Player Matchup

Zhong Kui
Zhong Kui
Hyrat
Zhong Kui
Level 27
God Stats
18W - 20L
1,407 SR
Queue Stats
185W - 214L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
McFly759
Baron Samedi
Level 17
God Stats
24W - 31L
1,480 SR
Queue Stats
24W - 32L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
Minodesc
Sun Wukong
Level 18
God Stats
8W - 8L
1,535 SR
Queue Stats
27W - 35L
1,368 Elo+
Party 3
Tiamat
Tiamat
RexLikesUrMum
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,717 Elo+
Party 1
Bakasura
Bakasura
dxmx23332
Bakasura
Level 18
God Stats
1W - 2L
1,723 SR
Queue Stats
2W - 4L
1,717 Elo+
Party 1
Team Averages
Level 21
1,529 SR
1,500 Elo+

VS

Team Averages
Level 23
1,465 SR
1,296 Elo+
Danzaburou
Danzaburou
Boov074816
Danzaburou
Level 21
God Stats
4W - 2L
1,707 SR
Queue Stats
34W - 39L
1,255 Elo+
Solo
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 27
God Stats
33W - 36L
1,446 SR
Queue Stats
123W - 149L
1,366 Elo+
Party 2
Medusa
Medusa
Lions46
Medusa
Level 22
God Stats
49W - 46L
1,426 SR
Queue Stats
88W - 79L
1,291 Elo+
Solo
Bellona
Bellona
Serpexus
Bellona
Level 23
God Stats
13W - 12L
1,393 SR
Queue Stats
94W - 101L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mini_keys
Tsukuyomi
Level 22
God Stats
23W - 22L
1,350 SR
Queue Stats
141W - 160L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hyrat
Zhong Kui
4
1 / 2 / 0
4,823
322
660
2,371
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
McFly759
Baron Samedi
11
5 / 10 / 0
8,080
539
9,911
15,099
4,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Minodesc
Sun Wukong
7
0 / 12 / 3
5,287
352
4,484
14,593
4,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 5 / 2
6,397
426
2,492
10,456
4,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
dxmx23332
Bakasura
9
1 / 7 / 2
6,469
431
3,441
9,888
2,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boov074816
Danzaburou
14
5 / 3 / 10
9,420
628
9,042
9,602
3,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
JxstCallMeAJ
Persephone
13
2 / 1 / 6
8,275
552
6,634
5,860
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Lions46
Medusa
15
5 / 2 / 4
9,361
624
6,782
9,100
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Serpexus
Bellona
14
15 / 1 / 4
9,705
647
8,352
10,608
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
mini_keys
Tsukuyomi
13
9 / 2 / 7
8,893
593
11,174
8,665
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
36
36
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boov074816
Danzaburou
5
3
10
3.33
L
Zhong Kui
Hyrat
Zhong Kui
1
2
0
0.5
W
Persephone
JxstCallMeAJ
Persephone
2
1
6
5
W
Medusa
Lions46
Medusa
5
2
4
3.5
L
Baron Samedi
McFly759
Baron Samedi
5
10
0
0.5
L
Sun Wukong
Minodesc
Sun Wukong
0
12
3
0.13
L
1
5
2
0.4
W
Bellona
Serpexus
Bellona
15
1
4
17
L
Bakasura
dxmx23332
Bakasura
1
7
2
0.29
W
Tsukuyomi
mini_keys
Tsukuyomi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
41,984
52,407
Taken
43,835
17,259
Mitigated
19,219
6,226
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boov074816
Danzaburou
9,042
2,778
377
3,897
9,602
3,093
3,090
4,040
5,507
0
52,821
L
Zhong Kui
Hyrat
Zhong Kui
660
189
0
359
2,371
944
0
501
1,798
5,204
0
W
Persephone
JxstCallMeAJ
Persephone
6,634
690
75
1,422
5,860
1,770
1,083
1,558
4,251
43,613
0
W
Medusa
Lions46
Medusa
6,782
2,923
0
2,531
9,100
2,949
2,960
1,564
7,536
0
61,769
L
Baron Samedi
McFly759
Baron Samedi
9,911
1,187
762
2,662
15,099
4,474
333
1,274
13,747
28,604
0
L
Sun Wukong
Minodesc
Sun Wukong
4,484
648
0
303
14,593
4,614
115
2,014
12,481
0
10,966
L
2,492
504
0
1,155
10,456
4,251
222
1,146
9,246
20,790
0
W
Bellona
Serpexus
Bellona
8,352
2,507
0
3,312
10,608
8,044
817
2,695
7,855
0
43,093
L
Bakasura
dxmx23332
Bakasura
3,441
2,537
0
985
9,888
2,976
0
1,287
8,501
0
17,986
W
Tsukuyomi
mini_keys
Tsukuyomi
11,174
3,826
0
1,751
8,665
3,363
2,404
3,270
5,340
0
45,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
45,654
143
Minions Killed
428
0
Camps Cleared
0
1,059,833
Distance Traveled
1,361,202
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,420
628
75
5
0
256,178
0
L
Zhong Kui
4,823
322
8
1
0
86,940
1
W
Persephone
8,275
552
79
5
0
267,489
0
W
Medusa
9,361
624
101
7
0
239,664
3
L
Baron Samedi
8,080
539
41
3
0
222,451
0
L
Sun Wukong
5,287
352
12
1
0
255,022
0
L
Tiamat
6,397
426
35
2
0
238,996
3
W
Bellona
9,705
647
88
6
0
279,233
0
L
Bakasura
6,469
431
47
3
0
256,424
0
W
Tsukuyomi
8,893
593
85
6
0
318,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role