arthur
8,906
636
44
3
2
235,953
6
L
Sylvanus
8,288
592
11
1
0
250,507
0
L
Kukulkan
10,090
721
123
9
4
271,971
3
L
Neith
8,080
577
21
2
0
236,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role