Player Matchup

Medusa
Medusa
DawnRell
Medusa
Level 29
God Stats
31W - 44L
1,384 SR
Queue Stats
48W - 67L
1,295 Elo+
Solo
Ra
Ra
I Rip Boardz
Ra
Level 43
God Stats
0W - 2L
1,472 SR
Queue Stats
18W - 29L
1,258 Elo+
Party 2
Fenrir
Fenrir
PROJ3CT ALPHA
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Solo
Chaac
Chaac
PrimeFlux420
Chaac
Level 16
God Stats
1W - 1L
1,367 SR
Queue Stats
10W - 15L
1,245 Elo+
Party 2
Charybdis
Charybdis
innerthyme93618
Charybdis
Level 20
God Stats
8W - 3L
1,300 SR
Queue Stats
28W - 31L
1,295 Elo+
Solo
Team Averages
Level 24
1,405 SR
1,250 Elo+

VS

Team Averages
Level 22
1,474 SR
1,245 Elo+
Bellona
Bellona
DeathbyMcqueen
Bellona
Level 29
God Stats
10W - 6L
1,482 SR
Queue Stats
66W - 98L
1,208 Elo+
Solo
Bacchus
Bacchus
PlutosCrest
Bacchus
Level 6
God Stats
2W - 1L
1,278 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 1
Bakasura
Bakasura
Sausage_Party14
Bakasura
Level 25
God Stats
18W - 11L
1,887 SR
Queue Stats
166W - 145L
1,241 Elo+
Solo
Charybdis
Charybdis
TriTerity
Charybdis
Level 49
God Stats
1W - 1L
1,221 SR
Queue Stats
11W - 20L
1,273 Elo+
Party 1
Ra
Ra
buttbutt_jr3
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DawnRell
Medusa
17
3 / 3 / 1
10,331
430
4,546
14,636
5,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 9 / 3
11,192
466
13,598
20,647
8,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 11 / 1
8,405
350
1,424
14,594
11,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 10 / 0
9,431
393
5,507
19,046
13,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
innerthyme93618
Charybdis
16
4 / 11 / 0
10,810
450
12,506
15,957
5,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 12
14,786
616
21,494
18,419
17,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
PlutosCrest
Bacchus
18
3 / 0 / 10
12,989
541
6,599
16,795
24,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
12 / 3 / 10
15,189
633
17,119
16,600
8,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
TriTerity
Charybdis
18
10 / 3 / 4
12,907
538
12,999
15,500
7,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
8,246
344
226
4,061
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
15
Kills
42
44
Deaths
15
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
DawnRell
Medusa
3
3
1
1.17
W
17
3
12
7.67
L
5
9
3
0.72
L
0
11
1
0.05
W
Bacchus
PlutosCrest
Bacchus
3
0
10
8
L
3
10
0
0.3
W
Bakasura
12
3
10
5.67
W
Charybdis
TriTerity
Charybdis
10
3
4
4
W
0
6
0
0
L
Charybdis
innerthyme93618
Charybdis
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
58,437
84,880
Taken
71,375
44,621
Mitigated
59,693
14,840
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DawnRell
Medusa
4,546
1,599
163
4,823
14,636
5,349
988
2,840
11,756
0
75,524
W
21,494
9,217
0
4,944
18,419
17,762
2,369
5,117
12,377
375
67,895
L
13,598
3,194
678
5,950
20,647
8,461
1,841
1,590
18,487
58,935
0
L
1,424
623
0
1,228
14,594
11,567
529
1,197
12,977
0
35,257
W
Bacchus
PlutosCrest
Bacchus
6,599
456
103
2,849
16,795
24,912
991
2,388
14,407
44,568
0
L
5,507
1,895
0
1,998
19,046
13,769
778
148
17,391
0
27,908
W
Bakasura
17,119
10,501
0
6,869
16,600
8,555
5,393
4,793
11,807
0
118,057
W
Charybdis
TriTerity
Charybdis
12,999
9,133
0
6,387
15,500
7,403
6,318
915
14,585
0
79,015
W
226
77
0
258
4,061
1,061
0
1,352
2,709
4,979
0
L
Charybdis
innerthyme93618
Charybdis
12,506
8,900
0
0
15,957
5,475
1,545
2,504
13,431
0
57,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
64,117
408
Minions Killed
463
0
Camps Cleared
0
1,610,279
Distance Traveled
2,068,196
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,331
430
102
4
0
337,240
0
W
Bellona
14,786
616
88
4
0
452,166
7
L
Ra
11,192
466
90
4
0
344,497
0
L
Fenrir
8,405
350
70
3
0
283,537
0
W
Bacchus
12,989
541
50
2
0
487,462
4
L
Chaac
9,431
393
53
2
0
296,834
0
W
Bakasura
15,189
633
205
9
0
531,326
0
W
Charybdis
12,907
538
113
5
0
429,736
0
W
Ra
8,246
344
7
0
0
167,506
0
L
Charybdis
10,810
450
93
4
0
348,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role