Player Matchup

Sylvanus
Sylvanus
Dedot
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Danzaburou
Danzaburou
MysterMaks
Danzaburou
Level 25
God Stats
3W - 3L
1,544 SR
Queue Stats
66W - 54L
1,379 Elo+
Solo
Fenrir
Fenrir
Neb11
Fenrir
Level 160
God Stats
36W - 31L
1,566 SR
Queue Stats
1,025W - 746L
1,757 Elo+
Party 2
Apollo
Apollo
nouarenotsmurf
Apollo
Level 15
God Stats
11W - 0L
1,500 SR
Queue Stats
45W - 11L
1,826 Elo+
Party 2
Vulcan
Vulcan
uareasmurf
Vulcan
Level 16
God Stats
13W - 0L
1,974 SR
Queue Stats
50W - 15L
1,782 Elo+
Party 2
Team Averages
Level 48
1,617 SR
1,693 Elo+

VS

Team Averages
Level 28
1,531 SR
1,463 Elo+
Ra
Ra
AnitaBuerk
Ra
Level 46
God Stats
4W - 10L
1,207 SR
Queue Stats
234W - 288L
1,380 Elo+
Party 1
Hercules
Hercules
Daliban
Hercules
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,395 Elo+
Party 1
Fenrir
Fenrir
f69009
Fenrir
Level 29
God Stats
7W - 3L
1,782 SR
Queue Stats
88W - 54L
1,633 Elo+
Solo
Ymir
Ymir
kugan15
Ymir
Level 45
God Stats
6W - 4L
1,606 SR
Queue Stats
256W - 269L
1,500 Elo+
Party 3
Skadi
Skadi
quemao23
Skadi
Level 14
God Stats
5W - 7L
1,561 SR
Queue Stats
13W - 23L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dedot
Sylvanus
12
1 / 6 / 7
8,818
441
3,493
11,198
8,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MysterMaks
Danzaburou
8
0 / 12 / 0
7,242
362
1,327
11,061
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Neb11
Fenrir
20
10 / 3 / 5
13,324
666
11,393
15,173
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 13
12,259
613
11,029
16,651
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
uareasmurf
Vulcan
19
12 / 5 / 7
12,594
630
22,951
13,197
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
6,823
341
2,100
6,289
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Daliban
Hercules
10
0 / 5 / 4
7,202
360
4,280
9,820
5,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
f69009
Fenrir
20
15 / 4 / 1
12,779
639
22,500
20,221
11,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
kugan15
Ymir
13
5 / 6 / 8
9,058
453
4,933
17,719
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
quemao23
Skadi
14
8 / 6 / 7
9,173
459
10,496
11,639
2,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
27
Kills
28
29
Deaths
27
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Hercules
Daliban
Hercules
0
5
4
0.4
W
Sylvanus
Dedot
Sylvanus
1
6
7
0.75
W
Danzaburou
MysterMaks
Danzaburou
0
12
0
0
W
Fenrir
Neb11
Fenrir
10
3
5
4.17
L
Fenrir
f69009
Fenrir
15
4
1
3.88
L
Ymir
kugan15
Ymir
5
6
8
1.5
W
4
3
13
3.5
L
Skadi
quemao23
Skadi
8
6
7
1.92
W
Vulcan
uareasmurf
Vulcan
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
44,309
67,280
Taken
65,688
32,080
Mitigated
40,611
17,489
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
40
158
257
6,289
1,649
232
2,871
3,418
17,555
0
L
Hercules
Daliban
Hercules
4,280
1,163
0
1,708
9,820
5,744
137
3,519
6,301
0
17,279
W
Sylvanus
Dedot
Sylvanus
3,493
1,308
1,715
1,994
11,198
8,290
893
1,499
9,626
20,076
1,103
W
Danzaburou
MysterMaks
Danzaburou
1,327
749
0
596
11,061
2,284
560
2,582
8,479
0
14,529
W
Fenrir
Neb11
Fenrir
11,393
3,161
0
7,083
15,173
6,208
1,275
897
14,254
0
89,204
L
Fenrir
f69009
Fenrir
22,500
6,779
0
6,962
20,221
11,591
0
5,062
15,159
0
103,237
L
Ymir
kugan15
Ymir
4,933
1,354
0
1,808
17,719
19,042
565
8,560
9,159
37,731
0
W
11,029
6,214
0
3,993
16,651
10,607
6,038
1,118
15,433
0
81,466
L
Skadi
quemao23
Skadi
10,496
4,818
0
1,451
11,639
2,585
2,385
6,412
5,227
0
45,124
W
Vulcan
uareasmurf
Vulcan
22,951
8,519
68
2,040
13,197
4,691
2,755
676
12,455
95,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
45,035
475
Minions Killed
364
0
Camps Cleared
0
1,846,051
Distance Traveled
1,454,492
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,823
341
35
2
0
192,301
0
L
Hercules
7,202
360
36
2
0
246,667
1
W
Sylvanus
8,818
441
28
1
0
337,834
0
W
Danzaburou
7,242
362
24
1
0
228,775
0
W
Fenrir
13,324
666
157
8
0
456,186
5
L
Fenrir
12,779
639
161
8
0
372,807
0
L
Ymir
9,058
453
51
3
0
311,244
0
W
Apollo
12,259
613
133
7
0
399,220
1
L
Skadi
9,173
459
81
4
0
331,473
0
W
Vulcan
12,594
630
133
7
0
424,036
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role