Player Matchup

Sobek
Sobek
Kodiak95
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,648 Elo+
Party 3
Bakasura
Bakasura
Vector_jz06
Bakasura
Level 40
God Stats
0W - 1L
1,749 SR
Queue Stats
33W - 39L
1,387 Elo+
Party 1
Da Ji
Da Ji
chrissiangel98
Da Ji
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,540 Elo+
Solo
Poseidon
Poseidon
ionut110
Poseidon
Level 68
God Stats
1W - 1L
1,359 SR
Queue Stats
104W - 76L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
suri99bdb
Nu Wa
Level 63
God Stats
1W - 1L
1,422 SR
Queue Stats
9W - 9L
1,640 Elo+
Party 3
Team Averages
Level 46
1,506 SR
1,538 Elo+

VS

Team Averages
Level 52
1,658 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Alkerion
Gilgamesh
Level 49
God Stats
9W - 5L
1,666 SR
Queue Stats
206W - 116L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 80
God Stats
64W - 75L
1,408 SR
Queue Stats
65W - 80L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
HighKingOlaf
Sun Wukong
Level 8
God Stats
4W - 1L
1,693 SR
Queue Stats
10W - 5L
1,566 Elo+
Party 2
Bastet
Bastet
PaisleyIsland16
Bastet
Level 86
God Stats
5W - 10L
1,602 SR
Queue Stats
245W - 187L
1,428 Elo+
Party 2
Hel
Hel
YourBamboo
Hel
Level 39
God Stats
2W - 0L
1,921 SR
Queue Stats
16W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kodiak95
Sobek
17
0 / 4 / 8
10,254
932
3,873
19,680
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Vector_jz06
Bakasura
17
3 / 7 / 6
10,951
996
10,347
18,596
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 11 / 6
11,404
1,037
15,690
20,366
8,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
ionut110
Poseidon
17
2 / 7 / 8
10,629
966
11,809
14,252
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
suri99bdb
Nu Wa
17
3 / 2 / 7
10,763
978
17,287
15,535
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

91

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alkerion
Gilgamesh
19
9 / 3 / 17
14,045
1,277
18,310
15,689
22,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DerMaso
Kukulkan
17
5 / 1 / 10
11,114
1,010
17,339
6,423
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
HighKingOlaf
Sun Wukong
17
2 / 4 / 17
10,730
975
8,906
18,274
16,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 3 / 10
12,529
1,139
19,138
13,820
4,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 3 / 11
10,888
990
16,875
10,845
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
14
Kills
31
31
Deaths
14
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alkerion
Gilgamesh
9
3
17
5.83
W
Kukulkan
DerMaso
Kukulkan
5
1
10
10
W
Sun Wukong
HighKingOlaf
Sun Wukong
2
4
17
2.63
L
Sobek
Kodiak95
Sobek
0
4
8
1
W
11
3
10
5.33
L
Bakasura
Vector_jz06
Bakasura
3
7
6
0.86
W
4
3
11
3.17
L
6
11
6
0.82
L
Poseidon
ionut110
Poseidon
2
7
8
0.86
L
Nu Wa
suri99bdb
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,006
Damage
80,568
88,429
Taken
65,051
47,527
Mitigated
50,799
4,508
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alkerion
Gilgamesh
18,310
4,640
1,046
1,094
15,689
22,553
0
5,941
9,047
0
33,087
W
Kukulkan
DerMaso
Kukulkan
17,339
369
254
444
6,423
3,148
0
4,098
2,325
43,371
0
W
Sun Wukong
HighKingOlaf
Sun Wukong
8,906
2,002
0
134
18,274
16,208
0
10,658
7,226
5,293
24,992
L
Sobek
Kodiak95
Sobek
3,873
592
0
1,612
19,680
20,924
0
10,935
8,745
14,937
0
W
19,138
5,285
0
0
13,820
4,813
0
7,283
6,335
0
31,503
L
Bakasura
Vector_jz06
Bakasura
10,347
6,755
0
1,412
18,596
7,481
0
6,773
11,823
0
19,743
W
16,875
643
7,824
5,046
10,845
4,077
0
4,989
5,746
47,271
0
L
15,690
4,968
0
250
20,366
8,495
0
7,566
12,800
0
28,650
L
Poseidon
ionut110
Poseidon
11,809
1,296
0
250
14,252
4,967
0
4,284
9,968
59,976
0
L
Nu Wa
suri99bdb
Nu Wa
17,287
5,369
142
842
15,535
5,660
0
6,405
9,130
31,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
59,306
202
Minions Killed
233
10
Camps Cleared
5
956,968
Distance Traveled
1,066,794
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,045
1,277
31
3
0
222,228
0
W
Kukulkan
11,114
1,010
65
6
1
187,408
0
W
Sun Wukong
10,730
975
39
4
1
199,177
0
L
Sobek
10,254
932
30
3
0
184,755
0
W
Bastet
12,529
1,139
26
2
3
243,366
0
L
Bakasura
10,951
996
25
2
6
215,377
0
W
Hel
10,888
990
72
7
0
214,615
1
L
Da Ji
11,404
1,037
22
2
0
189,759
0
L
Poseidon
10,629
966
96
9
1
194,555
0
L
Nu Wa
10,763
978
29
3
3
172,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role