Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ghacyarla
Cthulhu
Level 28
God Stats
141W - 125L
1,498 SR
Queue Stats
188W - 223L
1,339 Elo+
Solo
Nu Wa
Nu Wa
KILLERxsmkr98
Nu Wa
Level 97
God Stats
11W - 5L
1,642 SR
Queue Stats
29W - 25L
1,480 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,440 Elo+

VS

Team Averages
Level 33
1,606 SR
1,246 Elo+
Sol
Sol
Audi1221
Sol
Level 68
God Stats
3W - 3L
1,774 SR
Queue Stats
244W - 262L
1,352 Elo+
Party 1
Izanami
Izanami
BjWrldd
Izanami
Level 18
God Stats
5W - 5L
1,544 SR
Queue Stats
173W - 228L
1,173 Elo+
Party 1
Arachne
Arachne
Bluedragon27
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
10 / 1 / 2
8,411
841
10,191
5,497
2,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Ghacyarla
Cthulhu
10
1 / 2 / 8
7,017
702
4,709
5,705
5,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 8
7,098
710
4,830
6,049
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,218
622
5,146
7,725
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
BjWrldd
Izanami
10
1 / 7 / 1
6,775
678
2,878
8,262
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Bluedragon27
Arachne
9
1 / 2 / 1
6,332
633
1,676
9,058
2,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
2
11
L
1
3
1
0.5
L
Izanami
BjWrldd
Izanami
1
7
1
0.21
L
Arachne
Bluedragon27
Arachne
1
2
1
0.75
W
Cthulhu
Ghacyarla
Cthulhu
1
2
8
2.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
9,700
17,251
Taken
25,045
9,133
Mitigated
7,084
6,007
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,191
3,321
429
1,401
5,497
2,016
1,857
2,423
3,074
0
31,081
L
5,146
783
0
749
7,725
2,392
0
2,748
4,977
33,342
3,768
L
Izanami
BjWrldd
Izanami
2,878
2,375
0
198
8,262
2,071
0
3,525
4,737
0
13,155
L
Arachne
Bluedragon27
Arachne
1,676
1,286
112
1,418
9,058
2,621
0
3,321
5,737
0
10,571
W
Cthulhu
Ghacyarla
Cthulhu
4,709
319
637
940
5,705
5,438
118
978
4,727
11,280
0
W
4,830
1,822
644
1,956
6,049
1,679
953
2,190
3,859
21,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
19,325
97
Minions Killed
101
4
Camps Cleared
3
466,620
Distance Traveled
457,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,411
841
56
6
1
124,967
0
L
Sol
6,218
622
55
6
2
153,146
0
L
Izanami
6,775
678
24
2
0
136,710
0
L
Arachne
6,332
633
22
2
1
167,572
2
W
Cthulhu
7,017
702
8
1
1
176,368
1
W
Nu Wa
7,098
710
33
3
2
165,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role