Player Matchup

Izanami
Izanami
GOD_TeMpEsT
Izanami
Level 29
God Stats
16W - 11L
1,645 SR
Queue Stats
115W - 130L
1,515 Elo+
Solo
Sobek
Sobek
M73Acorns
Sobek
Level 25
God Stats
32W - 33L
1,523 SR
Queue Stats
85W - 89L
1,441 Elo+
Solo
Kukulkan
Kukulkan
MonkeySlayerV
Kukulkan
Level 8
God Stats
1W - 3L
1,330 SR
Queue Stats
26W - 23L
1,669 Elo+
Party 1
Bastet
Bastet
ObeseArmadillo
Bastet
Level 28
God Stats
6W - 0L
1,672 SR
Queue Stats
110W - 87L
1,622 Elo+
Solo
Fafnir
Fafnir
YT_YoungPhenom
Fafnir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,533 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,556 Elo+

VS

Team Averages
Level 21
1,516 SR
1,574 Elo+
Skadi
Skadi
Freighty8
Skadi
Level 21
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Morbid1ntent
Olorun
Level 4
God Stats
12W - 7L
1,690 SR
Queue Stats
189W - 195L
1,721 Elo+
Solo
Chaac
Chaac
RRBA_fumiko
Chaac
Level 27
God Stats
23W - 24L
1,592 SR
Queue Stats
143W - 143L
1,673 Elo+
Solo
Khepri
Khepri
Sharkexplosions
Khepri
Level 23
God Stats
1W - 4L
1,552 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
TANK227
Nemesis
Level 29
God Stats
13W - 18L
1,460 SR
Queue Stats
84W - 87L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GOD_TeMpEsT
Izanami
20
6 / 1 / 8
12,662
551
12,049
18,068
7,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
M73Acorns
Sobek
15
2 / 5 / 12
10,434
454
7,581
24,261
26,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MonkeySlayerV
Kukulkan
20
10 / 4 / 4
12,648
550
21,958
14,684
7,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 9
13,181
573
22,640
20,577
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 6 / 6
12,056
524
17,436
20,275
20,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Freighty8
Skadi
15
3 / 5 / 3
10,114
440
10,020
17,968
9,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
19
7 / 10 / 3
12,518
544
22,112
20,949
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 0
12,681
551
17,253
26,179
24,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 8 / 4
9,119
396
6,584
19,672
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
TANK227
Nemesis
12
1 / 5 / 2
8,591
374
11,306
19,132
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
18
18
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
Freighty8
Skadi
3
5
3
0.9
W
Izanami
GOD_TeMpEsT
Izanami
6
1
8
10
W
Sobek
M73Acorns
Sobek
2
5
12
1.6
W
Kukulkan
MonkeySlayerV
Kukulkan
10
4
4
3
L
Olorun
7
10
3
0.85
W
9
2
9
6.75
L
7
5
0
1.4
L
0
8
4
0.25
L
Nemesis
TANK227
Nemesis
1
5
2
0.4
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,664
Damage
67,275
97,865
Taken
103,900
71,204
Mitigated
70,043
33,984
Healing
29,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Freighty8
Skadi
10,020
6,244
0
3,875
17,968
9,535
0
8,847
9,121
0
45,603
W
Izanami
GOD_TeMpEsT
Izanami
12,049
9,900
0
9,281
18,068
7,511
4,940
3,980
14,052
0
118,675
W
Sobek
M73Acorns
Sobek
7,581
910
2,576
6,827
24,261
26,541
458
9,862
14,399
29,054
0
W
Kukulkan
MonkeySlayerV
Kukulkan
21,958
3,105
0
5,439
14,684
7,485
1,504
4,232
10,452
99,423
0
L
Olorun
22,112
11,949
983
6,493
20,949
8,739
2,210
9,889
10,874
77,343
11,003
W
22,640
8,172
0
6,667
20,577
8,738
0
5,105
15,472
0
104,500
L
17,253
4,230
0
11,845
26,179
24,998
1,217
12,136
14,043
0
87,940
L
6,584
747
0
2,443
19,672
19,015
0
8,571
10,746
20,078
0
L
Nemesis
TANK227
Nemesis
11,306
5,641
0
4,222
19,132
7,756
0
6,991
12,141
0
43,249
W
17,436
5,500
0
3,194
20,275
20,929
810
2,975
16,998
67,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
53,023
607
Minions Killed
509
0
Camps Cleared
0
2,117,247
Distance Traveled
1,992,316
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,114
440
95
4
0
418,954
0
W
Izanami
12,662
551
183
8
0
393,006
3
W
Sobek
10,434
454
34
1
0
442,548
14
W
Kukulkan
12,648
550
150
7
0
395,197
4
L
Olorun
12,518
544
145
6
0
347,241
0
W
Bastet
13,181
573
140
6
0
500,117
2
L
Chaac
12,681
551
179
8
0
392,084
1
L
Khepri
9,119
396
29
1
0
402,320
5
L
Nemesis
8,591
374
61
3
0
431,717
4
W
Fafnir
12,056
524
100
4
0
386,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role