Player Matchup

Anubis
Anubis
Dark_Horse_02
Anubis
Level 3
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Bellona
Bellona
Dream_GhostBello
Bellona
Level 17
God Stats
16W - 8L
1,643 SR
Queue Stats
24W - 23L
1,302 Elo+
Party 2
Artemis
Artemis
UnDe4Dx35
Artemis
Level 5
God Stats
0W - 4L
1,135 SR
Queue Stats
0W - 4L
1,034 Elo+
Party 3
Medusa
Medusa
dark97italy
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Fenrir
Fenrir
origandemon
Fenrir
Level 4
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 4L
1,034 Elo+
Party 3
Team Averages
Level 7
1,377 SR
1,134 Elo+

VS

Team Averages
Level 24
1,336 SR
1,314 Elo+
Ymir
Ymir
CADMANDINHO
Ymir
Level 17
God Stats
10W - 9L
1,443 SR
Queue Stats
53W - 62L
1,207 Elo+
Party 1
Loki
Loki
Chingun69
Loki
Level 27
God Stats
8W - 5L
1,461 SR
Queue Stats
27W - 30L
1,369 Elo+
Solo
Mercury
Mercury
DJ GodzZ
Mercury
Level 28
God Stats
7W - 4L
1,359 SR
Queue Stats
99W - 120L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
ITS_ISMAzzz
Baron Samedi
Level 23
God Stats
4W - 7L
1,126 SR
Queue Stats
164W - 183L
1,365 Elo+
Solo
Hou Yi
Hou Yi
Tubsam2396
Hou Yi
Level 26
God Stats
3W - 1L
1,292 SR
Queue Stats
66W - 91L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 26 / 7
8,611
331
584
24,651
9,019
15
2 / 9 / 9
10,545
406
8,438
26,612
18,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
UnDe4Dx35
Artemis
14
3 / 18 / 6
10,207
393
13,352
30,027
11,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
8 / 10 / 3
13,244
509
22,111
24,970
10,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
11
0 / 22 / 2
8,339
321
5,092
26,322
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 34
14,282
549
14,605
35,624
45,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
20
14 / 0 / 14
14,373
553
14,897
12,194
9,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DJ GodzZ
Mercury
18
10 / 8 / 24
13,291
511
16,341
18,353
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ITS_ISMAzzz
Baron Samedi
19
27 / 2 / 27
14,906
573
35,028
22,986
12,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tubsam2396
Hou Yi
19
22 / 3 / 21
14,319
551
26,731
19,517
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
202
13
Kills
82
85
Deaths
16
27
Assists
120
Player
Kills
Deaths
Assists
KDA
W
9
3
34
8.67
W
Loki
14
0
14
21
W
Mercury
DJ GodzZ
Mercury
10
8
24
2.75
L
0
26
7
0.13
L
2
9
9
0.72
W
Baron Samedi
ITS_ISMAzzz
Baron Samedi
27
2
27
20.25
W
Hou Yi
Tubsam2396
Hou Yi
22
3
21
10.83
L
Artemis
UnDe4Dx35
Artemis
3
18
6
0.33
L
Medusa
8
10
3
0.95
L
Fenrir
0
22
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
107,602
132,582
Taken
108,674
61,220
Mitigated
84,561
10,649
Healing
41,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,605
2,472
752
9,126
35,624
45,430
1,477
1,011
31,388
33,828
0
W
Loki
14,897
2,370
0
2,382
12,194
9,329
5,582
1,248
10,946
90
89,390
W
Mercury
DJ GodzZ
Mercury
16,341
9,144
838
3,521
18,353
6,688
2,288
2,252
16,101
0
78,474
L
584
405
0
0
24,651
9,019
10
6,683
17,867
8,048
0
L
8,438
1,347
0
3,172
26,612
18,933
315
10,167
16,258
0
42,436
W
Baron Samedi
ITS_ISMAzzz
Baron Samedi
35,028
2,449
5,451
11,828
22,986
12,637
1,748
586
22,400
95,884
0
W
Hou Yi
Tubsam2396
Hou Yi
26,731
8,518
1,113
6,312
19,517
10,477
2,326
228
19,289
0
109,155
L
Artemis
UnDe4Dx35
Artemis
13,352
9,714
0
3,378
30,027
11,994
328
10,239
19,788
0
41,040
L
Medusa
22,111
11,146
0
2,876
24,970
10,481
432
11,896
13,074
0
80,012
L
Fenrir
5,092
1,385
0
1,223
26,322
10,793
709
10,738
15,584
0
28,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
71,171
283
Minions Killed
466
0
Camps Cleared
0
1,894,211
Distance Traveled
2,391,814
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,282
549
25
1
0
467,923
1
W
Loki
14,373
553
120
5
0
488,987
0
W
Mercury
13,291
511
79
3
0
524,973
2
L
Anubis
8,611
331
23
1
0
329,008
3
L
Bellona
10,545
406
56
2
0
449,619
0
W
Baron Samedi
14,906
573
113
4
0
460,410
2
W
Hou Yi
14,319
551
129
5
0
449,521
2
L
Artemis
10,207
393
47
2
0
357,818
3
L
Medusa
13,244
509
109
4
0
421,823
0
L
Fenrir
8,339
321
48
2
0
335,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role