Player Matchup

Olorun
Olorun
KingKris1310
Olorun
Level 43
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 29L
1,427 Elo+
Party 1
Artio
Artio
SaltyCleric
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,393 Elo+
Party 1
Susano
Susano
daddydominicc
Susano
Level 49
God Stats
3W - 9L
1,299 SR
Queue Stats
38W - 61L
1,317 Elo+
Party 1
Team Averages
Level 39
1,505 SR
1,379 Elo+

VS

Team Averages
Level 35
1,518 SR
1,433 Elo+
Chaac
Chaac
SapZoro
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
ZuperMeZz
Ao Kuang
Level 25
God Stats
2W - 1L
1,532 SR
Queue Stats
12W - 9L
1,359 Elo+
Party 2
Neith
Neith
cosmichrist
Neith
Level 41
God Stats
5W - 2L
1,523 SR
Queue Stats
101W - 145L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
6 / 4 / 2
9,833
702
12,414
15,177
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 4
7,687
549
2,945
15,232
14,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 5 / 5
9,319
666
15,498
11,510
4,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SapZoro
Chaac
14
3 / 3 / 13
9,762
697
11,080
17,759
19,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
ZuperMeZz
Ao Kuang
15
10 / 4 / 7
11,020
787
11,442
13,479
5,054
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 11
9,977
713
12,427
9,960
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
17
17
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
4
2
1.75
L
0
8
4
0.25
W
Chaac
SapZoro
Chaac
3
3
13
3.17
W
Ao Kuang
ZuperMeZz
Ao Kuang
10
4
7
3.38
W
4
3
11
3.17
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
34,949
41,919
Taken
41,198
24,569
Mitigated
28,851
9,700
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,414
6,958
612
4,675
15,177
5,603
78
6,662
8,218
36,339
0
L
2,945
354
300
1,456
15,232
14,906
84
2,175
12,504
10,395
0
W
Chaac
SapZoro
Chaac
11,080
1,581
194
4,824
17,759
19,923
217
7,167
10,592
0
31,183
W
Ao Kuang
ZuperMeZz
Ao Kuang
11,442
3,039
120
5,855
13,479
5,054
194
5,039
8,440
32,425
0
W
12,427
5,941
0
4,124
9,960
3,874
2,356
3,688
6,272
0
43,741
L
15,498
1,384
743
1,914
11,510
4,060
0
3,000
8,081
0
30,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
30,759
114
Minions Killed
163
2
Camps Cleared
10
733,615
Distance Traveled
745,885
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,833
702
67
5
0
229,489
0
L
Artio
7,687
549
12
1
0
251,029
2
W
Chaac
9,762
697
52
4
2
269,513
2
W
Ao Kuang
11,020
787
30
2
3
258,255
1
W
Neith
9,977
713
81
6
5
218,117
0
L
Susano
9,319
666
35
3
2
253,097
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role