Player Matchup

Thanatos
Thanatos
BB 420 69 666
Thanatos
Level 93
God Stats
2W - 4L
1,691 SR
Queue Stats
85W - 80L
1,550 Elo+
Party 1
Tyr
Tyr
Genebase
Tyr
Level 123
God Stats
12W - 8L
1,645 SR
Queue Stats
232W - 210L
1,596 Elo+
Party 1
Agni
Agni
GigaHuts
Agni
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
258W - 231L
1,588 Elo+
Party 1
Loki
Loki
GrumpyGrundy817
Loki
Level 116
God Stats
16W - 17L
1,558 SR
Queue Stats
124W - 105L
1,531 Elo+
Party 1
Cerberus
Cerberus
TallerHEMI440
Cerberus
Level 155
God Stats
9W - 3L
1,916 SR
Queue Stats
450W - 426L
1,563 Elo+
Solo
Team Averages
Level 122
1,662 SR
1,566 Elo+

VS

Team Averages
Level 116
1,594 SR
1,566 Elo+
Thanatos
Thanatos
Jakthereaper
Thanatos
Level 150
God Stats
18W - 5L
1,662 SR
Queue Stats
102W - 83L
1,518 Elo+
Party 2
Freya
Freya
Kidcone
Freya
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
127W - 162L
1,581 Elo+
Party 3
Nike
Nike
Srbindy
Nike
Level 122
God Stats
12W - 13L
1,637 SR
Queue Stats
949W - 966L
1,621 Elo+
Party 3
Cthulhu
Cthulhu
kerastuff
Cthulhu
Level 97
God Stats
15W - 12L
1,614 SR
Queue Stats
654W - 661L
1,624 Elo+
Party 3
Athena
Athena
wipeswithlufa
Athena
Level 146
God Stats
5W - 0L
1,742 SR
Queue Stats
29W - 21L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BB 420 69 666
Thanatos
9
1 / 2 / 3
6,018
502
3,438
8,237
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 0
7,413
618
3,800
11,807
7,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
11
3 / 3 / 2
6,468
539
5,126
5,534
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 1
5,273
439
1,503
3,315
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
TallerHEMI440
Cerberus
11
0 / 6 / 1
6,279
523
3,493
12,008
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jakthereaper
Thanatos
14
12 / 0 / 1
8,145
679
13,389
9,437
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Kidcone
Freya
9
0 / 4 / 2
5,763
480
2,098
6,548
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Srbindy
Nike
13
2 / 1 / 2
7,687
641
9,115
9,353
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
kerastuff
Cthulhu
13
1 / 0 / 3
6,941
578
2,207
4,436
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 7
5,753
479
1,823
9,456
5,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BB 420 69 666
Thanatos
1
2
3
1.25
L
1
2
0
0.5
L
Agni
3
3
2
1.33
L
2
2
1
1.25
W
Thanatos
Jakthereaper
Thanatos
12
0
1
12.5
W
Freya
Kidcone
Freya
0
4
2
0.25
W
Nike
Srbindy
Nike
2
1
2
3
L
Cerberus
TallerHEMI440
Cerberus
0
6
1
0.08
W
Cthulhu
kerastuff
Cthulhu
1
0
3
2.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
28,632
40,901
Taken
39,230
16,198
Mitigated
21,747
17,175
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BB 420 69 666
Thanatos
3,438
558
167
4,862
8,237
3,855
0
2,468
5,722
0
15,389
L
3,800
429
0
5,546
11,807
7,738
0
1,817
8,678
0
48,025
L
Agni
5,126
575
379
1,711
5,534
887
606
773
4,761
33,560
0
L
1,503
569
0
891
3,315
616
0
581
2,734
0
14,141
W
Thanatos
Jakthereaper
Thanatos
13,389
4,524
0
12,310
9,437
4,228
0
1,984
7,441
0
62,461
W
Freya
Kidcone
Freya
2,098
716
0
2,220
6,548
2,062
0
2,629
3,605
18,549
3,466
W
Nike
Srbindy
Nike
9,115
843
0
4,330
9,353
8,023
14
0
9,353
9,848
43,073
L
Cerberus
TallerHEMI440
Cerberus
3,493
134
0
3,619
12,008
3,102
0
2,056
9,858
40,285
0
W
Cthulhu
kerastuff
Cthulhu
2,207
356
0
1,679
4,436
2,168
0
765
3,671
39,004
0
W
1,823
594
378
1,449
9,456
5,266
0
2,607
6,541
16,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
34,289
373
Minions Killed
386
0
Camps Cleared
0
1,107,968
Distance Traveled
1,298,059
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,018
502
29
2
0
240,863
2
L
Tyr
7,413
618
113
9
0
263,804
6
L
Agni
6,468
539
84
7
0
224,563
6
L
Loki
5,273
439
28
2
0
158,921
3
W
Thanatos
8,145
679
96
8
0
288,554
2
W
Freya
5,763
480
60
5
0
221,124
3
W
Nike
7,687
641
122
10
0
247,245
3
L
Cerberus
6,279
523
119
10
0
219,817
6
W
Cthulhu
6,941
578
75
6
0
275,465
4
W
Athena
5,753
479
33
3
0
265,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role