Player Matchup

Zhong Kui
Zhong Kui
Crusaderofhell
Zhong Kui
Level 16
God Stats
1W - 2L
1,536 SR
Queue Stats
35W - 37L
1,461 Elo+
Solo
Olorun
Olorun
Eat_My_Babiez
Olorun
Level 4
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 4L
1,420 Elo+
Solo
Jormungandr
Jormungandr
FAZEJackAz
Jormungandr
Level 12
God Stats
1W - 4L
1,315 SR
Queue Stats
7W - 14L
1,338 Elo+
Party 2
Osiris
Osiris
Pl3sureP
Osiris
Level 28
God Stats
6W - 16L
1,500 SR
Queue Stats
162W - 198L
1,397 Elo+
Solo
Kukulkan
Kukulkan
nothinglol61
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,337 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,391 Elo+

VS

Team Averages
Level 33
1,392 SR
1,393 Elo+
Yemoja
Yemoja
AtomicKiller300
Yemoja
Level 6
God Stats
7W - 4L
1,080 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
HurtSHADOW MAN
Thanatos
Level 18
God Stats
8W - 3L
1,388 SR
Queue Stats
8W - 8L
1,125 Elo+
Party 1
Rama
Rama
MacSlayer
Rama
Level 13
God Stats
5W - 1L
1,274 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MisguidedCap
Gilgamesh
Level 109
God Stats
6W - 4L
1,637 SR
Queue Stats
23W - 27L
1,381 Elo+
Party 1
Chang'e
Chang'e
YeBaT_LiTsO
Chang'e
Level 17
God Stats
22W - 24L
1,583 SR
Queue Stats
261W - 261L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crusaderofhell
Zhong Kui
20
7 / 10 / 8
15,248
1,089
37,111
33,394
21,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 3
10,257
733
552
1,536
234
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
FAZEJackAz
Jormungandr
19
4 / 4 / 10
13,610
972
11,529
27,085
39,667
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Pl3sureP
Osiris
19
3 / 9 / 9
13,398
957
19,880
27,633
19,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
nothinglol61
Kukulkan
18
2 / 14 / 9
12,480
891
10,751
24,073
9,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 19
13,198
943
4,089
8,892
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
20
6 / 4 / 15
14,025
1,002
9,146
16,891
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
13 / 5 / 18
15,488
1,106
32,722
17,203
6,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MisguidedCap
Gilgamesh
20
9 / 1 / 25
14,935
1,067
22,598
20,965
29,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
YeBaT_LiTsO
Chang'e
20
11 / 5 / 19
15,240
1,089
38,901
24,543
10,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
135
16
Kills
39
39
Deaths
16
39
Assists
96
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
Zhong Kui
Crusaderofhell
Zhong Kui
7
10
8
1.1
L
0
2
3
0.75
L
Jormungandr
FAZEJackAz
Jormungandr
4
4
10
2.25
W
Thanatos
6
4
15
3.38
W
Rama
13
5
18
4.4
W
Gilgamesh
MisguidedCap
Gilgamesh
9
1
25
21.5
L
Osiris
Pl3sureP
Osiris
3
9
9
0.83
W
Chang'e
YeBaT_LiTsO
Chang'e
11
5
19
4.1
L
Kukulkan
nothinglol61
Kukulkan
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,823
Damage
107,456
113,721
Taken
88,494
90,401
Mitigated
59,731
12,864
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
1,431
2,704
1,206
8,892
7,294
0
7,680
1,212
21,554
0
L
Zhong Kui
Crusaderofhell
Zhong Kui
37,111
3,099
0
11,781
33,394
21,573
0
9,988
23,406
79,052
0
L
552
488
98
81
1,536
234
0
205
1,331
636
0
L
Jormungandr
FAZEJackAz
Jormungandr
11,529
1,519
0
126
27,085
39,667
0
9,339
17,746
36,171
0
W
Thanatos
9,146
3,745
0
5,032
16,891
6,655
0
12,163
4,728
0
22,068
W
Rama
32,722
20,077
0
2,268
17,203
6,548
0
13,519
3,684
0
60,653
W
Gilgamesh
MisguidedCap
Gilgamesh
22,598
7,329
579
1,694
20,965
29,042
0
10,004
10,961
4,759
32,386
L
Osiris
Pl3sureP
Osiris
19,880
9,854
0
224
27,633
19,847
0
15,229
12,404
0
40,862
W
Chang'e
YeBaT_LiTsO
Chang'e
38,901
4,428
5,659
8,313
24,543
10,192
0
16,577
7,966
71,781
0
L
Kukulkan
nothinglol61
Kukulkan
10,751
1,813
0
554
24,073
9,080
0
10,838
13,235
23,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,993
Gold Earned
72,886
224
Minions Killed
248
2
Camps Cleared
12
1,031,696
Distance Traveled
1,306,036
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,198
943
39
3
0
213,959
0
L
Zhong Kui
15,248
1,089
100
7
2
241,725
0
L
Olorun
10,257
733
0
0
0
22,334
0
L
Jormungandr
13,610
972
46
3
0
250,975
0
W
Thanatos
14,025
1,002
14
1
10
302,274
0
W
Rama
15,488
1,106
74
5
2
232,717
0
W
Gilgamesh
14,935
1,067
38
3
0
300,394
0
L
Osiris
13,398
957
52
4
0
273,387
0
W
Chang'e
15,240
1,089
83
6
0
256,692
1
L
Kukulkan
12,480
891
26
2
0
243,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role