Player Matchup

Pele
Pele
BhadKulture
Pele
Level 16
God Stats
22W - 25L
1,565 SR
Queue Stats
439W - 457L
1,431 Elo+
Solo
Kukulkan
Kukulkan
HllwKing29
Kukulkan
Level 29
God Stats
11W - 7L
1,435 SR
Queue Stats
186W - 174L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Namchiii
Amaterasu
Level 23
God Stats
40W - 24L
1,662 SR
Queue Stats
186W - 146L
1,517 Elo+
Solo
Arachne
Arachne
Sckaar96
Arachne
Level 22
God Stats
4W - 3L
1,693 SR
Queue Stats
107W - 96L
1,547 Elo+
Solo
Sobek
Sobek
mik537
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,514 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,490 Elo+

VS

Team Averages
Level 23
1,575 SR
1,525 Elo+
Sun Wukong
Sun Wukong
CoN-_venom_YT
Sun Wukong
Level 15
God Stats
25W - 28L
1,535 SR
Queue Stats
85W - 96L
1,527 Elo+
Solo
Anubis
Anubis
Enzojpella41
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 106L
1,511 Elo+
Solo
Fenrir
Fenrir
SopposeRhyme
Fenrir
Level 24
God Stats
1W - 2L
1,704 SR
Queue Stats
73W - 57L
1,547 Elo+
Solo
Jing Wei
Jing Wei
bluskiblu
Jing Wei
Level 25
God Stats
24W - 26L
1,516 SR
Queue Stats
24W - 26L
1,477 Elo+
Solo
Pele
Pele
carinalol
Pele
Level 25
God Stats
97W - 89L
1,620 SR
Queue Stats
106W - 97L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 19
11,567
964
12,080
14,346
5,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HllwKing29
Kukulkan
20
9 / 2 / 21
13,321
1,110
18,221
11,327
5,087
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Namchiii
Amaterasu
20
8 / 5 / 17
12,956
1,080
16,792
22,948
20,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Sckaar96
Arachne
19
13 / 3 / 13
13,186
1,099
17,258
19,777
7,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
mik537
Sobek
20
5 / 1 / 24
14,027
1,169
21,898
19,657
33,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoN-_venom_YT
Sun Wukong
18
5 / 9 / 7
12,007
1,001
20,529
20,689
11,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
20
6 / 4 / 9
13,510
1,126
24,358
16,734
8,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
0 / 2 / 0
9,151
763
2,107
2,895
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
bluskiblu
Jing Wei
17
4 / 9 / 7
12,448
1,037
14,459
23,726
8,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
19
2 / 14 / 11
12,298
1,025
19,717
27,048
13,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
38
Kills
17
17
Deaths
38
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
6
19
2.08
L
Sun Wukong
CoN-_venom_YT
Sun Wukong
5
9
7
0.94
L
Anubis
6
4
9
2.63
W
Kukulkan
HllwKing29
Kukulkan
9
2
21
9.75
W
Amaterasu
Namchiii
Amaterasu
8
5
17
3.3
W
Arachne
Sckaar96
Arachne
13
3
13
6.5
L
Fenrir
0
2
0
0
L
Jing Wei
bluskiblu
Jing Wei
4
9
7
0.83
L
Pele
2
14
11
0.54
W
Sobek
mik537
Sobek
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,249
Damage
81,170
88,055
Taken
91,092
71,558
Mitigated
42,017
18,537
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,080
2,531
589
1,073
14,346
5,150
0
3,481
10,865
0
32,388
L
Sun Wukong
CoN-_venom_YT
Sun Wukong
20,529
6,773
0
1,139
20,689
11,131
0
8,057
12,454
0
33,739
L
Anubis
24,358
1,050
0
5,396
16,734
8,186
0
7,899
8,707
57,940
0
W
Kukulkan
HllwKing29
Kukulkan
18,221
3,228
0
1,980
11,327
5,087
0
3,836
7,491
45,858
0
W
Amaterasu
Namchiii
Amaterasu
16,792
8,333
0
6,490
22,948
20,545
0
5,737
17,211
0
42,447
W
Arachne
Sckaar96
Arachne
17,258
11,752
0
4,674
19,777
7,177
0
8,012
11,765
0
28,796
L
Fenrir
2,107
611
0
183
2,895
986
0
1,127
1,702
0
5,958
L
Jing Wei
bluskiblu
Jing Wei
14,459
13,065
0
4,475
23,726
8,434
0
12,721
10,783
0
27,014
L
Pele
19,717
4,655
264
1,259
27,048
13,280
0
9,516
17,327
0
54,208
W
Sobek
mik537
Sobek
21,898
1,511
0
3,731
19,657
33,599
0
3,292
16,365
39,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,057
Gold Earned
59,414
247
Minions Killed
236
10
Camps Cleared
6
1,138,306
Distance Traveled
978,432
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,567
964
39
3
0
194,151
0
L
Sun Wukong
12,007
1,001
22
2
1
238,168
2
L
Anubis
13,510
1,126
101
8
0
225,140
0
W
Kukulkan
13,321
1,110
73
6
4
219,810
0
W
Amaterasu
12,956
1,080
60
5
3
248,198
0
W
Arachne
13,186
1,099
36
3
2
244,080
0
L
Fenrir
9,151
763
8
1
2
51,528
1
L
Jing Wei
12,448
1,037
21
2
3
223,204
0
L
Pele
12,298
1,025
84
7
0
240,392
0
W
Sobek
14,027
1,169
39
3
1
232,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role