Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Asgardez
Amaterasu
Level 28
God Stats
10W - 2L
1,688 SR
Queue Stats
138W - 154L
1,525 Elo+
Party 1
Agni
Agni
RzrX7
Agni
Level 29
God Stats
35W - 16L
1,694 SR
Queue Stats
152W - 150L
1,590 Elo+
Party 1
Chernobog
Chernobog
kenshi10
Chernobog
Level 29
God Stats
11W - 8L
1,523 SR
Queue Stats
80W - 102L
1,378 Elo+
Solo
Team Averages
Level 29
1,581 SR
1,499 Elo+

VS

Team Averages
Level 31
1,455 SR
1,504 Elo+
Kukulkan
Kukulkan
Ff33L1xX
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,706 Elo+
Party 2
Thanatos
Thanatos
Kingtero7
Thanatos
Level 89
God Stats
0W - 1L
1,504 SR
Queue Stats
46W - 44L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 27
God Stats
25W - 33L
1,423 SR
Queue Stats
159W - 173L
1,407 Elo+
Solo
Merlin
Merlin
TheEuryale
Merlin
Level 5
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Ymir
Ymir
sirMiridin
Ymir
Level 29
God Stats
1W - 2L
1,290 SR
Queue Stats
87W - 92L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 4 / 4
9,287
619
8,386
10,496
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 7
8,089
539
5,060
6,480
1,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Asgardez
Amaterasu
14
2 / 2 / 1
8,364
558
4,554
13,340
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
RzrX7
Agni
16
9 / 1 / 5
9,765
651
11,220
6,471
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
kenshi10
Chernobog
12
0 / 2 / 7
7,483
499
1,960
6,082
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ff33L1xX
Kukulkan
9
1 / 7 / 0
6,014
401
762
4,757
1,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Kingtero7
Thanatos
13
7 / 7 / 0
8,284
552
10,499
15,109
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LeotheNick
Sun Wukong
14
2 / 2 / 1
8,314
554
9,773
12,284
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
TheEuryale
Merlin
10
0 / 4 / 0
6,237
416
939
5,851
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 0
6,123
408
1,845
9,046
5,192
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
10
10
Deaths
22
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
4
2.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
7
5.5
W
Amaterasu
Asgardez
Amaterasu
2
2
1
1.25
L
Kukulkan
Ff33L1xX
Kukulkan
1
7
0
0.14
L
Thanatos
Kingtero7
Thanatos
7
7
0
1
L
Sun Wukong
LeotheNick
Sun Wukong
2
2
1
1.25
W
Agni
RzrX7
Agni
9
1
5
11.5
L
Merlin
TheEuryale
Merlin
0
4
0
0
W
Chernobog
kenshi10
Chernobog
0
2
7
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
23,818
42,869
Taken
47,047
17,375
Mitigated
21,640
18,848
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,386
5,152
0
3,367
10,496
4,750
0
1,238
9,126
0
70,382
W
Morgan Le Fay
 
Morgan Le Fay
5,060
694
770
1,950
6,480
1,708
112
431
6,047
29,594
0
W
Amaterasu
Asgardez
Amaterasu
4,554
2,286
0
8,548
13,340
7,325
0
0
12,486
0
46,522
L
Kukulkan
Ff33L1xX
Kukulkan
762
240
0
0
4,757
1,184
175
1,575
2,988
8,660
0
L
Thanatos
Kingtero7
Thanatos
10,499
2,108
0
8,756
15,109
5,921
0
6,409
8,372
0
53,695
L
Sun Wukong
LeotheNick
Sun Wukong
9,773
2,127
0
6,352
12,284
7,693
496
2,402
9,762
0
53,011
W
Agni
RzrX7
Agni
11,220
1,138
69
2,400
6,471
1,969
0
771
5,692
63,293
0
L
Merlin
TheEuryale
Merlin
939
0
0
304
5,851
1,650
0
2,433
3,316
27,859
0
W
Chernobog
kenshi10
Chernobog
1,960
954
0
1,744
6,082
1,623
661
928
4,979
0
35,616
L
1,845
216
0
875
9,046
5,192
0
2,917
6,077
20,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
34,972
433
Minions Killed
290
0
Camps Cleared
0
1,500,561
Distance Traveled
1,183,998
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,287
619
92
6
0
292,688
2
W
Morgan Le Fay
8,089
539
48
3
0
288,091
9
W
Amaterasu
8,364
558
96
6
0
306,520
1
L
Kukulkan
6,014
401
19
1
0
143,294
0
L
Thanatos
8,284
552
81
5
0
308,697
0
L
Sun Wukong
8,314
554
95
6
0
251,783
5
W
Agni
9,765
651
119
8
0
326,414
5
L
Merlin
6,237
416
53
4
0
218,644
4
W
Chernobog
7,483
499
78
5
0
286,848
0
L
Ymir
6,123
408
42
3
0
261,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role