Player Matchup

Janus
Janus
KidIcarusss
Janus
Level 17
God Stats
12W - 11L
1,475 SR
Queue Stats
14W - 15L
1,355 Elo+
Solo
Vamana
Vamana
PhilSwiftSealMe
Vamana
Level 27
God Stats
26W - 14L
1,621 SR
Queue Stats
26W - 15L
1,578 Elo+
Solo
Artio
Artio
ganlii
Artio
Level 26
God Stats
1W - 0L
1,683 SR
Queue Stats
129W - 121L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
leomjouan
Tsukuyomi
Level 7
God Stats
5W - 11L
1,458 SR
Queue Stats
36W - 36L
1,269 Elo+
Solo
Hel
Hel
mocro_kamhi
Hel
Level 15
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 3L
1,692 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,467 Elo+

VS

Team Averages
Level 10
1,504 SR
1,437 Elo+
Sobek
Sobek
DimaFoxSell
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,674 Elo+
Solo
Guan Yu
Guan Yu
Milamber100
Guan Yu
Level 14
God Stats
20W - 24L
1,635 SR
Queue Stats
109W - 131L
1,430 Elo+
Solo
Anubis
Anubis
SUNSET_Gio-10
Anubis
Level 15
God Stats
13W - 5L
1,494 SR
Queue Stats
27W - 23L
1,545 Elo+
Solo
Arachne
Arachne
jill12345
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,260 Elo+
Solo
Neith
Neith
llRobinPt
Neith
Level 6
God Stats
4W - 8L
1,391 SR
Queue Stats
5W - 12L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 17
14,162
1,089
40,824
4,575
1,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 17
14,043
1,080
27,219
26,891
18,623
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
ganlii
Artio
20
4 / 3 / 24
13,720
1,055
15,799
26,879
33,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
leomjouan
Tsukuyomi
19
2 / 10 / 13
12,256
943
6,549
18,486
5,523
20
14 / 3 / 13
15,330
1,179
29,991
12,802
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 11
13,596
1,046
11,402
32,620
36,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Milamber100
Guan Yu
20
5 / 1 / 11
14,232
1,095
12,230
26,998
37,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
10 / 9 / 6
14,878
1,144
33,883
33,699
16,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jill12345
Arachne
18
0 / 13 / 0
10,398
800
1,844
17,940
6,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
llRobinPt
Neith
18
2 / 12 / 7
11,484
883
19,110
20,120
6,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
54
41
Kills
19
19
Deaths
41
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
W
13
0
17
21.5
L
Guan Yu
Milamber100
Guan Yu
5
1
11
10.5
W
8
3
17
5.5
L
10
9
6
1.44
W
Artio
ganlii
Artio
4
3
24
5.33
L
Arachne
jill12345
Arachne
0
13
0
0
W
Tsukuyomi
leomjouan
Tsukuyomi
2
10
13
0.85
L
Neith
llRobinPt
Neith
2
12
7
0.46
W
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,382
Damage
78,469
89,633
Taken
131,377
65,093
Mitigated
104,100
24,290
Healing
44,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,402
1,012
0
8,261
32,620
36,559
0
22,377
10,243
35,805
0
W
40,824
4,305
0
530
4,575
1,520
0
2,639
1,936
58,734
0
L
Guan Yu
Milamber100
Guan Yu
12,230
2,516
6,026
12,516
26,998
37,824
0
17,765
9,233
0
20,073
W
27,219
15,117
153
4,499
26,891
18,623
0
15,320
11,571
0
48,000
L
33,883
4,852
629
15,397
33,699
16,578
0
21,160
12,539
81,719
0
W
Artio
ganlii
Artio
15,799
3,552
3,718
5,938
26,879
33,693
0
13,336
13,064
33,502
0
L
Arachne
jill12345
Arachne
1,844
1,177
0
370
17,940
6,190
0
11,267
6,467
0
9,874
W
Tsukuyomi
leomjouan
Tsukuyomi
6,549
1,344
0
36
18,486
5,523
0
7,862
10,624
0
17,516
L
Neith
llRobinPt
Neith
19,110
11,718
0
965
20,120
6,949
0
14,045
6,075
0
45,184
W
29,991
5,153
3,579
5,837
12,802
5,734
0
6,128
6,674
62,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,511
Gold Earned
64,588
246
Minions Killed
224
5
Camps Cleared
4
1,253,722
Distance Traveled
1,112,494
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,596
1,046
46
4
1
242,508
1
W
Janus
14,162
1,089
48
4
2
267,734
0
L
Guan Yu
14,232
1,095
11
1
0
293,567
0
W
Vamana
14,043
1,080
54
4
1
257,587
0
L
Anubis
14,878
1,144
105
8
1
192,622
2
W
Artio
13,720
1,055
25
2
0
283,790
2
L
Arachne
10,398
800
10
1
2
187,908
0
W
Tsukuyomi
12,256
943
22
2
0
217,613
0
L
Neith
11,484
883
52
4
0
195,889
1
W
Hel
15,330
1,179
97
7
2
226,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role