Player Matchup

Ao Kuang
Ao Kuang
MRTRUE_KNOWLEDGE
Ao Kuang
Level 143
God Stats
3W - 8L
1,267 SR
Queue Stats
460W - 497L
1,416 Elo+
Solo
Nu Wa
Nu Wa
SylerG12
Nu Wa
Level 115
God Stats
8W - 9L
1,419 SR
Queue Stats
465W - 442L
1,496 Elo+
Solo
Hercules
Hercules
Vilshoffen
Hercules
Level 135
God Stats
1W - 4L
1,103 SR
Queue Stats
347W - 367L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
mawithewese
Kuzenbo
Level 107
God Stats
9W - 4L
1,496 SR
Queue Stats
537W - 543L
1,344 Elo+
Solo
Nemesis
Nemesis
vic-competi_1991
Nemesis
Level 69
God Stats
8W - 5L
1,620 SR
Queue Stats
350W - 424L
1,300 Elo+
Solo
Team Averages
Level 114
1,381 SR
1,396 Elo+

VS

Team Averages
Level 50
1,460 SR
1,282 Elo+
Eset
Eset
ED andy 2457
Eset
Level 43
God Stats
1W - 3L
1,537 SR
Queue Stats
96W - 129L
1,398 Elo+
Solo
Artemis
Artemis
KeinAimDetlef
Artemis
Level 86
God Stats
0W - 1L
1,263 SR
Queue Stats
20W - 34L
1,271 Elo+
Party 1
Medusa
Medusa
MrRobert91360
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Reina-tan_
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,043 Elo+
Solo
Awilix
Awilix
jingjau
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 9
13,167
823
14,029
14,490
6,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
SylerG12
Nu Wa
20
9 / 5 / 17
14,163
885
24,977
16,996
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Vilshoffen
Hercules
20
5 / 4 / 19
12,418
776
9,988
30,607
34,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
mawithewese
Kuzenbo
20
5 / 3 / 24
12,606
788
12,898
27,424
29,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 10
12,010
751
4,325
12,083
5,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
13,715
857
30,135
17,428
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
20
7 / 6 / 8
13,293
831
24,385
16,475
7,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 4 / 0
7,772
486
742
4,273
1,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
20
5 / 8 / 6
12,475
780
17,885
16,729
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
jingjau
Awilix
16
3 / 12 / 5
10,944
684
11,062
18,081
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
37
Kills
22
22
Deaths
37
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
7
12
1.86
L
Artemis
7
6
8
1.83
W
13
6
9
2.92
L
0
4
0
0
L
Skadi
5
8
6
1
W
Nu Wa
SylerG12
Nu Wa
9
5
17
3.5
W
Hercules
Vilshoffen
Hercules
5
4
19
3.63
L
Awilix
jingjau
Awilix
3
12
5
0.46
W
Kuzenbo
mawithewese
Kuzenbo
5
3
24
5.67
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,217
Damage
84,209
101,600
Taken
72,986
82,871
Mitigated
27,445
46,911
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,135
2,588
630
3,910
17,428
7,228
478
12,697
4,731
59,171
0
L
Artemis
24,385
13,942
469
3,280
16,475
7,390
1,337
10,728
5,747
0
51,762
W
14,029
2,756
1,538
2,111
14,490
6,068
917
4,753
9,487
19,859
0
L
742
456
0
77
4,273
1,305
0
2,876
1,397
0
937
L
Skadi
17,885
8,776
975
2,203
16,729
5,758
2,094
12,240
4,489
0
39,139
W
Nu Wa
SylerG12
Nu Wa
24,977
6,224
710
5,683
16,996
6,366
1,590
5,532
11,302
67,694
0
W
Hercules
Vilshoffen
Hercules
9,988
3,780
2,419
15,380
30,607
34,852
843
7,129
23,134
0
19,795
L
Awilix
jingjau
Awilix
11,062
3,116
33
333
18,081
5,764
1,664
13,363
4,718
0
20,554
W
Kuzenbo
mawithewese
Kuzenbo
12,898
4,683
1,624
11,040
27,424
29,704
263
8,204
18,848
22,602
0
W
4,325
1,181
2,483
3,923
12,083
5,881
1,039
3,164
8,594
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,364
Gold Earned
58,199
141
Minions Killed
179
0
Camps Cleared
0
1,290,134
Distance Traveled
1,024,694
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,715
857
62
4
0
251,019
0
L
Artemis
13,293
831
65
4
0
243,770
0
W
Ao Kuang
13,167
823
8
1
0
244,046
0
L
Medusa
7,772
486
1
0
0
28,751
0
L
Skadi
12,475
780
33
2
0
227,858
2
W
Nu Wa
14,163
885
92
6
0
221,503
0
W
Hercules
12,418
776
17
1
0
268,028
6
L
Awilix
10,944
684
18
1
0
273,296
0
W
Kuzenbo
12,606
788
13
1
0
329,911
0
W
Nemesis
12,010
751
11
1
0
226,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role