Player Matchup

Anubis
Anubis
CC_pinguino48
Anubis
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 10L
1,062 Elo+
Solo
Fenrir
Fenrir
Esumorphen
Fenrir
Level 26
God Stats
2W - 0L
1,681 SR
Queue Stats
17W - 19L
1,357 Elo+
Solo
Ymir
Ymir
LeProfesorR
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 2
Ares
Ares
Toegod
Ares
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 38L
1,420 Elo+
Solo
Heimdallr
Heimdallr
bvb09qro
Heimdallr
Level 5
God Stats
2W - 2L
1,197 SR
Queue Stats
23W - 28L
1,349 Elo+
Party 2
Team Averages
Level 17
1,476 SR
1,298 Elo+

VS

Team Averages
Level 15
1,577 SR
1,384 Elo+
Neith
Neith
ASAP_CROOKZ7
Neith
Level 25
God Stats
3W - 7L
1,951 SR
Queue Stats
177W - 184L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Chrith
Hun Batz
Level 7
God Stats
2W - 1L
1,280 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
WackoTweetybird
Sobek
Level 29
God Stats
6W - 4L
1,656 SR
Queue Stats
100W - 105L
1,418 Elo+
Solo
Agni
Agni
choco-lima04
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,075 Elo+
Solo
Thor
Thor
ineedspecialhelp
Thor
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
9,269
463
5,338
11,523
8,339
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Esumorphen
Fenrir
16
6 / 2 / 1
10,585
529
7,725
13,440
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 8
10,465
523
9,903
17,985
20,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Toegod
Ares
16
7 / 1 / 3
10,489
524
10,714
10,459
9,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
bvb09qro
Heimdallr
19
3 / 1 / 2
11,406
570
7,698
11,646
4,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,182
409
6,930
8,669
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Chrith
Hun Batz
16
5 / 6 / 5
10,058
503
11,816
14,599
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 5
9,351
468
5,827
14,545
15,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 1
8,801
440
5,126
11,078
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 6 / 5
8,922
446
6,694
12,037
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
13
13
Deaths
23
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
8
7
0.69
L
Hun Batz
Chrith
Hun Batz
5
6
5
1.25
W
Fenrir
Esumorphen
Fenrir
6
2
1
3.25
W
3
1
8
7
W
Ares
Toegod
Ares
7
1
3
8.5
L
3
3
5
1.83
W
Heimdallr
bvb09qro
Heimdallr
3
1
2
4
L
0
6
1
0.08
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,378
Damage
36,393
65,053
Taken
60,928
49,821
Mitigated
34,055
19,331
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,930
3,304
0
4,902
8,669
3,515
290
570
8,099
0
42,273
W
5,338
1,081
0
1,454
11,523
8,339
1,027
952
10,530
31,527
0
L
Hun Batz
Chrith
Hun Batz
11,816
2,778
0
1,829
14,599
6,023
0
5,960
8,639
0
72,051
W
Fenrir
Esumorphen
Fenrir
7,725
2,607
0
3,784
13,440
6,664
787
4,443
8,731
0
57,710
W
9,903
1,886
2,332
2,786
17,985
20,596
564
3,040
14,720
53,956
0
W
Ares
Toegod
Ares
10,714
522
746
1,811
10,459
9,761
1,463
2,268
8,191
41,868
0
L
5,827
371
0
3,697
14,545
15,071
0
8,400
6,145
22,351
0
W
Heimdallr
bvb09qro
Heimdallr
7,698
4,054
0
6,418
11,646
4,461
0
813
10,251
0
108,147
L
5,126
1,227
0
1,696
11,078
3,778
1,396
3,703
7,375
50,775
0
L
6,694
1,852
0
426
12,037
5,668
1,119
7,322
4,715
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
45,314
490
Minions Killed
371
0
Camps Cleared
0
1,749,626
Distance Traveled
1,740,983
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,182
409
96
5
0
260,761
3
W
Anubis
9,269
463
68
3
0
312,310
0
L
Hun Batz
10,058
503
101
5
0
381,566
4
W
Fenrir
10,585
529
111
6
0
373,670
0
W
Ymir
10,465
523
85
4
0
366,638
6
W
Ares
10,489
524
72
4
0
314,915
4
L
Sobek
9,351
468
16
1
0
422,256
7
W
Heimdallr
11,406
570
154
8
0
382,093
5
L
Agni
8,801
440
98
5
0
308,752
0
L
Thor
8,922
446
60
3
0
367,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role