Player Matchup

Baron Samedi
Baron Samedi
CAPTAIN SUS5735
Baron Samedi
Level 29
God Stats
17W - 12L
1,585 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 1
Anubis
Anubis
Cleuveslol
Anubis
Level 26
God Stats
3W - 10L
1,414 SR
Queue Stats
131W - 130L
1,475 Elo+
Solo
Izanami
Izanami
D3fyingGr4v1ty
Izanami
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
15W - 23L
1,312 Elo+
Solo
Medusa
Medusa
IronThroneQueenC
Medusa
Level 27
God Stats
6W - 10L
1,322 SR
Queue Stats
7W - 12L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
captain_gamer902
Cernunnos
Level 24
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,415 Elo+

VS

Team Averages
Level 19
1,514 SR
1,412 Elo+
Danzaburou
Danzaburou
Cyborganfreeman
Danzaburou
Level 43
God Stats
13W - 15L
1,389 SR
Queue Stats
356W - 375L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
DeltaS2328
Cthulhu
Level 18
God Stats
57W - 49L
1,459 SR
Queue Stats
135W - 128L
1,376 Elo+
Party 2
Bastet
Bastet
NotNarva97
Bastet
Level 7
God Stats
7W - 6L
1,553 SR
Queue Stats
37W - 42L
1,321 Elo+
Solo
Olorun
Olorun
UnKnownReckless
Olorun
Level 14
God Stats
1W - 0L
1,670 SR
Queue Stats
6W - 1L
1,622 Elo+
Solo
Ares
Ares
Vapingcrippled2
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAPTAIN SUS5735
Baron Samedi
19
4 / 5 / 9
13,009
929
17,103
20,324
9,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Cleuveslol
Anubis
20
5 / 7 / 13
13,716
980
22,074
18,541
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 9 / 9
13,558
968
16,217
20,681
7,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 3 / 10
12,086
863
9,575
14,776
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
19
2 / 5 / 12
12,996
928
18,003
23,050
8,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyborganfreeman
Danzaburou
20
5 / 2 / 12
14,219
1,016
11,735
15,425
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
DeltaS2328
Cthulhu
20
2 / 2 / 22
14,124
1,009
23,113
27,530
32,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
NotNarva97
Bastet
18
2 / 5 / 9
11,897
850
8,929
8,013
2,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 4 / 9
17,635
1,260
42,771
19,453
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
1 / 5 / 18
12,467
891
6,176
19,836
22,443
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
99
18
Kills
29
29
Deaths
18
53
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CAPTAIN SUS5735
Baron Samedi
4
5
9
1.7
L
Anubis
Cleuveslol
Anubis
5
7
13
1.64
W
Danzaburou
Cyborganfreeman
Danzaburou
5
2
12
5.5
L
5
9
9
1.06
W
Cthulhu
DeltaS2328
Cthulhu
2
2
22
6.5
L
2
3
10
2.33
W
Bastet
NotNarva97
Bastet
2
5
9
1.3
W
19
4
9
5.88
W
1
5
18
2
L
Cernunnos
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,972
Damage
92,724
97,372
Taken
90,257
39,551
Mitigated
70,902
16,304
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CAPTAIN SUS5735
Baron Samedi
17,103
1,136
3,756
2,805
20,324
9,697
0
13,053
7,271
32,679
0
L
Anubis
Cleuveslol
Anubis
22,074
454
875
2,486
18,541
8,071
0
12,300
6,241
41,723
0
W
Danzaburou
Cyborganfreeman
Danzaburou
11,735
3,408
0
2,976
15,425
4,489
0
10,801
4,624
0
36,768
L
16,217
10,606
0
650
20,681
7,650
0
15,030
5,651
0
35,936
W
Cthulhu
DeltaS2328
Cthulhu
23,113
104
1,184
5,168
27,530
32,961
0
11,043
16,487
58,744
0
L
9,575
3,007
494
964
14,776
5,428
0
10,379
4,397
0
19,505
W
Bastet
NotNarva97
Bastet
8,929
2,094
0
0
8,013
2,130
0
3,459
4,554
0
15,680
W
42,771
24,897
1,724
7,992
19,453
8,879
0
7,470
11,983
71,708
5,817
W
6,176
243
0
346
19,836
22,443
0
6,404
13,432
15,641
0
L
Cernunnos
18,003
7,919
353
3,921
23,050
8,705
0
17,699
5,351
0
52,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
70,342
260
Minions Killed
244
8
Camps Cleared
8
1,223,864
Distance Traveled
1,175,960
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,009
929
40
3
2
254,855
3
L
Anubis
13,716
980
49
4
2
233,159
0
W
Danzaburou
14,219
1,016
50
4
0
277,151
0
L
Izanami
13,558
968
57
4
1
213,638
0
W
Cthulhu
14,124
1,009
71
5
0
304,872
0
L
Medusa
12,086
863
34
2
1
287,678
0
W
Bastet
11,897
850
12
1
1
163,024
0
W
Olorun
17,635
1,260
103
7
6
216,528
0
W
Ares
12,467
891
8
1
1
214,385
1
L
Cernunnos
12,996
928
80
6
2
234,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role