Player Matchup

Sylvanus
Sylvanus
ABigGorilla9557
Sylvanus
Level 60
God Stats
29W - 28L
1,476 SR
Queue Stats
266W - 279L
1,450 Elo+
Party 1
Raijin
Raijin
Koikkalaine-n
Raijin
Level 56
God Stats
9W - 6L
1,567 SR
Queue Stats
259W - 257L
1,434 Elo+
Solo
Cerberus
Cerberus
Maj0rSweatMJ
Cerberus
Level 49
God Stats
6W - 8L
1,397 SR
Queue Stats
213W - 228L
1,441 Elo+
Party 1
Rama
Rama
PhoneixYT
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 126L
1,397 Elo+
Solo
Danzaburou
Danzaburou
PxG TrIcKx
Danzaburou
Level 87
God Stats
24W - 23L
1,525 SR
Queue Stats
425W - 445L
1,420 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,428 Elo+

VS

Team Averages
Level 84
1,549 SR
1,421 Elo+
Arachne
Arachne
BadDalkiir09
Arachne
Level 62
God Stats
3W - 2L
1,535 SR
Queue Stats
53W - 60L
1,404 Elo+
Party 2
Vulcan
Vulcan
FizzyGinga88
Vulcan
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
341W - 378L
1,402 Elo+
Solo
Merlin
Merlin
Tennents28
Merlin
Level 77
God Stats
8W - 6L
1,453 SR
Queue Stats
58W - 57L
1,466 Elo+
Solo
Medusa
Medusa
e-d-l-g
Medusa
Level 84
God Stats
4W - 0L
1,510 SR
Queue Stats
45W - 55L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
xxCloudeCxx
Aphrodite
Level 69
God Stats
56W - 44L
1,543 SR
Queue Stats
90W - 91L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 1
5,723
572
3,398
6,295
2,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 1 / 0
5,799
580
2,775
4,139
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Maj0rSweatMJ
Cerberus
7
0 / 3 / 1
4,620
462
4,623
9,278
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
7
0 / 6 / 0
4,440
444
2,816
7,654
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
PxG TrIcKx
Danzaburou
9
2 / 1 / 0
5,475
548
2,961
5,538
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadDalkiir09
Arachne
8
1 / 1 / 5
5,203
520
2,787
6,708
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
9
1 / 0 / 0
5,175
518
3,941
4,157
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Tennents28
Merlin
11
2 / 0 / 0
6,064
606
2,646
3,882
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Medusa
e-d-l-g
Medusa
9
3 / 0 / 7
5,513
551
8,122
6,022
1,280
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
xxCloudeCxx
Aphrodite
9
5 / 1 / 6
6,189
619
5,297
7,309
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
1
0.5
W
Arachne
BadDalkiir09
Arachne
1
1
5
3.5
W
Vulcan
1
0
0
1
L
0
1
0
0
L
Cerberus
Maj0rSweatMJ
Cerberus
0
3
1
0.17
L
Rama
0
6
0
0
L
Danzaburou
PxG TrIcKx
Danzaburou
2
1
0
2
W
Merlin
Tennents28
Merlin
2
0
0
2
W
Medusa
e-d-l-g
Medusa
3
0
7
6.5
W
Aphrodite
xxCloudeCxx
Aphrodite
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
22,793
32,904
Taken
28,078
11,493
Mitigated
8,475
13,000
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,398
986
126
3,243
6,295
2,543
378
2,982
2,949
27,588
5,362
W
Arachne
BadDalkiir09
Arachne
2,787
1,461
0
3,845
6,708
2,154
0
1,817
4,829
0
18,082
W
Vulcan
3,941
1,357
0
2,095
4,157
1,179
0
2,087
2,070
22,922
0
L
2,775
63
0
1,338
4,139
1,404
0
1,813
2,326
36,136
0
L
Cerberus
Maj0rSweatMJ
Cerberus
4,623
382
0
3,713
9,278
3,915
0
3,134
6,144
17,015
0
L
Rama
2,816
2,652
0
2,253
7,654
1,937
336
1,664
5,990
0
21,359
L
Danzaburou
PxG TrIcKx
Danzaburou
2,961
1,105
0
2,327
5,538
1,694
0
1,913
3,611
0
28,067
W
Merlin
Tennents28
Merlin
2,646
52
109
1,679
3,882
1,134
0
1,921
1,853
33,889
0
W
Medusa
e-d-l-g
Medusa
8,122
3,569
0
2,087
6,022
1,280
510
1,705
4,317
0
26,966
W
Aphrodite
xxCloudeCxx
Aphrodite
5,297
1,153
2,173
5,628
7,309
2,728
668
2,836
4,473
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
28,144
301
Minions Killed
250
0
Camps Cleared
0
904,214
Distance Traveled
978,610
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,723
572
73
7
0
159,717
3
W
Arachne
5,203
520
41
4
0
236,660
0
W
Vulcan
5,175
518
49
5
0
189,708
8
L
Raijin
5,799
580
92
9
0
183,245
3
L
Cerberus
4,620
462
34
3
0
193,534
5
L
Rama
4,440
444
42
4
0
169,587
3
L
Danzaburou
5,475
548
60
6
0
198,131
4
W
Merlin
6,064
606
79
8
0
175,969
6
W
Medusa
5,513
551
41
4
0
205,686
4
W
Aphrodite
6,189
619
40
4
0
170,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role