Player Matchup

Chang'e
Chang'e
ABYTHEN-110
Chang'e
Level 68
God Stats
3W - 2L
1,541 SR
Queue Stats
90W - 95L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
OTHxxMaverickxx
Zhong Kui
Level 96
God Stats
8W - 3L
1,701 SR
Queue Stats
138W - 132L
1,500 Elo+
Party 1
Fenrir
Fenrir
RossTheBoss907
Fenrir
Level 136
God Stats
1W - 2L
1,152 SR
Queue Stats
266W - 236L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
azumomi
Heimdallr
Level 88
God Stats
21W - 25L
1,497 SR
Queue Stats
537W - 527L
1,474 Elo+
Party 2
Odin
Odin
tatsuo12w
Odin
Level 114
God Stats
23W - 18L
1,556 SR
Queue Stats
512W - 482L
1,433 Elo+
Party 2
Team Averages
Level 100
1,489 SR
1,485 Elo+

VS

Team Averages
Level 101
1,585 SR
1,511 Elo+
Nu Wa
Nu Wa
CTB55
Nu Wa
Level 68
God Stats
1W - 2L
1,557 SR
Queue Stats
66W - 62L
1,506 Elo+
Solo
Sol
Sol
JMILLZ56
Sol
Level 126
God Stats
7W - 3L
1,857 SR
Queue Stats
328W - 314L
1,515 Elo+
Solo
Ullr
Ullr
KSIRainChaos
Ullr
Level 124
God Stats
2W - 2L
1,537 SR
Queue Stats
195W - 198L
1,470 Elo+
Solo
Geb
Geb
Noxture
Geb
Level 88
God Stats
0W - 2L
1,459 SR
Queue Stats
288W - 298L
1,532 Elo+
Solo
King Arthur
King Arthur
Osbiligus
King Arthur
Level 100
God Stats
2W - 1L
1,516 SR
Queue Stats
45W - 37L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ABYTHEN-110
Chang'e
20
3 / 0 / 5
11,758
560
13,475
16,490
12,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
OTHxxMaverickxx
Zhong Kui
17
6 / 1 / 11
11,297
538
18,752
15,855
10,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 6
10,860
517
12,008
16,855
18,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
azumomi
Heimdallr
20
7 / 0 / 4
12,491
595
10,302
11,660
5,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
4 / 2 / 7
11,066
527
7,890
17,161
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CTB55
Nu Wa
12
0 / 10 / 1
8,250
393
15,843
15,701
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 6 / 1
8,793
419
7,197
12,113
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 0
9,644
459
5,874
16,053
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
13
1 / 4 / 1
9,103
433
7,595
19,479
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Osbiligus
King Arthur
15
0 / 3 / 1
9,584
456
10,813
20,128
12,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
28
Kills
3
3
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ABYTHEN-110
Chang'e
3
0
5
5.5
L
Nu Wa
CTB55
Nu Wa
0
10
1
0.05
L
0
6
1
0.08
L
2
5
0
0.4
L
Geb
1
4
1
0.38
W
Zhong Kui
OTHxxMaverickxx
Zhong Kui
6
1
11
11.5
L
King Arthur
Osbiligus
King Arthur
0
3
1
0.17
W
8
0
6
11
W
Heimdallr
azumomi
Heimdallr
7
0
4
9
W
Odin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
47,322
78,021
Taken
83,474
54,721
Mitigated
48,765
35,735
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ABYTHEN-110
Chang'e
13,475
1,127
1,440
12,111
16,490
12,217
1,274
1,348
14,968
85,603
0
L
Nu Wa
CTB55
Nu Wa
15,843
3,452
281
1,934
15,701
6,002
0
5,306
10,395
53,485
0
L
7,197
2,903
0
3,762
12,113
4,056
366
1,855
10,253
54,476
8,700
L
5,874
2,805
0
5,251
16,053
6,329
614
4,836
11,217
0
68,178
L
Geb
7,595
961
0
3,535
19,479
20,267
0
8,386
11,090
30,836
0
W
Zhong Kui
OTHxxMaverickxx
Zhong Kui
18,752
3,840
0
9,616
15,855
10,964
1,007
7,490
7,875
78,304
0
L
King Arthur
Osbiligus
King Arthur
10,813
623
0
7,044
20,128
12,111
126
13,016
7,112
0
60,960
W
12,008
2,355
0
3,175
16,855
18,541
0
7,538
9,014
1,028
40,847
W
Heimdallr
azumomi
Heimdallr
10,302
3,545
0
4,481
11,660
5,167
4,073
5,087
6,431
0
111,983
W
Odin
7,890
1,620
0
4,912
17,161
7,832
0
6,788
10,005
0
84,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,472
Gold Earned
45,374
671
Minions Killed
484
0
Camps Cleared
0
2,032,241
Distance Traveled
1,924,290
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,758
560
175
8
0
398,901
2
L
Nu Wa
8,250
393
83
4
0
319,371
5
L
Sol
8,793
419
112
5
0
410,607
6
L
Ullr
9,644
459
127
6
0
413,253
0
L
Geb
9,103
433
42
2
0
441,123
6
W
Zhong Kui
11,297
538
126
6
0
368,073
5
L
King Arthur
9,584
456
120
6
0
339,936
0
W
Fenrir
10,860
517
44
2
0
402,928
7
W
Heimdallr
12,491
595
186
9
0
414,849
5
W
Odin
11,066
527
140
7
0
447,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role