Player Matchup

Thor
Thor
Likzo95
Thor
Level 21
God Stats
4W - 6L
1,411 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Agni
Agni
NoPrideEz
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,677 Elo+
Solo
Ares
Ares
Palitto
Ares
Level 18
God Stats
2W - 2L
1,512 SR
Queue Stats
37W - 51L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Redwazer
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,519 Elo+
Solo
Odin
Odin
ReneWestside
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,682 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,534 Elo+

VS

Team Averages
Level 25
1,546 SR
1,493 Elo+
Ares
Ares
FindingMoney
Ares
Level 29
God Stats
4W - 4L
1,595 SR
Queue Stats
52W - 56L
1,392 Elo+
Solo
Charybdis
Charybdis
Optimys07009
Charybdis
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
262W - 351L
1,478 Elo+
Solo
Hachiman
Hachiman
SwankiestEar
Hachiman
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Chiron
Chiron
aperol_lady96
Chiron
Level 29
God Stats
6W - 3L
1,635 SR
Queue Stats
113W - 75L
1,595 Elo+
Solo
Pele
Pele
grosfessierhmm
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 97L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Likzo95
Thor
8
1 / 4 / 3
5,681
473
2,457
7,006
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
9 / 3 / 1
8,137
678
7,270
7,107
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Palitto
Ares
8
1 / 4 / 1
5,019
418
3,056
9,742
4,845
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Redwazer
Danzaburou
8
0 / 8 / 0
5,107
426
2,681
8,514
2,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 7 / 0
4,845
404
2,464
9,910
5,049
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
7,136
595
5,031
10,083
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Optimys07009
Charybdis
10
6 / 2 / 4
6,941
578
5,242
5,851
2,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
SwankiestEar
Hachiman
8
0 / 6 / 5
5,457
455
1,501
7,284
2,625
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 4
9,142
762
9,852
6,707
2,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 1 / 1
8,898
742
6,907
7,789
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
11
Kills
26
26
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Thor
Likzo95
Thor
1
4
3
0.63
L
Agni
9
3
1
3.17
W
Charybdis
Optimys07009
Charybdis
6
2
4
4
L
Ares
Palitto
Ares
1
4
1
0.38
L
Danzaburou
Redwazer
Danzaburou
0
8
0
0
L
0
7
0
0
W
Hachiman
SwankiestEar
Hachiman
0
6
5
0.42
W
8
0
4
10
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
28,533
42,279
Taken
37,714
17,162
Mitigated
19,323
6,450
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,031
287
0
2,770
10,083
9,397
621
2,964
7,017
16,406
0
L
Thor
Likzo95
Thor
2,457
874
0
1,293
7,006
2,522
220
176
6,830
0
25,427
L
Agni
7,270
953
0
1,500
7,107
2,176
0
929
6,178
44,346
0
W
Charybdis
Optimys07009
Charybdis
5,242
3,192
0
500
5,851
2,041
1,861
1,897
3,842
0
30,359
L
Ares
Palitto
Ares
3,056
68
0
884
9,742
4,845
0
2,073
7,669
17,754
0
L
Danzaburou
Redwazer
Danzaburou
2,681
1,004
0
771
8,514
2,570
0
1,853
6,661
0
20,869
L
2,464
838
0
2,002
9,910
5,049
0
0
9,910
0
15,219
W
Hachiman
SwankiestEar
Hachiman
1,501
993
0
230
7,284
2,625
647
2,931
4,273
0
10,496
W
9,852
4,352
200
3,032
6,707
2,169
2,236
390
5,911
0
55,338
W
6,907
1,578
0
4,803
7,789
3,091
0
1,588
5,983
0
57,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
37,574
240
Minions Killed
308
0
Camps Cleared
0
1,010,300
Distance Traveled
1,116,418
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,136
595
18
2
0
216,739
0
L
Thor
5,681
473
44
4
0
201,995
0
L
Agni
8,137
678
93
8
0
234,335
3
W
Charybdis
6,941
578
63
5
0
194,628
0
L
Ares
5,019
418
26
2
0
197,866
0
L
Danzaburou
5,107
426
50
4
0
181,535
0
L
Odin
4,845
404
27
2
0
194,569
2
W
Hachiman
5,457
455
13
1
0
213,341
0
W
Chiron
9,142
762
105
9
0
226,784
2
W
Pele
8,898
742
109
9
0
264,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role