Player Matchup

Neith
Neith
AlfredoSenpaii
Neith
Level 66
God Stats
11W - 9L
1,587 SR
Queue Stats
65W - 67L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Artigau
Baron Samedi
Level 33
God Stats
6W - 0L
1,767 SR
Queue Stats
85W - 84L
1,482 Elo+
Party 2
Fenrir
Fenrir
erremerre
Fenrir
Level 59
God Stats
14W - 14L
1,462 SR
Queue Stats
76W - 93L
1,421 Elo+
Party 2
Team Averages
Level 53
1,605 SR
1,454 Elo+

VS

Team Averages
Level 82
1,510 SR
1,387 Elo+
Neith
Neith
Flaksepiit
Neith
Level 64
God Stats
41W - 55L
1,480 SR
Queue Stats
190W - 258L
1,378 Elo+
Party 1
Arachne
Arachne
illumimnati
Arachne
Level 66
God Stats
2W - 2L
1,629 SR
Queue Stats
60W - 72L
1,396 Elo+
Solo
Hel
Hel
phukkface
Hel
Level 115
God Stats
5W - 12L
1,420 SR
Queue Stats
233W - 316L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,856
873
8,282
8,148
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Artigau
Baron Samedi
11
2 / 0 / 6
6,863
763
5,884
4,983
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
erremerre
Fenrir
10
2 / 2 / 3
6,495
722
3,016
6,037
3,318
Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 2 / 0
6,297
700
5,375
6,224
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
illumimnati
Arachne
7
0 / 3 / 1
5,489
610
2,328
4,644
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 4 / 1
6,163
685
5,358
9,751
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Baron Samedi
Artigau
Baron Samedi
2
0
6
5
L
Neith
1
2
0
0.5
W
Fenrir
erremerre
Fenrir
2
2
3
1.75
L
Arachne
illumimnati
Arachne
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
13,061
19,168
Taken
20,619
8,198
Mitigated
9,534
10,155
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,282
4,654
0
5,051
8,148
2,763
1,377
2,009
6,098
0
36,286
W
Baron Samedi
Artigau
Baron Samedi
5,884
595
1,614
3,015
4,983
2,117
44
1,721
3,183
20,350
0
L
Neith
5,375
1,835
0
1,442
6,224
2,210
0
1,667
4,557
0
24,958
W
Fenrir
erremerre
Fenrir
3,016
562
0
475
6,037
3,318
190
1,970
3,988
0
6,650
L
Arachne
illumimnati
Arachne
2,328
1,445
0
874
4,644
2,157
0
1,790
2,854
0
4,869
L
5,358
136
2,349
4,017
9,751
5,167
0
2,936
6,815
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
17,949
122
Minions Killed
96
4
Camps Cleared
5
449,340
Distance Traveled
435,478
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,856
873
82
9
1
150,329
1
W
Baron Samedi
6,863
763
27
3
1
158,100
2
L
Neith
6,297
700
57
6
1
161,260
1
W
Fenrir
6,495
722
13
1
2
140,911
0
L
Arachne
5,489
610
11
1
0
100,850
0
L
Hel
6,163
685
28
3
4
173,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role