Player Matchup

Arachne
Arachne
AdamskiOP
Arachne
Level 48
God Stats
4W - 3L
1,272 SR
Queue Stats
98W - 95L
1,458 Elo+
Party 1
Anhur
Anhur
Pagorio
Anhur
Level 63
God Stats
1W - 0L
1,476 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
Rctjoechap
Sylvanus
Level 82
God Stats
2W - 1L
1,512 SR
Queue Stats
136W - 132L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scoopercheef
Morgan Le Fay
Level 59
God Stats
1W - 2L
1,476 SR
Queue Stats
14W - 16L
1,465 Elo+
Party 2
Chaac
Chaac
niokioch
Chaac
Level 24
God Stats
1W - 1L
1,183 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 2
Team Averages
Level 55
1,384 SR
1,473 Elo+

VS

Team Averages
Level 37
1,588 SR
1,477 Elo+
Nu Wa
Nu Wa
BigNüt
Nu Wa
Level 48
God Stats
8W - 6L
1,712 SR
Queue Stats
283W - 237L
1,557 Elo+
Solo
Ratatoskr
Ratatoskr
LilianChesne
Ratatoskr
Level 26
God Stats
3W - 3L
1,589 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 3
Kuzenbo
Kuzenbo
Papasote22
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loutho
Morgan Le Fay
Level 42
God Stats
4W - 5L
1,611 SR
Queue Stats
32W - 38L
1,398 Elo+
Party 3
Neith
Neith
pikachu852
Neith
Level 40
God Stats
0W - 2L
1,529 SR
Queue Stats
35W - 29L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdamskiOP
Arachne
20
9 / 1 / 8
12,933
588
14,023
20,201
10,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Pagorio
Anhur
17
10 / 6 / 9
11,206
509
13,853
16,317
5,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Rctjoechap
Sylvanus
15
3 / 5 / 14
9,455
430
7,514
17,903
14,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Scoopercheef
Morgan Le Fay
15
6 / 6 / 3
10,281
467
13,255
20,422
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
niokioch
Chaac
19
5 / 1 / 9
11,612
528
16,069
21,382
24,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigNüt
Nu Wa
18
3 / 3 / 7
11,037
502
24,498
15,578
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
LilianChesne
Ratatoskr
14
2 / 9 / 4
8,963
407
4,538
15,179
5,045
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Papasote22
Kuzenbo
14
0 / 7 / 6
7,883
358
5,365
14,057
13,440
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
loutho
Morgan Le Fay
17
10 / 6 / 2
11,068
503
24,461
19,865
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 8 / 2
9,036
411
7,281
15,592
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
33
Kills
18
19
Deaths
33
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdamskiOP
Arachne
9
1
8
13
L
Nu Wa
BigNüt
Nu Wa
3
3
7
2.17
L
Ratatoskr
LilianChesne
Ratatoskr
2
9
4
0.44
W
Anhur
Pagorio
Anhur
10
6
9
2.42
L
Kuzenbo
Papasote22
Kuzenbo
0
7
6
0.43
W
Sylvanus
Rctjoechap
Sylvanus
3
5
14
2
W
Morgan Le Fay
Scoopercheef
Morgan Le Fay
6
6
3
1.25
L
Morgan Le Fay
loutho
Morgan Le Fay
10
6
2
1.83
W
Chaac
niokioch
Chaac
5
1
9
9.5
L
Neith
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,714
Damage
66,143
96,225
Taken
80,271
61,178
Mitigated
36,958
42,459
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdamskiOP
Arachne
14,023
9,461
0
12,253
20,201
10,292
1,752
6,647
13,554
0
124,791
L
Nu Wa
BigNüt
Nu Wa
24,498
5,433
90
6,796
15,578
6,289
0
1,641
13,093
87,757
0
L
Ratatoskr
LilianChesne
Ratatoskr
4,538
624
0
1,295
15,179
5,045
0
4,234
10,803
0
45,801
W
Anhur
Pagorio
Anhur
13,853
7,365
0
3,938
16,317
5,431
1,710
8,106
8,211
0
59,394
L
Kuzenbo
Papasote22
Kuzenbo
5,365
2,093
573
2,373
14,057
13,440
104
3,071
10,693
19,273
0
W
Sylvanus
Rctjoechap
Sylvanus
7,514
1,774
5,425
6,663
17,903
14,489
546
12,210
5,693
32,039
7,348
W
Morgan Le Fay
Scoopercheef
Morgan Le Fay
13,255
1,152
0
4,270
20,422
6,559
1,272
14,216
6,206
71,455
0
L
Morgan Le Fay
loutho
Morgan Le Fay
24,461
1,838
105
5,122
19,865
7,478
38
7,694
12,114
68,899
0
W
Chaac
niokioch
Chaac
16,069
2,837
0
9,910
21,382
24,407
882
13,215
8,167
0
64,296
L
Neith
7,281
3,127
0
4,287
15,592
4,706
756
3,608
11,780
0
44,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
47,987
577
Minions Killed
450
0
Camps Cleared
0
1,937,014
Distance Traveled
1,844,637
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,933
588
162
7
0
505,911
4
L
Nu Wa
11,037
502
149
7
0
386,070
6
L
Ratatoskr
8,963
407
87
4
0
359,913
1
W
Anhur
11,206
509
101
5
0
307,789
6
L
Kuzenbo
7,883
358
20
1
0
391,792
0
W
Sylvanus
9,455
430
78
4
0
333,729
0
W
Morgan Le Fay
10,281
467
114
5
0
389,836
1
L
Morgan Le Fay
11,068
503
105
5
0
386,593
4
W
Chaac
11,612
528
122
6
0
399,749
2
L
Neith
9,036
411
89
4
0
320,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role