Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GuerreroDeGondor
Danzaburou
Level 94
God Stats
2W - 1L
1,380 SR
Queue Stats
165W - 174L
1,545 Elo+
Solo
Team Averages
Level 130
1,460 SR
1,515 Elo+

VS

Team Averages
Level 82
1,373 SR
1,357 Elo+
Gilgamesh
Gilgamesh
Hyp3rExE
Gilgamesh
Level 39
God Stats
3W - 8L
1,306 SR
Queue Stats
73W - 104L
1,276 Elo+
Party 1
Mulan
Mulan
LILRedRaptor562
Mulan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 103L
1,283 Elo+
Party 1
Zhong Kui
Zhong Kui
Shikieikii
Zhong Kui
Level 125
God Stats
0W - 4L
1,312 SR
Queue Stats
292W - 330L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
10 / 0 / 8
8,650
961
9,020
4,265
2,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
11
3 / 0 / 15
8,272
919
5,288
5,354
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
GuerreroDeGondor
Danzaburou
12
5 / 0 / 13
8,282
920
9,001
4,867
1,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hyp3rExE
Gilgamesh
8
0 / 6 / 0
5,531
615
1,373
8,533
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 0
5,663
629
2,797
9,773
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Shikieikii
Zhong Kui
7
0 / 6 / 0
5,495
611
4,286
8,495
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
18
Kills
0
0
Deaths
18
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
8
14
W
Ares
 
Ares
3
0
15
10.5
W
Danzaburou
GuerreroDeGondor
Danzaburou
5
0
13
11.5
L
Gilgamesh
Hyp3rExE
Gilgamesh
0
6
0
0
L
0
6
0
0
L
Zhong Kui
Shikieikii
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
8,456
14,486
Taken
26,801
8,435
Mitigated
12,620
6,116
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,020
115
0
1,773
4,265
2,132
209
1,428
2,755
26,768
0
W
Ares
 
Ares
5,288
82
0
2,181
5,354
4,424
366
2,081
2,868
8,192
0
W
Danzaburou
GuerreroDeGondor
Danzaburou
9,001
3,861
0
2,162
4,867
1,879
1,511
1,429
3,313
0
40,220
L
Gilgamesh
Hyp3rExE
Gilgamesh
1,373
452
0
451
8,533
3,865
0
4,933
3,352
0
5,506
L
2,797
385
0
1,223
9,773
4,869
0
4,706
4,848
0
13,657
L
Zhong Kui
Shikieikii
Zhong Kui
4,286
182
0
1,262
8,495
3,886
0
4,487
3,791
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
16,689
117
Minions Killed
70
6
Camps Cleared
3
527,592
Distance Traveled
393,989
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,650
961
42
5
3
175,728
4
W
Ares
8,272
919
7
1
0
167,856
4
W
Danzaburou
8,282
920
68
8
3
184,008
2
L
Gilgamesh
5,531
615
11
1
0
145,539
0
L
Mulan
5,663
629
28
3
2
143,262
1
L
Zhong Kui
5,495
611
31
3
1
105,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role